Battle chronicle

our hero draws pieces against Rat. The dungeon watches in silence.

our hero answers with fury: the king leaps from E5 to F4 and captures the enemy knight.

Neither our hero nor Rat claims victory. A draw on the board.

Loading…

The battle, move by move

A clean strike: our hero's pawn topples the pawn on A3.

Rat's pawn advances from E7 to E5. our hero advances the pawn from C2 to C4, and rat sets the king on D8, watching every square.

Without hurry or fear, our hero places the pawn on G3. From the dark, Rat pushes the knight to F8, and right after that our hero's pawn takes H4, leaving H2 behind.

Rat moves the pawn from G4 to H3 and topples our hero's pawn.

our hero slides the king across the board, from E1 to F1, while with dungeon cunning, Rat brings the knight to E6. With a steady hand, our hero brings the king to G1.

Check from Rat: the pawn plants itself on H2.

A clean strike: our hero's king topples the pawn on H2.

Rat sets the king on E8, watching every square, and right after that without hurry or fear, our hero places the king on H3. From the dark, Rat pushes the king to F7; then our hero's king takes G4, leaving H3 behind.

Rat answers by moving the knight from E6 to D4, and right after that our hero slides the pawn across the board, from E2 to E3. With dungeon cunning, Rat brings the knight to E6.

With a steady hand, our hero brings the king to H4, while rat's king advances from F7 to F6. our hero advances the king from H4 to G4, and rat sets the knight on F8, watching every square.

Without hurry or fear, our hero places the pawn on E4. From the dark, Rat pushes the king to G7, and right after that our hero's king takes G5, leaving G4 behind.

Rat's knight reaches E6 and threatens our hero's king.

our hero slides the king across the board, from G5 to G4, while with dungeon cunning, Rat brings the king to F6. With a steady hand, our hero brings the pawn to F4, and rat's king advances from F6 to F7.

A clean strike: our hero's pawn topples the pawn on E5.

Rat sets the knight on G7, watching every square, and right after that without hurry or fear, our hero places the king on G5. From the dark, Rat pushes the king to E6; then our hero's king takes F4, leaving G5 behind.

Rat answers by moving the king from E6 to E7, and right after that our hero slides the pawn across the board, from G3 to G4. Rat's knight reaches E6 and threatens our hero's king.

With a steady hand, our hero brings the king to E3, while rat's knight advances from E6 to F8. our hero advances the pawn from G4 to G5, and rat sets the knight on D7, watching every square.

Without hurry or fear, our hero places the king on F4. From the dark, Rat pushes the king to F8, and right after that our hero's king takes G4, leaving F4 behind.

Rat answers by moving the king from F8 to E7; then our hero slides the king across the board, from G4 to F4. With dungeon cunning, Rat brings the king to D8.

With a steady hand, our hero brings the pawn to E6, and rat's knight advances from D7 to F8. our hero advances the king from F4 to E5, while rat sets the king on E7, watching every square.

Without hurry or fear, our hero places the pawn on A4. Rat moves the knight from F8 to E6 and topples our hero's pawn.

our hero's pawn takes A3, leaving A2 behind. Rat answers by moving the knight from E6 to D4, and right after that our hero slides the pawn across the board, from D2 to D3.

With dungeon cunning, Rat brings the king to E8. With a steady hand, our hero brings the king to F6, while rat's king advances from E8 to F8.

From F6 to G6, our hero's king swallows Rat's pawn.

Rat sets the knight on E6, watching every square; then without hurry or fear, our hero places the king on F6. From the dark, Rat pushes the knight to F4, and right after that our hero's king takes E5, leaving F6 behind.

Rat answers by moving the king from F8 to F7. A clean strike: our hero's king topples the knight on F4.

With dungeon cunning, Rat brings the king to G7. With a steady hand, our hero brings the king to E5, and rat's king advances from G7 to H8.

our hero advances the king from E5 to E6, while rat sets the king on G7, watching every square. Without hurry or fear, our hero places the king on D7.

