Battle chronicle
In the depths of Sewers, our hero faces Slug.
A cruel blow: Slug's king captures our hero's queen on D8.
The duel ends in a draw: our hero and Slug withdraw.
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The battle, move by move
From H2 to G3, our hero's pawn swallows Slug's knight.
Slug sets the pawn on E4, watching every square; then without hurry or fear, our hero places the pawn on E3. From the dark, Slug pushes the bishop to B4, and right after that our hero's pawn takes A3, leaving A2 behind.
Slug answers by moving the king from E8 to D8; then our hero slides the pawn across the board, from A3 to A4. With dungeon cunning, Slug brings the king to C7.
With a steady hand, our hero brings the pawn to A5, and slug's pawn advances from H6 to H5. our hero advances the pawn from A5 to A6, while slug sets the king on B6, watching every square.
Without hurry or fear, our hero places the pawn on A7. From the dark, Slug pushes the pawn to H4.
Promotion: on A8, our hero turns a pawn into a queen.
Slug advances to G3 and claims our pawn.
From A8 to E4, our hero's queen swallows Slug's pawn.
With dungeon cunning, Slug brings the bishop to D6. A clean strike: our hero's queen topples the pawn on E6.
Slug's king advances from B6 to C6. By taking the bishop on D6, our hero drives Slug into check.
Slug moves the pawn from E7 to D6 and topples our hero's queen.
Without hurry or fear, our hero places the pawn on E4. From the dark, Slug pushes the king to C5, and right after that our hero's pawn takes E5, leaving E4 behind.
Slug answers by moving the pawn from H7 to H6; then our hero slides the pawn across the board, from E5 to E6. Slug captures the pawn on F2 and puts our hero in check.
With a steady hand, our hero brings the king to F1. Slug's pawn crowns on G1 and a hostile queen is born.
A clean strike: our hero's king topples the queen on G1.
Slug sets the king on D5, watching every square, and right after that without hurry or fear, our hero places the pawn on E7. From the dark, Slug pushes the pawn to G3.
Promotion: on E8, our hero turns a pawn into a queen.
Slug answers by moving the pawn from H6 to H5. By taking the pawn on H5, our hero drives Slug into check.
With dungeon cunning, Slug brings the king to C4. With a steady hand, our hero brings the queen to H1, while slug's king advances from C4 to C5.
our hero advances the queen from H1 to H3, and slug sets the king on B6, watching every square. A clean strike: our hero's queen topples the pawn on G3.
From the dark, Slug pushes the king to B7. From G3 to D6, our hero's queen swallows Slug's pawn.
Slug answers by moving the king from B7 to A7; then our hero slides the queen across the board, from D6 to D3. With dungeon cunning, Slug brings the king to B8.
From D3 to C3, our hero's queen swallows Slug's pawn.
Slug's king advances from B8 to B7. our hero gives check with the queen on C8.
Slug advances to C8 and claims our queen.
Without hurry or fear, our hero places the pawn on G3. From the dark, Slug pushes the king to C7; then our hero's pawn takes G4, leaving G3 behind.
Slug answers by moving the king from C7 to D6, and right after that our hero slides the pawn across the board, from G4 to G5. With dungeon cunning, Slug brings the king to E6.
With a steady hand, our hero brings the pawn to G6, while slug's pawn advances from D7 to D5. our hero advances the pawn from G6 to G7, and slug sets the king on E7, watching every square.
Promotion: on G8, our hero turns a pawn into a queen.
From the dark, Slug pushes the king to D6. By taking the pawn on D5, our hero drives Slug into check.
Slug answers by moving the king from D6 to C7. Check: our hero tightens the net by bringing the queen to D8.
Slug advances to D8 and claims our queen.
With a steady hand, our hero brings the pawn to C3, and slug's king advances from D8 to C7. our hero advances the pawn from C3 to C4, while slug sets the king on B6, watching every square.
Check: our hero tightens the net by bringing the pawn to C5.
Slug moves the king from B6 to C5 and topples our hero's pawn.
Draw. The dungeon keeps the names of our hero and Slug.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 31 s
- Moves
- 74
- How it ended
- draw
- Captures (hero / opponent)
- 10 / 7
- Material captured (hero / opponent)
- 22 / 33
- First capture
- move 0
Floor 2 statistics
Against Slug, heroes have won 40% of 1557 finished games (619 wins, 278 losses, 660 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (74 moves) lasted longer than 71% of the games on this floor.