Battle chronicle
In the depths of Sewers, our hero faces Slug.
Slug advances its queen to H8 and claims our queen.
Slug's edge closes the game: mate against our hero.
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The battle, move by move
From D2 to C3, our hero's pawn swallows Slug's pawn.
Slug moves the knight from B3 to C1 and topples our hero's bishop.
Without hurry or fear, our hero places the king on D2. From the dark, Slug pushes the bishop to F3. From E2 to F3, our hero's pawn swallows Slug's bishop.
Slug answers by moving the pawn from F7 to F5. A clean strike: our hero's pawn topples the pawn on G4.
With dungeon cunning, Slug brings the knight to A2. From G4 to F5, our hero's pawn swallows Slug's pawn.
Slug's pawn advances from D6 to D5. our hero advances the pawn from F2 to F3, while slug sets the king on D7, watching every square.
Without hurry or fear, our hero places the king on E1. From the dark, Slug pushes the king to C7; then our hero's pawn takes B3, leaving B2 behind.
Slug advances to C3 and claims our pawn.
our hero slides the pawn across the board, from F5 to F6, and with dungeon cunning, Slug brings the knight to E4. With a steady hand, our hero brings the pawn to F7, while slug's knight advances from E4 to D6.
Promotion: on F8, our hero turns a pawn into a queen.
Slug sets the king on C6, watching every square. By taking the knight on D6, our hero drives Slug into check.
Slug advances to D6 and claims our queen.
our hero's pawn takes F4, leaving F3 behind. Slug answers by moving the pawn from D5 to D4; then our hero slides the pawn across the board, from H2 to H4.
With dungeon cunning, Slug brings the king to E7. With a steady hand, our hero brings the king to F1, and slug's king advances from E7 to D6.
our hero advances the pawn from H4 to H5, while slug sets the pawn on C4, watching every square. Without hurry or fear, our hero places the pawn on F5.
Slug moves the pawn from C4 to B3 and topples our hero's pawn.
our hero's king takes G1, leaving F1 behind. Slug answers by moving the pawn from B3 to B2, and right after that our hero slides the pawn across the board, from H5 to H6.
Slug's pawn crowns on B1 and a hostile queen is born.
With a steady hand, our hero brings the king to F2. Slug gives check with the queen on A2.
our hero advances the king from F2 to G3, and slug sets the queen on D5, watching every square. Without hurry or fear, our hero places the pawn on H7.
From the dark, Slug pushes the queen to A8. Promotion: on H8, our hero turns a pawn into a queen.
Slug moves the queen from A8 to H8 and topples our hero's queen.
our hero slides the pawn across the board, from F5 to F6, while with dungeon cunning, Slug brings the queen to A8. With a steady hand, our hero brings the king to H2, and slug's king advances from D6 to D5.
our hero advances the pawn from G2 to G3, while slug sets the king on E6, watching every square. Without hurry or fear, our hero places the pawn on F7.
From the dark, Slug pushes the king to D6; then our hero's pawn takes G4, leaving G3 behind. Slug answers by moving the king from D6 to C5.
Promotion: on F8, our hero turns a pawn into a queen.
Slug moves the queen from A8 to F8 and topples our hero's queen.
With a steady hand, our hero brings the pawn to G5, while slug's pawn advances from D4 to D3. our hero advances the king from H2 to G2, and slug sets the king on C4, watching every square.
Without hurry or fear, our hero places the king on G1. From the dark, Slug pushes the queen to F4, and right after that our hero's king takes H1, leaving G1 behind.
Slug answers by moving the pawn from D3 to D2; then our hero slides the king across the board, from H1 to G1. Check from Slug: the queen plants itself on G3.
With a steady hand, our hero brings the king to F1. Checkmate: Slug finishes our hero on D1.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 27 s
- Moves
- 70
- How it ended
- checkmate
- Captures (hero / opponent)
- 5 / 6
- Material captured (hero / opponent)
- 9 / 32
- First capture
- move 0
Floor 2 statistics
Against Slug, heroes have won 40% of 1572 finished games (625 wins, 281 losses, 666 draws). Average length: 61 moves. Average game time: 2 min 27 s. Most common ending: checkmate.
This game (70 moves) lasted longer than 66% of the games on this floor.