Battle chronicle

In the depths of Sewers, our hero faces Rat.

Rat moves its king from H7 to G8 and topples our hero's queen!

our hero is forced to flee. Rat holds the field.

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The battle, move by move

our hero advances the pawn from F2 to F3. Rat moves the pawn from G4 to F3 and topples our hero's pawn.

A clean strike: our hero's pawn topples the pawn on F3.

From the dark, Rat pushes the king to F8. From B2 to A3, our hero's pawn swallows Rat's pawn.

Rat answers by moving the king from F8 to G8; then our hero slides the king across the board, from E1 to D1. With dungeon cunning, Rat brings the knight to B8.

With a steady hand, our hero brings the pawn to C4, and rat's king advances from G8 to H7. our hero advances the pawn from G2 to G4, while rat sets the knight on D7, watching every square.

Without hurry or fear, our hero places the pawn on F4. From the dark, Rat pushes the king to G8; then our hero's pawn takes H4, leaving H2 behind.

Rat answers by moving the knight from D7 to B6, and right after that our hero slides the pawn across the board, from F4 to F5. With dungeon cunning, Rat brings the knight to D7.

A clean strike: our hero's pawn topples the pawn on G6.

Rat's knight advances from D7 to E5. our hero advances the pawn from G4 to G5. Rat moves the knight from E5 to G6 and topples our hero's pawn.

Without hurry or fear, our hero places the pawn on H5. From the dark, Rat pushes the pawn to A4, and right after that our hero's pawn takes H6, leaving H5 behind.

Rat answers by moving the king from G8 to H7; then our hero slides the pawn across the board, from D2 to D4. Rat advances to D4 and claims our pawn.

With a steady hand, our hero brings the pawn to C5, and rat's knight advances from G6 to F4. From G6, our hero's pawn forces Rat to defend.

Rat sets the king on H8, watching every square. Check: our hero tightens the net by bringing the pawn to G7.

From the dark, Rat pushes the king to G8. our hero gives check with the pawn on H7.

Rat advances to H7 and claims our pawn.

Promotion: on G8, our hero turns a pawn into a queen.

Rat moves the king from H7 to G8 and topples our hero's queen.

our hero is forced to flee. Rat holds the field.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 18 s
Moves
38
How it ended
resignation
Captures (hero / opponent)
3 / 5
Material captured (hero / opponent)
3 / 13
First capture
move 1

Floor 1 statistics

Against Rat, heroes have won 43% of 2666 finished games (1134 wins, 430 losses, 1102 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.

This game (38 moves) lasted longer than 17% of the games on this floor.

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