Battle chronicle

our hero draws pieces against Slug. The dungeon watches in silence.

Slug moves its king from A5 to B4 and topples our hero's queen!

Neither our hero nor Slug claims victory. A draw on the board.

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The battle, move by move

our hero advances the king from E1 to D1. Slug gives check with the pawn on C2.

Without hurry or fear, our hero places the king on D2. From the dark, Slug pushes the pawn to C4; then our hero's king takes C3, leaving D2 behind.

Slug answers by moving the pawn from B3 to B2. From C3 to C2, our hero's king swallows Slug's pawn.

With dungeon cunning, Slug brings the king to E7. A clean strike: our hero's king topples the pawn on B2.

Slug's pawn reaches C3 and threatens our hero's king.

From B2 to C3, our hero's king swallows Slug's pawn.

Slug sets the king on E6, watching every square; then without hurry or fear, our hero places the pawn on H4. From the dark, Slug pushes the king to D7, and right after that our hero's pawn takes H5, leaving H4 behind.

Slug's pawn reaches B4 and threatens our hero's king.

A clean strike: our hero's king topples the pawn on B4.

With dungeon cunning, Slug brings the king to E8. With a steady hand, our hero brings the pawn to H6, and slug's king advances from E8 to F8.

our hero advances the pawn from F2 to F4. Slug advances to F3 and claims our pawn.

From E2 to F3, our hero's pawn swallows Slug's pawn.

From the dark, Slug pushes the king to G8; then our hero's king takes A4, leaving B4 behind. Slug answers by moving the pawn from F7 to F6, and right after that our hero slides the king across the board, from A4 to B5.

With dungeon cunning, Slug brings the pawn to F5. A clean strike: our hero's king topples the pawn on B6.

Slug's pawn advances from D6 to D5. our hero advances the king from B6 to C5, and slug sets the pawn on D4, watching every square.

A clean strike: our hero's king topples the pawn on D4.

From the dark, Slug pushes the king to H8, and right after that our hero's king takes E5, leaving D4 behind. Slug answers by moving the king from H8 to H7.

A clean strike: our hero's king topples the pawn on F5.

With dungeon cunning, Slug brings the king to G8. With a steady hand, our hero brings the king to F6, and slug's king advances from G8 to F8.

our hero advances the pawn from H6 to H7, while slug sets the king on E8, watching every square. Promotion: on H8, our hero turns a pawn into a queen.

From the dark, Slug pushes the king to D7; then our hero's king takes E5, leaving F6 behind. Slug answers by moving the king from D7 to C6, and right after that our hero slides the pawn across the board, from F3 to F4.

With dungeon cunning, Slug brings the king to D7. With a steady hand, our hero brings the queen to F6, while slug's king advances from D7 to C7.

our hero advances the queen from F6 to E6, and slug sets the king on B8, watching every square. Without hurry or fear, our hero places the king on D6.

From the dark, Slug pushes the king to A8, and right after that our hero's queen takes D7, leaving E6 behind. Slug answers by moving the king from A8 to B8; then our hero slides the queen across the board, from D7 to C6.

With dungeon cunning, Slug brings the king to A7. With a steady hand, our hero brings the queen to C8, and slug's king advances from A7 to B6.

our hero advances the king from D6 to D5, while slug sets the king on A7, watching every square. Check: our hero tightens the net by bringing the queen to C5.

From the dark, Slug pushes the king to A8. our hero gives check with the queen on C6.

Slug answers by moving the king from A8 to A7, and right after that our hero slides the pawn across the board, from F4 to F5. With dungeon cunning, Slug brings the king to B8.

Check: our hero tightens the net by bringing the queen to C7.

Slug's king advances from B8 to A8. our hero advances the queen from C7 to F7, and slug sets the king on B8, watching every square.

Without hurry or fear, our hero places the king on C6. From the dark, Slug pushes the king to A8, and right after that our hero's king takes C7, leaving C6 behind.

Slug answers by moving the king from A8 to A7. our hero gives check with the king on C6.

With dungeon cunning, Slug brings the king to A8. With a steady hand, our hero brings the king to C7, and slug's king advances from A8 to A7.

Check: our hero tightens the net by bringing the king to C8.

Slug sets the king on B6, watching every square, and right after that without hurry or fear, our hero places the queen on D5. From the dark, Slug pushes the king to A7; then our hero's pawn takes F6, leaving F5 behind.

Slug answers by moving the king from A7 to B6, and right after that our hero slides the pawn across the board, from F6 to F7. With dungeon cunning, Slug brings the king to A6.

Promotion: on F8, our hero turns a pawn into a queen.

Slug's king advances from A6 to B6. From C5, our hero's queen forces Slug to defend.

Slug sets the king on A6, watching every square. Check: our hero tightens the net by bringing the queen to B5.

Slug advances to B5 and claims our queen.

our hero's queen takes D6, leaving F8 behind. Slug answers by moving the king from B5 to A4; then our hero slides the king across the board, from C8 to B7.

With dungeon cunning, Slug brings the king to A5. Check: our hero tightens the net by bringing the queen to B4.

Slug moves the king from A5 to B4 and topples our hero's queen.

The duel ends in a draw: our hero and Slug withdraw.

Game details

Hero's colour
White
Time control
10+0
Actual duration
2 min 38 s
Moves
100
How it ended
draw
Captures (hero / opponent)
8 / 3
Material captured (hero / opponent)
8 / 19
First capture
move 3

Floor 2 statistics

Against Slug, heroes have won 40% of 1563 finished games (621 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (100 moves) lasted longer than 91% of the games on this floor.

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