Battle chronicle
In the depths of Sewers, our hero faces Slug.
With an adventurer's precision, our hero takes the rival knight on G3.
Slug falls to our hero's mate. The legend grows.
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The battle, move by move
From H2 to G3, our hero's pawn swallows Slug's knight.
From the dark, Slug pushes the bishop to C5. A clean strike: our hero's pawn topples the pawn on C3.
Slug answers by moving the king from E8 to F7. From C1 to H6, our hero's bishop swallows Slug's pawn.
With dungeon cunning, Slug brings the king to G8. With a steady hand, our hero brings the pawn to E4, while slug's king advances from G8 to F7.
our hero advances the pawn from C3 to C4, and slug sets the bishop on D6, watching every square. Without hurry or fear, our hero places the bishop on E3.
From the dark, Slug pushes the king to F8, and right after that our hero's pawn takes C5, leaving C4 behind. Slug answers by moving the bishop from D6 to C7; then our hero slides the pawn across the board, from C2 to C3.
With dungeon cunning, Slug brings the king to G8. With a steady hand, our hero brings the bishop to H6, and slug's bishop advances from C7 to D8.
our hero advances the king from E1 to E2, while slug sets the bishop on C7, watching every square. Without hurry or fear, our hero places the king on D3.
From the dark, Slug pushes the bishop to B6; then our hero's king takes C4, leaving D3 behind. Slug's pawn reaches D5 and threatens our hero's king.
From E4 to D5, our hero's pawn swallows Slug's pawn.
With dungeon cunning, Slug brings the bishop to A7. With a steady hand, our hero brings the pawn to C6, while slug's bishop advances from A7 to F2.
our hero advances the pawn from C6 to C7, and slug sets the bishop on G1, watching every square. Promotion: on C8, our hero turns a pawn into a queen.
From the dark, Slug pushes the king to F7. By taking the pawn on E6, our hero drives Slug into check.
Slug answers by moving the king from F7 to E8. A clean strike: our hero's queen topples the pawn on G4.
With dungeon cunning, Slug brings the king to D8. our hero gives check with the queen on G8.
Slug's king advances from D8 to D7. our hero advances the queen from G8 to F8, while slug sets the king on C7, watching every square.
By taking the pawn on E7, our hero drives Slug into check.
From the dark, Slug pushes the king to B8; then our hero's pawn takes D6, leaving D5 behind. Slug answers by moving the bishop from G1 to F2, and right after that our hero slides the pawn across the board, from D6 to D7.
With dungeon cunning, Slug brings the king to B7. With a steady hand, our hero brings the queen to E6, while slug's bishop advances from F2 to D4.
Promotion: on D8, our hero turns a pawn into a queen.
Slug sets the bishop on C5, watching every square. From D7, our hero's queen forces Slug to defend.
From the dark, Slug pushes the king to B8. our hero delivers the final mate from E8.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 6 min 32 s
- Moves
- 53
- How it ended
- checkmate
- Captures (hero / opponent)
- 7 / 0
- Material captured (hero / opponent)
- 9 / 0
- First capture
- move 0
Floor 2 statistics
Against Slug, heroes have won 40% of 1564 finished games (622 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (53 moves) lasted longer than 39% of the games on this floor.