From the dark, Rat pushes the king to H7. A clean strike: our hero's king topples the pawn on C7.

Rat answers by moving the king from H7 to G7. From C7 to C6, our hero's king swallows Rat's pawn.

With dungeon cunning, Rat brings the king to G6. A clean strike: our hero's king topples the pawn on C5.

Rat advances to G5 and claims our pawn.

our hero advances the king from C5 to B5, and rat sets the king on G6, watching every square. A clean strike: our hero's king topples the pawn on A5.

From the dark, Rat pushes the king to F7, and right after that our hero's pawn takes C5, leaving C4 behind. Rat answers by moving the king from F7 to E7; then our hero slides the king across the board, from A5 to A6.

With dungeon cunning, Rat brings the king to D7. With a steady hand, our hero brings the king to B6, and rat's king advances from D7 to E7.

our hero advances the pawn from C5 to C6, while rat sets the king on F6, watching every square. Without hurry or fear, our hero places the pawn on C7.

From the dark, Rat pushes the king to E7. Promotion: on C8, our hero turns a pawn into a queen.

Rat answers by moving the king from E7 to D6, and right after that our hero slides the pawn across the board, from A4 to A5. With dungeon cunning, Rat brings the king to E7.

With a steady hand, our hero brings the pawn to A6, while rat's king advances from E7 to F6. our hero advances the pawn from A6 to A7, and rat sets the king on G5, watching every square.

Promotion: on A8, our hero turns a pawn into a queen.

From the dark, Rat pushes the king to H4, and right after that our hero's pawn takes E5, leaving E4 behind. Rat answers by moving the king from H4 to G5; then our hero slides the pawn across the board, from E5 to E6.

With dungeon cunning, Rat brings the king to F6. With a steady hand, our hero brings the pawn to D4, and rat's king advances from F6 to F5.

our hero gives check with the pawn on E7.

Rat sets the king on F6, watching every square. Promotion: on E8, our hero turns a pawn into a queen.

From the dark, Rat pushes the king to G7; then our hero's pawn takes D5, leaving D4 behind. Rat answers by moving the king from G7 to H6, and right after that our hero slides the pawn across the board, from D5 to D6.

With dungeon cunning, Rat brings the king to H7. With a steady hand, our hero brings the pawn to D7, while rat's king advances from H7 to G7.

Promotion: on D8, our hero turns a pawn into a queen.

Rat sets the king on H6, watching every square; then without hurry or fear, our hero places the king on C6. From the dark, Rat pushes the king to H7, and right after that our hero's pawn takes A4, leaving A3 behind.

Rat answers by moving the king from H7 to G7; then our hero slides the pawn across the board, from A4 to A5. With dungeon cunning, Rat brings the king to H6.

With a steady hand, our hero brings the pawn to A6, and rat's king advances from H6 to G7. our hero advances the pawn from A6 to A7, while rat sets the king on H6, watching every square.

Without hurry or fear, our hero places the queen on B8. From the dark, Rat pushes the king to G7.

Promotion: on A8, our hero turns a pawn into a queen.

Rat answers by moving the king from G7 to H7. From A7, our hero's queen forces Rat to defend.

With dungeon cunning, Rat brings the king to H6. With a steady hand, our hero brings the king to C5.

The duel ends in a draw: our hero and Rat withdraw.

Game details

Hero's colour
White
Time control
10+0
Actual duration
4 min 23 s
Moves
141
How it ended
stalemate
Captures (hero / opponent)
9 / 3
Material captured (hero / opponent)
11 / 3
First capture
move 0

Floor 1 statistics

Against Rat, heroes have won 42% of 2654 finished games (1127 wins, 429 losses, 1098 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.

This game (141 moves) lasted longer than 94% of the games on this floor.

More from floor 1