Battle chronicle

The duel begins: our hero against Slug on floor 2.

our hero's pawn lands on B3 and defeats Slug's knight!

Checkmate! our hero topples Slug and claims victory.

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The battle, move by move

our hero captures the enemy knight: the pawn leaps from C2 to B3.

After toppling the pawn on D2, Slug threatens our hero's king.

our hero claims the enemy pawn by landing on D2.

From the dark, Slug pushes the bishop to B1, and our hero's king takes C3, leaving D2 behind. Slug gives check with the pawn on B4.

our hero slides the king across the board, from C3 to C4. Slug's pawn reaches D5 and threatens our hero's king.

our hero captures the enemy pawn: the king leaps from C4 to D5.

Slug's king advances from E8 to D7. our hero advances the knight from G1 to F3, and right after that slug sets the king on C7, watching every square.

Without hurry or fear, our hero places the knight on D2. From the dark, Slug pushes the king to D8. our hero claims the enemy bishop by landing on B1.

Slug answers by moving the king from D8 to E7, and our hero slides the knight across the board, from B1 to D2. With dungeon cunning, Slug brings the king to E8.

With a steady hand, our hero brings the king to E4, and right after that slug's king advances from E8 to E7. our hero advances the king from E4 to F4; then slug sets the pawn on B5, watching every square.

our hero claims the enemy pawn by landing on G4.

From the dark, Slug pushes the king to E8, and our hero's king takes F4, leaving G4 behind. Slug answers by moving the king from E8 to E7, while our hero slides the king across the board, from F4 to E4.

With dungeon cunning, Slug brings the king to E8. With a steady hand, our hero brings the king to D5; then slug's king advances from E8 to F8.

our hero claims the enemy pawn by landing on C5.

Slug sets the king on G8, watching every square. our hero captures the enemy pawn: the king leaps from C5 to B5.

In that instant, Backstab: one of Slug's pieces vanishes without a trace.

From the dark, Slug pushes the king to H8. our hero's pawn takes A4, leaving A2 behind, and slug answers by moving the king from H8 to G7.

our hero slides the pawn across the board, from A4 to A5. With dungeon cunning, Slug brings the king to H8, and right after that with a steady hand, our hero brings the pawn to A6.

Slug's king advances from H8 to G7; then our hero advances the pawn from A6 to A7. Slug sets the king on G8, watching every square.

our hero's pawn crowns on A8 and becomes a queen.

From the dark, Slug pushes the king to H7. our hero's pawn takes E4, leaving E2 behind, while slug answers by moving the pawn from F7 to F5.

our hero claims the enemy pawn by landing on F5.

With dungeon cunning, Slug brings the king to H6. Check: our hero tightens the net by bringing the knight to F3.

Slug's king advances from H6 to H7, and right after that our hero advances the pawn from F5 to F6. Slug sets the king on G6, watching every square.

From E5, our hero's knight forces Slug to defend.

From the dark, Slug pushes the king to H7. our hero's pawn takes F7, leaving F6 behind, and slug answers by moving the king from H7 to G7.

our hero slides the pawn across the board, from B3 to B4. With dungeon cunning, Slug brings the king to F6, and right after that with a steady hand, our hero brings the king to C4.

Slug's king advances from F6 to F5; then our hero advances the knight from E5 to C6. Slug sets the king on E6, watching every square.

our hero's pawn crowns on F8 and becomes a queen.

From the dark, Slug pushes the king to D7. From D8, our hero's queen forces Slug to defend.

Slug answers by moving the king from D7 to E6, and right after that our hero slides the pawn across the board, from B4 to B5. With dungeon cunning, Slug brings the king to F5; then with a steady hand, our hero brings the pawn to B6.

Slug's king advances from F5 to E4, and right after that our hero advances the pawn from B6 to B7. Slug sets the king on F5, watching every square.

our hero's pawn crowns on B8 and becomes a queen.

From the dark, Slug pushes the king to E6. our hero's queen takes F8, leaving D8 behind, and slug answers by moving the king from E6 to D7.

Mate. our hero's queen on C8 leaves Slug with no escape.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 28 s
Moves
77
How it ended
checkmate
Captures (hero / opponent)
8 / 1
Material captured (hero / opponent)
12 / 1
First capture
move 0
Skills used
1

Floor 2 statistics

Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (77 moves) lasted longer than 73% of the games on this floor.

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