Battle chronicle

The duel begins: our hero against Slug on floor 2.

Slug advances its king to F8 and claims our queen.

Draw. The dungeon keeps the names of our hero and Slug.

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The battle, move by move

our hero captures the enemy pawn: the pawn leaps from C2 to B3.

A cruel blow: Slug's bishop captures our hero's pawn on G2.

With a steady hand, our hero brings the king to D1. Slug's pawn falls on B2 and tears the pawn from our hero.

our hero advances the king from D1 to C2; then slug sets the bishop on H1, watching every square. our hero claims the enemy pawn by landing on B2.

From the dark, Slug pushes the pawn to B4, and our hero's king takes C2, leaving B2 behind. Slug answers by moving the bishop from H1 to B7, while our hero slides the pawn across the board, from F2 to F4.

With dungeon cunning, Slug brings the pawn to G3. our hero captures the enemy pawn: the pawn leaps from H2 to G3.

Slug's bishop advances from B7 to A8. our hero advances the pawn from A2 to A4, and right after that slug sets the bishop on C6, watching every square.

Without hurry or fear, our hero places the pawn on F5. From the dark, Slug pushes the king to D8, while our hero's pawn takes G4, leaving G3 behind.

Slug answers by moving the king from D8 to D7, and our hero slides the pawn across the board, from G4 to G5. With dungeon cunning, Slug brings the king to E7.

With a steady hand, our hero brings the pawn to G6. Slug's pawn falls on G6 and tears the pawn from our hero.

our hero advances the pawn from E2 to E4. A cruel blow: Slug's pawn captures our hero's pawn on F5.

our hero claims the enemy pawn by landing on F5.

From the dark, Slug pushes the king to F8, and our hero's pawn takes F6, leaving F5 behind. Slug answers by moving the bishop from C6 to D5, while our hero slides the king across the board, from C2 to D3.

Slug's bishop falls on B3 and tears the pawn from our hero.

With a steady hand, our hero brings the king to E4. A cruel blow: Slug's bishop captures our hero's pawn on A4.

our hero advances the pawn from F6 to F7. Slug's bishop reaches C2 and threatens our hero's king.

Without hurry or fear, our hero places the king on D5. From the dark, Slug pushes the bishop to D1. our hero claims the enemy pawn by landing on D6.

Slug answers by moving the pawn from B6 to B5, and our hero slides the king across the board, from D6 to C7. With dungeon cunning, Slug brings the pawn to B3.

With a steady hand, our hero brings the king to D7, and right after that slug's bishop advances from D1 to H5. our hero advances the king from D7 to D8; then slug sets the king on G7, watching every square.

our hero's pawn crowns on F8 and becomes a queen.

Slug's king falls on F8 and tears the queen from our hero.

our hero's king takes C7, leaving D8 behind. Slug answers by moving the king from F8 to G7, while our hero slides the pawn across the board, from D2 to D4.

With dungeon cunning, Slug brings the king to H7. With a steady hand, our hero brings the king to C6; then slug's king advances from H7 to H6.

our hero claims the enemy pawn by landing on C5.

Slug sets the bishop on E8, watching every square, and without hurry or fear, our hero places the pawn on D5. From the dark, Slug pushes the king to G5, while our hero's king takes B4, leaving C5 behind.

Slug answers by moving the bishop from E8 to D7, and our hero slides the pawn across the board, from D5 to D6. With dungeon cunning, Slug brings the bishop to C8.

our hero claims the enemy pawn by landing on B3.

Slug's king advances from G5 to G6. our hero advances the king from B3 to B4; then slug sets the king on G7, watching every square.

our hero claims the enemy pawn by landing on B5.

From the dark, Slug pushes the king to H7, and our hero's king takes C6, leaving B5 behind. Slug answers by moving the king from H7 to G6, while our hero slides the king across the board, from C6 to C7.

With dungeon cunning, Slug brings the bishop to F5. With a steady hand, our hero brings the pawn to D7; then slug's bishop advances from F5 to C2.

our hero's pawn crowns on D8 and becomes a queen.

Slug sets the king on H6, watching every square. Check: our hero tightens the net by bringing the queen to D2.

From the dark, Slug pushes the king to G7. our hero claims the enemy bishop by landing on C2.

Slug answers by moving the king from G7 to G8, and our hero slides the king across the board, from C7 to B6. With dungeon cunning, Slug brings the king to H8.

With a steady hand, our hero brings the queen to G6.

Neither our hero nor Slug claims victory. A draw on the board.

Game details

Hero's colour
White
Time control
10+0
Actual duration
3 min 10 s
Moves
83
How it ended
stalemate
Captures (hero / opponent)
9 / 7
Material captured (hero / opponent)
11 / 15
First capture
move 0

Floor 2 statistics

Against Slug, heroes have won 40% of 1563 finished games (621 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (83 moves) lasted longer than 79% of the games on this floor.

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