Battle chronicle
In the depths of Sewers, our hero faces Slug.
our hero's queen lands on E3 and defeats Slug's knight!
The duel ends in a draw: our hero and Slug withdraw.
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The battle, move by move
From D2 to C3, our hero's pawn swallows Slug's bishop.
Slug moves the pawn from B3 to C2 and topples our hero's pawn.
our hero's king takes D2, leaving E1 behind. Slug answers by moving the pawn from D6 to D5. From D2 to C2, our hero's king swallows Slug's pawn.
With dungeon cunning, Slug brings the king to F8. With a steady hand, our hero brings the king to D1, while slug's knight advances from F6 to H7.
our hero advances the pawn from H2 to H3. Slug moves the pawn from G4 to H3 and topples our hero's pawn.
A clean strike: our hero's pawn topples the pawn on H3.
From the dark, Slug pushes the pawn to B4. From C3 to B4, our hero's pawn swallows Slug's pawn.
Slug answers by moving the knight from H7 to F6. A clean strike: our hero's pawn topples the pawn on C5.
With dungeon cunning, Slug brings the knight to D7. From C5 to B6, our hero's pawn swallows Slug's pawn.
Slug's king advances from F8 to E7. our hero advances the pawn from B6 to B7, while slug sets the knight on F6, watching every square.
Promotion: on B8, our hero turns a pawn into a queen.
From the dark, Slug pushes the pawn to D4; then our hero's pawn takes E3, leaving E2 behind. Slug advances to E3 and claims our pawn.
From F2 to E3, our hero's pawn swallows Slug's pawn.
With dungeon cunning, Slug brings the knight to H5. With a steady hand, our hero brings the pawn to H4, while slug's knight advances from H5 to G3.
our hero advances the pawn from H4 to H5, and slug sets the knight on H1, watching every square. Without hurry or fear, our hero places the pawn on H6.
Slug's knight reaches F2 and threatens our hero's king.
our hero's king takes E2, leaving D1 behind. Slug answers by moving the knight from F2 to G4; then our hero slides the pawn across the board, from H6 to H7.
With dungeon cunning, Slug brings the pawn to F5. Promotion: on H8, our hero turns a pawn into a queen.
Slug's king advances from E7 to F7. our hero gives check with the queen on H5.
Slug sets the king on F6, watching every square. From D6, our hero's queen forces Slug to defend.
From the dark, Slug pushes the king to G7. A clean strike: our hero's queen topples the pawn on F5.
Slug advances to E3 and claims our pawn.
From F5 to E4, our hero's queen swallows Slug's pawn.
With dungeon cunning, Slug brings the king to G8. A clean strike: our hero's queen topples the knight on E3.
Slug's king advances from G8 to F7. Check: our hero tightens the net by bringing the queen to E7.
Slug sets the king on G8, watching every square; then without hurry or fear, our hero places the bishop on H6. From the dark, Slug pushes the king to H8.
From E8, our hero's queen forces Slug to defend.
Slug answers by moving the king from H8 to H7; then our hero slides the queen across the board, from D6 to F6.
Draw. The dungeon keeps the names of our hero and Slug.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 28 s
- Moves
- 55
- How it ended
- stalemate
- Captures (hero / opponent)
- 10 / 4
- Material captured (hero / opponent)
- 14 / 4
- First capture
- move 0
Floor 2 statistics
Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (55 moves) lasted longer than 43% of the games on this floor.