Battle chronicle

A new legend is written: our hero challenges Rat on floor 1.

A cruel blow: Rat's king captures our hero's queen on B5.

The duel ends in a draw: our hero and Rat withdraw.

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The battle, move by move

our hero claims the enemy pawn by landing on A3.

From the dark, Rat pushes the pawn to D6, and our hero's pawn takes E4, leaving E2 behind. Rat answers by moving the knight from C6 to E5, while our hero slides the pawn across the board, from G2 to G4.

With dungeon cunning, Rat brings the knight to D7. With a steady hand, our hero brings the pawn to E5.

A cruel blow: Rat's knight captures our hero's pawn on E5.

our hero advances the pawn from H2 to H4, and right after that rat sets the pawn on A4, watching every square. Without hurry or fear, our hero places the bishop on C1.

Rat gives check with the knight on F3.

our hero's king takes D1, leaving E1 behind. Rat answers by moving the king from E8 to D7, and our hero slides the king across the board, from D1 to E2.

With dungeon cunning, Rat brings the knight to H2. With a steady hand, our hero brings the king to F2. After toppling the pawn on G4, Rat threatens our hero's king.

our hero advances the king from F2 to G3; then rat sets the knight on E5, watching every square. Without hurry or fear, our hero places the king on F4.

From the dark, Rat pushes the king to E6, and our hero's king takes E4, leaving F4 behind. Rat answers by moving the knight from E5 to D7, while our hero slides the king across the board, from E4 to D3.

With dungeon cunning, Rat brings the king to D5. With a steady hand, our hero brings the bishop to A3; then rat's pawn advances from E7 to E6.

our hero advances the pawn from H4 to H5, and right after that rat sets the king on E5, watching every square. our hero captures the enemy pawn: the pawn leaps from H5 to G6.

From the dark, Rat pushes the knight to F6, while our hero's king takes C4, leaving D3 behind. Rat answers by moving the knight from F6 to H7.

our hero captures the enemy pawn: the bishop leaps from A3 to C5.

With dungeon cunning, Rat brings the pawn to C6. With a steady hand, our hero brings the king to B4, and right after that rat's king advances from E5 to F6.

our hero captures the enemy pawn: the king leaps from B4 to A4.

Rat sets the knight on G5, watching every square, while without hurry or fear, our hero places the pawn on G7. From the dark, Rat pushes the knight to H7.

our hero's pawn crowns on G8 and becomes a queen.

Rat answers by moving the pawn from E6 to E5, while our hero slides the queen across the board, from G8 to G1. With dungeon cunning, Rat brings the king to E6.

With a steady hand, our hero brings the queen to E1. A cruel blow: Rat's pawn captures our hero's bishop on C5.

our hero advances the queen from E1 to H1, and right after that rat sets the knight on F6, watching every square. Without hurry or fear, our hero places the queen on F1.

From the dark, Rat pushes the king to E7, while our hero's queen takes C1, leaving F1 behind. Rat answers by moving the king from E7 to F7.

our hero captures the enemy pawn: the queen leaps from C1 to C5.

With dungeon cunning, Rat brings the knight to H7. our hero claims the enemy pawn by landing on C6.

Rat's king advances from F7 to G7. From C7, our hero's queen forces Rat to defend.

Rat sets the king on F6, watching every square, while without hurry or fear, our hero places the king on A5. From the dark, Rat pushes the king to G6, and our hero's queen takes C5, leaving C7 behind.

Rat answers by moving the king from G6 to F6. From C6, our hero's queen forces Rat to defend.

With dungeon cunning, Rat brings the king to G5. With a steady hand, our hero brings the queen to C7; then rat's king advances from G5 to F5.

our hero captures the knight on H7 and leaves Rat in check.

Rat sets the king on F6, watching every square, and without hurry or fear, our hero places the queen on H5. From the dark, Rat pushes the king to G7.

our hero captures the pawn on E5 and leaves Rat in check.

Rat answers by moving the king from G7 to H7. our hero gives check with the queen on C7.

With dungeon cunning, Rat brings the king to G6. With a steady hand, our hero brings the queen to H2, and right after that rat's king advances from G6 to G7.

our hero advances the queen from H2 to H5; then rat sets the king on F6, watching every square. our hero gives check with the queen on H6.

From the dark, Rat pushes the king to F7. From H7, our hero's queen forces Rat to defend.

Rat answers by moving the king from F7 to E8. Check: our hero tightens the net by bringing the queen to H8.

With dungeon cunning, Rat brings the king to D7. With a steady hand, our hero brings the king to B4; then rat's king advances from D7 to E7.

From H7, our hero's queen forces Rat to defend.

Rat sets the king on D6, watching every square, and without hurry or fear, our hero places the king on B5. From the dark, Rat pushes the king to E5, while our hero's king takes C6, leaving B5 behind.

Rat answers by moving the king from E5 to F4, and our hero slides the king across the board, from C6 to D5. With dungeon cunning, Rat brings the king to G5.

Check: our hero tightens the net by bringing the queen to G7.

Rat's king advances from G5 to F5. our hero gives check with the queen on F7.

Rat sets the king on G4, watching every square, while without hurry or fear, our hero places the king on E4. From the dark, Rat pushes the king to H4.

Check: our hero tightens the net by bringing the queen to H7.

Rat answers by moving the king from H4 to G5, while our hero slides the king across the board, from E4 to E5. With dungeon cunning, Rat brings the king to G4.

With a steady hand, our hero brings the king to F6; then rat's king advances from G4 to G3. our hero advances the king from F6 to G5, and right after that rat sets the king on F2, watching every square.

Without hurry or fear, our hero places the queen on H1. From the dark, Rat pushes the king to E2. From H2, our hero's queen forces Rat to defend.

Rat answers by moving the king from E2 to F3, and our hero slides the king across the board, from G5 to F6. With dungeon cunning, Rat brings the king to G4.

With a steady hand, our hero brings the queen to H6, and right after that rat's king advances from G4 to G3. our hero advances the queen from H6 to C1; then rat sets the king on F3, watching every square.

Without hurry or fear, our hero places the king on E5. From the dark, Rat pushes the king to G4, and our hero's king takes F6, leaving E5 behind.

Rat answers by moving the king from G4 to G3, while our hero slides the king across the board, from F6 to G5. With dungeon cunning, Rat brings the king to F2.

Check: our hero tightens the net by bringing the queen to B2.

Rat's king advances from F2 to E3. our hero advances the king from G5 to F5, and right after that rat sets the king on D3, watching every square.

Without hurry or fear, our hero places the king on E5. From the dark, Rat pushes the king to C4. Check: our hero tightens the net by bringing the queen to B5.

Rat's king falls on B5 and tears the queen from our hero.

Draw. The dungeon keeps the names of our hero and Rat.

Game details

Hero's colour
White
Time control
10+0
Actual duration
2 min 37 s
Moves
134
How it ended
draw
Captures (hero / opponent)
8 / 4
Material captured (hero / opponent)
10 / 14
First capture
move 0

Floor 1 statistics

Against Rat, heroes have won 43% of 2648 finished games (1126 wins, 428 losses, 1094 draws). Average length: 69 moves. Average game time: 3 min 55 s. Most common ending: checkmate.

This game (134 moves) lasted longer than 93% of the games on this floor.

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