Battle chronicle
A new legend is written: our hero challenges Spider on floor 3.
our hero answers with fury: the king leaps from E4 to E5 and captures the enemy knight.
Neither our hero nor Spider claims victory. A draw on the board.
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The battle, move by move
our hero claims the enemy pawn by landing on E3.
Spider's pawn falls on B2 and tears the pawn from our hero.
our hero captures the enemy pawn: the bishop leaps from C1 to B2.
A cruel blow: Spider's knight captures our hero's pawn on F2.
our hero claims the enemy knight by landing on F2.
From the dark, Spider pushes the king to D8, and our hero's bishop takes C3, leaving B2 behind. Spider answers by moving the king from D8 to D7.
our hero claims the enemy pawn by landing on E5.
With dungeon cunning, Spider brings the knight to H7. With a steady hand, our hero brings the knight to F3; then spider's knight advances from H7 to F6.
our hero advances the knight from F3 to G5, and right after that spider sets the pawn on A3, watching every square. Without hurry or fear, our hero places the rook on B1.
From the dark, Spider pushes the pawn to E6. our hero claims the enemy pawn by landing on E6.
Check from Spider: the knight plants itself on G4.
our hero slides the king across the board, from F2 to F3. After toppling the bishop on E5, Spider threatens our hero's king.
With a steady hand, our hero brings the king to E4, and right after that spider's king advances from D7 to C6. our hero captures the enemy knight: the king leaps from E4 to E5.
Spider sets the pawn on A5, watching every square, while without hurry or fear, our hero places the rook on B8. From the dark, Spider pushes the pawn to A4, and our hero's rook takes A8, leaving B8 behind.
Spider answers by moving the king from C6 to D7. our hero claims the enemy pawn by landing on A4.
In that instant, Backstab: one of Spider's pieces vanishes without a trace.
With dungeon cunning, Spider brings the pawn to C5; then with a steady hand, our hero brings the rook to A5. Spider's king advances from D7 to C6, and right after that our hero advances the pawn from H2 to H4.
Spider sets the pawn on C4, watching every square. Without hurry or fear, our hero places the pawn on H5, while from the dark, Spider pushes the king to B6.
our hero's rook takes A4, leaving A5 behind, and spider answers by moving the king from B6 to C6. our hero captures the pawn on C4 and leaves Spider in check.
With dungeon cunning, Spider brings the king to B7, and right after that with a steady hand, our hero brings the pawn to H6. Spider's king advances from B7 to A6; then our hero advances the pawn from H6 to H7.
Spider sets the king on B7, watching every square. our hero's pawn crowns on H8 and becomes a queen.
From the dark, Spider pushes the king to A6. our hero gives check with the rook on A4.
Spider answers by moving the king from A6 to B7, and right after that our hero slides the king across the board, from E5 to D5. With dungeon cunning, Spider brings the king to B6; then with a steady hand, our hero brings the king to C4.
Spider's king advances from B6 to B7, and right after that our hero advances the king from C4 to B5.
The duel ends in a draw: our hero and Spider withdraw.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 32 s
- Moves
- 53
- How it ended
- stalemate
- Captures (hero / opponent)
- 8 / 3
- Material captured (hero / opponent)
- 12 / 5
- First capture
- move 0
- Skills used
- 1
Floor 3 statistics
Against Spider, heroes have won 43% of 953 finished games (410 wins, 153 losses, 390 draws). Average length: 59 moves. Average game time: 2 min 34 s. Most common ending: checkmate.
This game (53 moves) lasted longer than 41% of the games on this floor.