Battle chronicle

A new legend is written: our hero challenges Slug on floor 2.

our hero answers with fury: the king leaps from D1 to D2 and captures the enemy queen.

Neither our hero nor Slug claims victory. A draw on the board.

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The battle, move by move

our hero claims the enemy bishop by landing on C3.

Slug answers by moving the king from E8 to E7, and our hero slides the pawn across the board, from F2 to F3. With dungeon cunning, Slug brings the knight to H7.

our hero claims the enemy pawn by landing on E4.

Slug's knight advances from H7 to G5. our hero advances the pawn from H2 to H3.

A cruel blow: Slug's pawn captures our hero's pawn on A2.

our hero claims the enemy pawn by landing on G4.

On A1, Slug promotes and gains a reinforcing queen.

our hero's king takes D1, leaving E1 behind. A cruel blow: Slug's queen captures our hero's pawn on B2.

our hero slides the pawn across the board, from C3 to C4. Slug gives check with the queen on D2.

our hero captures the enemy queen: the king leaps from D1 to D2.

Slug's pawn advances from D6 to D5. our hero claims the enemy pawn by landing on D5.

After toppling the pawn on E4, Slug threatens our hero's king.

Without hurry or fear, our hero places the king on E3. From the dark, Slug pushes the knight to C3, while our hero's pawn takes G5, leaving G4 behind.

Slug answers by moving the pawn from F7 to F6. our hero captures the pawn on F6 and leaves Slug in check.

A cruel blow: Slug's king captures our hero's pawn on F6.

With a steady hand, our hero brings the king to D3, and right after that slug's king advances from F6 to G6. our hero advances the pawn from D5 to D6; then slug sets the knight on D5, watching every square.

Without hurry or fear, our hero places the pawn on D7. Check from Slug: the knight plants itself on B4.

our hero's king takes D2, leaving D3 behind. Slug answers by moving the knight from B4 to A2. our hero's pawn crowns on D8 and becomes a queen.

With dungeon cunning, Slug brings the king to H7. our hero captures the enemy pawn: the queen leaps from D8 to B6.

Slug's pawn advances from C5 to C4. our hero claims the enemy pawn by landing on B5.

Slug sets the knight on C3, watching every square. our hero captures the enemy pawn: the queen leaps from B5 to C4.

From the dark, Slug pushes the knight to B5. our hero claims the enemy knight by landing on B5.

Slug answers by moving the king from H7 to G8, and our hero slides the pawn across the board, from E2 to E4. With dungeon cunning, Slug brings the king to H8.

Check: our hero tightens the net by bringing the queen to B8.

Slug's king advances from H8 to H7. our hero advances the pawn from E4 to E5; then slug sets the king on H6, watching every square.

Without hurry or fear, our hero places the pawn on E6. From the dark, Slug pushes the king to G7. Check: our hero tightens the net by bringing the queen to B7.

Slug answers by moving the king from G7 to G6, while our hero slides the pawn across the board, from E6 to E7. With dungeon cunning, Slug brings the king to G5.

With a steady hand, our hero brings the queen to B8; then slug's king advances from G5 to H4. our hero's pawn crowns on E8 and becomes a queen.

Slug sets the king on G5, watching every square. our hero gives check with the king on D3.

From the dark, Slug pushes the king to H4, while our hero's bishop takes F4, leaving C1 behind. Slug answers by moving the king from H4 to G4, and our hero slides the queen across the board, from E8 to E4.

With dungeon cunning, Slug brings the king to H4. our hero gives check with the pawn on G3.

Slug's king advances from H4 to H3. From F5, our hero's queen forces Slug to defend.

Slug sets the king on H2, watching every square. Check: our hero tightens the net by bringing the pawn to G4.

From the dark, Slug pushes the king to G2, and our hero's pawn takes G5, leaving G4 behind. Slug answers by moving the king from G2 to F1, while our hero slides the pawn across the board, from G5 to G6.

With dungeon cunning, Slug brings the king to F2. With a steady hand, our hero brings the pawn to G7; then slug's king advances from F2 to G1.

our hero's pawn crowns on G8 and becomes a queen.

Slug sets the king on F1, watching every square, and without hurry or fear, our hero places the queen on C4. From the dark, Slug pushes the king to G2.

Check: our hero tightens the net by bringing the queen to D5.

Slug answers by moving the king from G2 to G1, and our hero slides the queen across the board, from B8 to C8. With dungeon cunning, Slug brings the king to F1.

With a steady hand, our hero brings the queen to E6, and right after that slug's king advances from F1 to F2. Check: our hero tightens the net by bringing the bishop to E3.

Slug sets the king on F1, watching every square. our hero gives check with the queen on F5.

From the dark, Slug pushes the king to E1, and our hero's queen takes E4, leaving D5 behind. Slug answers by moving the king from E1 to D1, while our hero slides the king across the board, from D3 to D4.

With dungeon cunning, Slug brings the king to E1. With a steady hand, our hero brings the queen to D3.

The duel ends in a draw: our hero and Slug withdraw.

Game details

Hero's colour
White
Time control
10+0
Actual duration
3 min 2 s
Moves
95
How it ended
stalemate
Captures (hero / opponent)
10 / 4
Material captured (hero / opponent)
22 / 4
First capture
move 0

Floor 2 statistics

Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (95 moves) lasted longer than 88% of the games on this floor.

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