Battle chronicle

In the depths of Sewers, our hero faces Rat.

our hero answers with fury: the pawn leaps from E4 to F5 and captures the enemy knight.

Neither our hero nor Rat claims victory. A draw on the board.

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The battle, move by move

Without hurry or fear, our hero places the pawn on G3. From the dark, Rat pushes the pawn to C4; then our hero's pawn takes C3, leaving C2 behind.

Rat answers by moving the pawn from G6 to G5, and right after that our hero slides the pawn across the board, from F2 to F3. With dungeon cunning, Rat brings the pawn to E5.

A clean strike: our hero's pawn topples the pawn on G4.

Rat's knight advances from D7 to B6. our hero advances the pawn from D2 to D3, and rat sets the pawn on A4, watching every square.

A clean strike: our hero's pawn topples the pawn on A3.

From the dark, Rat pushes the king to F7. From D3 to C4, our hero's pawn swallows Rat's pawn.

Rat answers by moving the king from F7 to E6; then our hero slides the pawn across the board, from C4 to C5. With dungeon cunning, Rat brings the knight to C8.

With a steady hand, our hero brings the pawn to C4, and rat's king advances from E6 to D7. our hero advances the pawn from H2 to H3, while rat sets the king on E7, watching every square.

Without hurry or fear, our hero places the pawn on H4. From the dark, Rat pushes the king to F7.

A clean strike: our hero's pawn topples the pawn on G5.

Rat answers by moving the king from F7 to E6, and right after that our hero slides the pawn across the board, from G5 to G6. With dungeon cunning, Rat brings the knight to A7.

With a steady hand, our hero brings the pawn to G5, while rat's king advances from E6 to E7. our hero advances the pawn from E2 to E4, and rat sets the king on F8, watching every square.

From G7, our hero's pawn forces Rat to defend.

Rat advances to G7 and claims our pawn.

our hero's pawn takes G4, leaving G3 behind. Rat answers by moving the king from G7 to G6; then our hero slides the king across the board, from E1 to F2.

With dungeon cunning, Rat brings the king to G7. With a steady hand, our hero brings the king to G3, and rat's king advances from G7 to G6.

our hero advances the king from G3 to H4, while rat sets the king on G7, watching every square. Without hurry or fear, our hero places the king on H5.

From the dark, Rat pushes the king to H7. From G6, our hero's pawn forces Rat to defend.

Rat answers by moving the king from H7 to G7, and right after that our hero slides the pawn across the board, from G4 to G5. With dungeon cunning, Rat brings the knight to C8.

With a steady hand, our hero brings the king to G4, while rat's knight advances from C8 to B6. our hero advances the king from G4 to F5, and rat sets the knight on C8, watching every square.

A clean strike: our hero's king topples the pawn on E5.

From the dark, Rat pushes the knight to E7, and right after that our hero's king takes F4, leaving E5 behind. Rat answers by moving the king from G7 to G8; then our hero slides the king across the board, from F4 to E3.

With dungeon cunning, Rat brings the king to H8. With a steady hand, our hero brings the king to D4. Rat's knight reaches F5 and threatens our hero's king.

A clean strike: our hero's pawn topples the knight on F5.

Rat sets the king on G7, watching every square, and right after that without hurry or fear, our hero places the king on E5. From the dark, Rat pushes the king to G8; then our hero's pawn takes F6, leaving F5 behind.

Rat answers by moving the king from G8 to H8, and right after that our hero slides the pawn across the board, from F6 to F7. With dungeon cunning, Rat brings the king to G7.

With a steady hand, our hero brings the king to E6, while rat's king advances from G7 to F8. our hero advances the king from E6 to F6.

The duel ends in a draw: our hero and Rat withdraw.

Game details

Hero's colour
White
Time control
10+0
Actual duration
3 min 4 s
Moves
69
How it ended
stalemate
Captures (hero / opponent)
6 / 1
Material captured (hero / opponent)
8 / 1
First capture
move 3

Floor 1 statistics

Against Rat, heroes have won 42% of 2654 finished games (1127 wins, 429 losses, 1098 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.

This game (69 moves) lasted longer than 56% of the games on this floor.

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