Battle chronicle

our hero draws pieces against Giant Rat. The dungeon watches in silence.

Giant Rat moves its bishop from E4 to H1 and topples our hero's rook!

In the end, our hero delivers checkmate and Giant Rat flees the board.

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The battle, move by move

A clean strike: our hero's knight topples the bishop on A3.

Giant Rat captures the pawn on F2 and puts our hero in check.

From E1 to F2, our hero's king swallows Giant Rat's pawn.

Giant Rat's pawn advances from D6 to D5. our hero advances the pawn from G2 to G3. Check from Giant Rat: the knight plants itself on D3.

Without hurry or fear, our hero places the king on E2. From the dark, Giant Rat pushes the knight to F2.

A clean strike: our hero's king topples the knight on F2.

Giant Rat advances to H1 and claims our rook.

From D1 to G4, our hero's queen swallows Giant Rat's pawn.

With dungeon cunning, Giant Rat brings the king to E7. A clean strike: our hero's queen topples the pawn on F4.

Giant Rat's king advances from E7 to D8. our hero advances the bishop from F1 to H3, and giant Rat sets the bishop on F3, watching every square.

A clean strike: our hero's queen topples the bishop on F3.

From the dark, Giant Rat pushes the king to E8, and right after that our hero's queen takes F6, leaving F3 behind. Giant Rat answers by moving the pawn from C6 to C5.

A clean strike: our hero's queen topples the pawn on A6.

From the shadows, Backstab. Giant Rat loses a piece to our hero's blade.

With dungeon cunning, Giant Rat brings the king to E7, and with a steady hand, our hero brings the queen to A5. Giant Rat's king advances from E7 to F7.

A clean strike: our hero's queen topples the pawn on C5.

Giant Rat sets the king on G7, watching every square. From C5 to D5, our hero's queen swallows Giant Rat's pawn.

From the dark, Giant Rat pushes the king to G6. A clean strike: our hero's queen topples the pawn on C4.

Giant Rat answers by moving the king from G6 to F6, and our hero slides the rook across the board, from A1 to B1. With dungeon cunning, Giant Rat brings the king to G7, while with a steady hand, our hero brings the rook to B6.

Giant Rat's king advances from G7 to H8, and our hero advances the queen from C4 to C7. Giant Rat sets the king on G8, watching every square.

Mate. our hero's rook on B8 leaves Giant Rat with no escape.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 18 s
Moves
37
How it ended
checkmate
Captures (hero / opponent)
10 / 2
Material captured (hero / opponent)
16 / 6
First capture
move 0
Skills used
1

Floor 5 statistics

Against Giant Rat, heroes have won 50% of 467 finished games (235 wins, 98 losses, 134 draws). Average length: 53 moves. Average game time: 2 min 27 s. Most common ending: checkmate.

This game (37 moves) lasted longer than 29% of the games on this floor.

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