Battle chronicle

In the depths of Sewers, our hero faces Slug.

our hero's king lands on E8 and defeats Slug's queen!

The duel ends in a draw: our hero and Slug withdraw.

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The battle, move by move

From C1 to H6, our hero's bishop swallows Slug's pawn.

From the dark, Slug pushes the knight to F5; then our hero's bishop takes G5, leaving H6 behind. Slug answers by moving the bishop from D6 to B8, and right after that our hero slides the bishop across the board, from G5 to H4.

With dungeon cunning, Slug brings the pawn to E4. With a steady hand, our hero brings the bishop to G3, while slug's bishop advances from B8 to A7.

our hero advances the bishop from G3 to C7. Slug moves the pawn from C3 to B2 and topples our hero's pawn.

Without hurry or fear, our hero places the king on D1. Slug's pawn crowns on B1 and a hostile rook is born.

our hero's king takes D2, leaving D1 behind. Slug's pawn reaches E3 and threatens our hero's king.

our hero slides the king across the board, from D2 to C3. Check from Slug: the rook plants itself on B3.

From C3 to B3, our hero's king swallows Slug's rook.

Slug moves the pawn from E3 to F2 and topples our hero's pawn.

our hero advances the pawn from C2 to C4, while slug sets the king on F7, watching every square. Without hurry or fear, our hero places the king on B4.

Check from Slug: the bishop plants itself on C5.

A clean strike: our hero's king topples the bishop on C5.

Slug's pawn crowns on F1 and a hostile queen is born.

our hero slides the bishop across the board, from C7 to H2. Slug's pawn reaches D6 and threatens our hero's king.

With a steady hand, our hero brings the king to C6, while slug's queen advances from F1 to D3. From H2 to D6, our hero's bishop swallows Slug's pawn.

Slug sets the pawn on G3, watching every square; then without hurry or fear, our hero places the king on D7. Slug advances to D6 and claims our bishop.

our hero's king takes C6, leaving D7 behind. Slug answers by moving the knight from D6 to F5; then our hero slides the pawn across the board, from C4 to C5.

With dungeon cunning, Slug brings the king to F8. With a steady hand, our hero brings the king to B6, and slug's queen advances from D3 to D4.

our hero advances the king from B6 to C6, while slug sets the queen on H8, watching every square. Without hurry or fear, our hero places the king on B6.

From the dark, Slug pushes the queen to E5; then our hero's pawn takes C6, leaving C5 behind. Slug answers by moving the knight from F5 to D6, and right after that our hero slides the pawn across the board, from C6 to C7.

With dungeon cunning, Slug brings the king to G7. With a steady hand, our hero brings the king to A7. Slug gives check with the knight on B5.

our hero advances the king from A7 to B7, and slug sets the king on G8, watching every square. Promotion: on C8, our hero turns a pawn into a queen.

From the dark, Slug pushes the king to G7, and right after that our hero's king takes A8, leaving B7 behind. Slug answers by moving the knight from B5 to D6; then our hero slides the queen across the board, from C8 to C3.

With dungeon cunning, Slug brings the king to F6. From C3 to G3, our hero's queen swallows Slug's pawn.

Check from Slug: the queen plants itself on A1.

our hero advances the king from A8 to B8, while slug sets the queen on F1, watching every square. Without hurry or fear, our hero places the queen on H3.

From the dark, Slug pushes the king to G7. A clean strike: our hero's queen topples the pawn on E6.

Check from Slug: the queen plants itself on B1.

our hero slides the king across the board, from B8 to C7. Slug gives check with the queen on C1.

With a steady hand, our hero brings the king to D7. Slug's queen reaches C8 and threatens our hero's king.

From D7 to E7, our hero's king swallows Slug's pawn.

Check from Slug: the knight plants itself on F5.

A clean strike: our hero's queen topples the knight on F5.

Slug advances to F5 and claims our queen.

our hero's king takes E8, leaving E7 behind. Slug's queen reaches H5 and threatens our hero's king.

our hero slides the king across the board, from E8 to E7, while with dungeon cunning, Slug brings the queen to H3. With a steady hand, our hero brings the king to E8.

Slug gives check with the queen on C8.

our hero advances the king from E8 to E7. Slug's queen reaches B7 and threatens our hero's king.

Without hurry or fear, our hero places the king on E8. Check from Slug: the queen plants itself on C6.

our hero's king takes E7, leaving E8 behind. Slug answers by moving the king from G7 to G6, and right after that our hero slides the king across the board, from E7 to F8.

Slug's queen reaches E8 and threatens our hero's king.

A clean strike: our hero's king topples the queen on E8.

Slug's pawn advances from H7 to H5. our hero advances the king from E8 to E7, and slug sets the king on F5, watching every square.

Without hurry or fear, our hero places the king on F7. From the dark, Slug pushes the king to E5, and right after that our hero's king takes G6, leaving F7 behind.

Slug answers by moving the king from E5 to D6. A clean strike: our hero's king topples the pawn on H5.

Draw. The dungeon keeps the names of our hero and Slug.

Game details

Hero's colour
White
Time control
10+0
Actual duration
2 min 24 s
Moves
95
How it ended
draw
Captures (hero / opponent)
10 / 4
Material captured (hero / opponent)
26 / 14
First capture
move 0

Floor 2 statistics

Against Slug, heroes have won 40% of 1574 finished games (625 wins, 282 losses, 667 draws). Average length: 61 moves. Average game time: 2 min 27 s. Most common ending: checkmate.

This game (95 moves) lasted longer than 88% of the games on this floor.

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