Battle chronicle
our hero draws pieces against Bat. The dungeon watches in silence.
With an adventurer's precision, our hero takes the rival rook on H8.
Bat falls to our hero's mate. The legend grows.
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The battle, move by move
our hero advances the rook from A1 to A2, while bat sets the king on F7, watching every square. Without hurry or fear, our hero places the rook on G2.
From the dark, Bat pushes the pawn to A3; then our hero's rook takes A2, leaving G2 behind. Bat answers by moving the knight from B7 to D8.
From A2 to A3, our hero's rook swallows Bat's pawn.
With dungeon cunning, Bat brings the king to E6. A clean strike: our hero's rook topples the pawn on A7.
Bat's pawn advances from E4 to E3. our hero advances the rook from A7 to A3, and bat sets the knight on B7, watching every square.
A clean strike: our hero's rook topples the pawn on E3.
From the dark, Bat pushes the rook to H8, and right after that our hero's rook takes G3, leaving E3 behind. Bat answers by moving the rook from H8 to H6; then our hero slides the rook across the board, from G3 to G2.
With dungeon cunning, Bat brings the knight to D8. With a steady hand, our hero brings the king to F2, and bat's pawn advances from C5 to C4.
our hero advances the king from F2 to F3, while bat sets the rook on H8, watching every square. Without hurry or fear, our hero places the rook on G3.
Bat's pawn reaches E4 and threatens our hero's king.
our hero's king takes G2, leaving F3 behind. Bat answers by moving the pawn from E4 to E3. By taking the pawn on E3, our hero drives Bat into check.
With dungeon cunning, Bat brings the king to F5. With a steady hand, our hero brings the rook to H3, while bat's pawn advances from C4 to C3.
From H3 to H8, our hero's rook swallows Bat's rook.
Bat sets the knight on E6, watching every square; then without hurry or fear, our hero places the rook on H3. From the dark, Bat pushes the pawn to C2, and right after that our hero's rook takes C3, leaving H3 behind.
From the shadows, Backstab. Bat loses a piece to our hero's blade.
Bat answers by moving the pawn from B6 to B5. our hero gives check with the rook on F3.
Check from Bat: the knight plants itself on F4.
With a steady hand, our hero brings the king to G3. Bat's king advances from F5 to E5. A clean strike: our hero's rook topples the knight on F4.
Bat sets the pawn on D4, watching every square. Without hurry or fear, our hero places the rook on F3; then from the dark, Bat pushes the king to E6.
our hero's rook takes F4, leaving F3 behind, and right after that bat answers by moving the king from E6 to E7. From F4 to D4, our hero's rook swallows Bat's pawn.
With dungeon cunning, Bat brings the king to E6, while with a steady hand, our hero brings the pawn to H4. Bat's pawn advances from D6 to D5, and our hero advances the pawn from H4 to H5.
Bat sets the pawn on B4, watching every square. A clean strike: our hero's rook topples the pawn on B4.
From the dark, Bat pushes the king to F7. our hero's pawn takes H6, leaving H5 behind; then bat answers by moving the king from F7 to F8.
our hero slides the pawn across the board, from H6 to H7. With dungeon cunning, Bat brings the king to E7. Promotion: on H8, our hero turns a pawn into a queen.
Bat's king advances from E7 to D7, while our hero advances the rook from B4 to G4. Bat sets the king on C7, watching every square.
Without hurry or fear, our hero places the rook on G6; then from the dark, Bat pushes the pawn to D4. Check: our hero tightens the net by bringing the queen to H7.
Bat answers by moving the king from C7 to D8. And it is checkmate: our hero ends the game on G8.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 40 s
- Moves
- 67
- How it ended
- checkmate
- Captures (hero / opponent)
- 8 / 0
- Material captured (hero / opponent)
- 14 / 0
- First capture
- move 3
- Skills used
- 1
Floor 4 statistics
Against Bat, heroes have won 48% of 638 finished games (305 wins, 90 losses, 243 draws). Average length: 62 moves. Average game time: 2 min 31 s. Most common ending: checkmate.
This game (67 moves) lasted longer than 57% of the games on this floor.