Battle chronicle
our hero draws pieces against Giant Rat. The dungeon watches in silence.
our hero answers with fury: the king leaps from F2 to E2 and captures the enemy bishop.
Neither our hero nor Giant Rat claims victory. A draw on the board.
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The battle, move by move
A clean strike: our hero's bishop topples the bishop on A3.
Giant Rat's king advances from E8 to F7. From A3 to D6, our hero's bishop swallows Giant Rat's pawn.
Giant Rat sets the bishop on H1, watching every square. A clean strike: our hero's bishop topples the knight on E5.
From the dark, Giant Rat pushes the bishop to F3. From E5 to F4, our hero's bishop swallows Giant Rat's pawn.
Giant Rat answers by moving the pawn from E3 to E2; then our hero slides the pawn across the board, from C2 to C3. With dungeon cunning, Giant Rat brings the pawn to A4.
With a steady hand, our hero brings the king to F2. In that instant, Backstab: one of Giant Rat's pieces vanishes without a trace.
Giant Rat's king advances from F7 to G6, while our hero advances the king from F2 to G3. Giant Rat sets the king on F5, watching every square.
Without hurry or fear, our hero places the bishop on D6; then from the dark, Giant Rat pushes the king to E4. our hero's king takes F2, leaving G3 behind, and right after that giant Rat answers by moving the pawn from A6 to A5.
our hero slides the king across the board, from F2 to G3. With dungeon cunning, Giant Rat brings the bishop to D1, while with a steady hand, our hero brings the king to H4.
Giant Rat's king advances from E4 to F3, and our hero advances the king from H4 to G5. Giant Rat sets the king on E4, watching every square.
Without hurry or fear, our hero places the king on F6, and right after that from the dark, Giant Rat pushes the bishop to E2. our hero's king takes G5, leaving F6 behind; then giant Rat answers by moving the bishop from E2 to D3.
A clean strike: our hero's king topples the pawn on G4.
Check from Giant Rat: the bishop plants itself on E2.
With a steady hand, our hero brings the king to G3. Giant Rat's king advances from E4 to F5, while our hero advances the king from G3 to F2.
Giant Rat sets the king on G5, watching every square. From F2 to E2, our hero's king swallows Giant Rat's bishop.
From the dark, Giant Rat pushes the pawn to C5. A clean strike: our hero's bishop topples the pawn on C5.
our hero activates Backstab and silently removes a threat from Giant Rat.
Giant Rat answers by moving the king from G5 to G4. our hero slides the king across the board, from E2 to F2, while with dungeon cunning, Giant Rat brings the pawn to A3.
A clean strike: our hero's bishop topples the pawn on A3.
Giant Rat's king advances from G4 to H4; then our hero advances the pawn from C3 to C4. Giant Rat sets the king on G4, watching every square, and right after that without hurry or fear, our hero places the pawn on C5.
From the dark, Giant Rat pushes the pawn to A4; then our hero's pawn takes C6, leaving C5 behind. Giant Rat answers by moving the king from G4 to F5.
our hero slides the pawn across the board, from C6 to C7, and with dungeon cunning, Giant Rat brings the king to E4. Promotion: on C8, our hero turns a pawn into a queen.
Giant Rat's king advances from E4 to D5. our hero gives check with the queen on C5.
Giant Rat sets the king on E4, watching every square; then without hurry or fear, our hero places the queen on A5. From the dark, Giant Rat pushes the king to D3.
A clean strike: our hero's queen topples the pawn on A4.
Giant Rat answers by moving the king from D3 to D2. our hero gives check with the queen on B4.
With dungeon cunning, Giant Rat brings the king to C2. From B2, our hero's queen forces Giant Rat to defend.
Giant Rat's king advances from C2 to D1; then our hero advances the bishop from A3 to B4.
The duel ends in a draw: our hero and Giant Rat withdraw.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 2 min 47 s
- Moves
- 63
- How it ended
- stalemate
- Captures (hero / opponent)
- 9 / 0
- Material captured (hero / opponent)
- 15 / 0
- First capture
- move 0
- Skills used
- 2
Floor 5 statistics
Against Giant Rat, heroes have won 50% of 467 finished games (235 wins, 98 losses, 134 draws). Average length: 53 moves. Average game time: 2 min 27 s. Most common ending: checkmate.
This game (63 moves) lasted longer than 68% of the games on this floor.