Battle chronicle

In the depths of Sewers, our hero faces Slug.

our hero answers with fury: the king leaps from G6 to G7 and captures the enemy knight.

In the end, our hero delivers checkmate and Slug flees the board.

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The battle, move by move

From D2 to C3, our hero's pawn swallows Slug's bishop.

From the dark, Slug pushes the pawn to E3; then our hero's pawn takes C4, leaving C3 behind. Slug answers by moving the knight from F6 to G8.

From C4 to B5, our hero's pawn swallows Slug's pawn.

Slug captures the pawn on F2 and puts our hero in check.

A clean strike: our hero's king topples the pawn on F2.

Slug gives check with the pawn on G3.

From F2 to G3, our hero's king swallows Slug's pawn.

Slug moves the pawn from B3 to A2 and topples our hero's pawn.

Without hurry or fear, our hero places the pawn on B4. From the dark, Slug pushes the king to D7. From B4 to C5, our hero's pawn swallows Slug's pawn.

Slug moves the pawn from D6 to C5 and topples our hero's pawn.

our hero slides the bishop across the board, from C1 to A3, while with dungeon cunning, Slug brings the knight to H6. With a steady hand, our hero brings the bishop to B2.

In that instant, Backstab: one of Slug's pieces vanishes without a trace.

Slug's king advances from D7 to C8, while our hero advances the bishop from B2 to E5. Slug sets the pawn on F6, watching every square.

From E5 to F6, our hero's bishop swallows Slug's pawn.

From the dark, Slug pushes the king to B7. our hero's bishop takes G7, leaving F6 behind. Check from Slug: the knight plants itself on F5.

our hero slides the king across the board, from G3 to F4. Slug moves the knight from F5 to G7 and topples our hero's bishop.

With a steady hand, our hero brings the king to G5. Slug's king advances from B7 to C8, and our hero advances the king from G5 to G6.

Slug sets the king on C7, watching every square. A clean strike: our hero's king topples the knight on G7.

From the dark, Slug pushes the pawn to C4. our hero's rook takes D1, leaving A1 behind; then slug answers by moving the king from C7 to B7.

our hero gives check with the rook on D7.

With dungeon cunning, Slug brings the king to C8, and with a steady hand, our hero brings the rook to D6. Slug's king advances from C8 to C7.

Check: our hero tightens the net by bringing the rook to C6.

Slug sets the king on B7, watching every square. Without hurry or fear, our hero places the pawn on G4; then from the dark, Slug pushes the pawn to C3.

our hero's pawn takes G5, leaving G4 behind, and right after that slug answers by moving the king from B7 to B8. By taking the pawn on B6, our hero drives Slug into check.

With dungeon cunning, Slug brings the king to C8, while with a steady hand, our hero brings the pawn to G6. Slug's king advances from C8 to D8, and our hero advances the king from G7 to H6.

Slug sets the king on E7, watching every square. Without hurry or fear, our hero places the pawn on G7, and right after that from the dark, Slug pushes the king to D8.

Promotion: on G8, our hero turns a pawn into a queen.

Slug answers by moving the king from D8 to D7, while our hero slides the rook across the board, from B6 to C6. With dungeon cunning, Slug brings the king to E7.

From C6 to C3, our hero's rook swallows Slug's pawn.

Slug's king advances from E7 to F6, while our hero advances the rook from C3 to C5. Slug sets the king on E7, watching every square.

Without hurry or fear, our hero places the rook on C6; then from the dark, Slug pushes the king to D7. our hero's queen takes G6, leaving G8 behind, and right after that slug answers by moving the king from D7 to E7.

our hero gives check with the queen on G7.

With dungeon cunning, Slug brings the king to E8. Mate. our hero's rook on C8 leaves Slug with no escape.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 48 s
Moves
67
How it ended
checkmate
Captures (hero / opponent)
9 / 4
Material captured (hero / opponent)
13 / 6
First capture
move 0
Skills used
1

Floor 2 statistics

Against Slug, heroes have won 40% of 1564 finished games (622 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (67 moves) lasted longer than 61% of the games on this floor.

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