Battle chronicle
our hero draws pieces against Rat. The dungeon watches in silence.
our hero's pawn lands on B4 and defeats Rat's knight!
Checkmate! our hero topples Rat and claims victory.
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The battle, move by move
A clean strike: our hero's pawn topples the pawn on A3.
Rat answers by moving the king from E8 to F7, and right after that our hero slides the pawn across the board, from C2 to C4. With dungeon cunning, Rat brings the pawn to G5.
With a steady hand, our hero brings the pawn to A4, while rat's knight advances from C6 to B4. our hero advances the pawn from A2 to A3, and rat sets the pawn on C6, watching every square.
A clean strike: our hero's pawn topples the knight on B4.
From the dark, Rat pushes the pawn to G4. From B4 to C5, our hero's pawn swallows Rat's pawn.
Rat answers by moving the king from F7 to G6; then our hero slides the pawn across the board, from H2 to H3. With dungeon cunning, Rat brings the king to G7.
From H3 to G4, our hero's pawn swallows Rat's pawn.
Rat's king advances from G7 to G6. our hero advances the pawn from F2 to F4, while rat sets the pawn on E5, watching every square.
From F4 to E5, our hero's pawn swallows Rat's pawn.
From the dark, Rat pushes the king to H6. our hero gives check with the pawn on G5.
Rat answers by moving the king from H6 to G6, and right after that our hero slides the pawn across the board, from D2 to D4. With dungeon cunning, Rat brings the king to F7.
With a steady hand, our hero brings the pawn to D5, while rat's king advances from F7 to G6. our hero advances the pawn from E5 to E6.
Rat moves the king from G6 to G5 and topples our hero's pawn.
A clean strike: our hero's pawn topples the pawn on D7.
From the dark, Rat pushes the king to H6. Promotion: on D8, our hero turns a pawn into a queen.
Rat moves the pawn from C6 to D5 and topples our hero's pawn.
A clean strike: our hero's pawn topples the pawn on D5.
With dungeon cunning, Rat brings the king to H5. With a steady hand, our hero brings the pawn to C6, and rat's king advances from H5 to G6.
our hero advances the pawn from C6 to C7, while rat sets the king on H7, watching every square. Promotion: on C8, our hero turns a pawn into a queen.
From the dark, Rat pushes the king to H6. From H8, our hero's queen forces Rat to defend.
Rat answers by moving the king from H6 to G5, and right after that our hero slides the queen across the board, from C8 to E6. With dungeon cunning, Rat brings the king to F4.
our hero gives check with the queen on F8.
Rat's king advances from F4 to G3. From G6, our hero's queen forces Rat to defend.
Rat sets the king on H4, watching every square. our hero delivers the final mate from H8.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 34 s
- Moves
- 49
- How it ended
- checkmate
- Captures (hero / opponent)
- 7 / 2
- Material captured (hero / opponent)
- 9 / 2
- First capture
- move 0
Floor 1 statistics
Against Rat, heroes have won 42% of 2655 finished games (1128 wins, 429 losses, 1098 draws). Average length: 69 moves. Average game time: 3 min 55 s. Most common ending: checkmate.
This game (49 moves) lasted longer than 29% of the games on this floor.