Battle chronicle

our hero draws pieces against Spider. The dungeon watches in silence.

Spider advances its king to A6 and claims our queen.

Draw. The dungeon keeps the names of our hero and Spider.

Loading…

The battle, move by move

our hero advances the pawn from H2 to H4, while spider sets the king on F7, watching every square. Without hurry or fear, our hero places the pawn on H5.

From the dark, Spider pushes the king to G7; then our hero's king takes F1, leaving E1 behind. Spider answers by moving the king from G7 to H8, and right after that our hero slides the pawn across the board, from H5 to H6.

Check from Spider: the knight plants itself on D2.

With a steady hand, our hero brings the king to G2, while spider's pawn advances from C3 to C2. our hero advances the king from G2 to G3.

Spider's knight reaches E4 and threatens our hero's king.

Without hurry or fear, our hero places the king on G2. From the dark, Spider pushes the knight to G3. From G2 to G3, our hero's king swallows Spider's knight.

Spider answers by moving the king from H8 to G8; then our hero slides the king across the board, from G3 to F3. Spider's pawn crowns on C1 and a hostile rook is born.

From F3 to E3, our hero's king swallows Spider's pawn.

Spider's pawn advances from A4 to A3. our hero advances the king from E3 to F2, while spider sets the pawn on A2, watching every square.

Without hurry or fear, our hero places the pawn on E3. From the dark, Spider pushes the king to H8; then our hero's king takes F3, leaving F2 behind.

Spider answers by moving the rook from C1 to G1, and right after that our hero slides the pawn across the board, from E3 to E4. our hero activates Backstab and silently removes a threat from Spider.

With dungeon cunning, Spider brings the pawn to C6, while with a steady hand, our hero brings the king to F4. Spider's rook advances from G1 to G2, and our hero advances the pawn from H6 to H7.

Spider sets the rook on G8, watching every square. Promotion: on G8, our hero turns a pawn into a queen.

Spider advances to G8 and claims our queen.

our hero's pawn takes E5, leaving E4 behind; then spider answers by moving the pawn from E7 to E6. A clean strike: our hero's pawn topples the pawn on F6.

Spider's pawn crowns on A1 and a hostile rook is born.

From F7, our hero's pawn forces Spider to defend.

Spider's king advances from G8 to F8, while our hero advances the king from F4 to G5. Spider's rook reaches A5 and threatens our hero's king.

Without hurry or fear, our hero places the king on H6; then from the dark, Spider pushes the rook to G5. A clean strike: our hero's king topples the rook on G5.

Spider answers by moving the king from F8 to E7. Promotion: on F8, our hero turns a pawn into a queen.

With dungeon cunning, Spider brings the king to D7, while with a steady hand, our hero brings the queen to H6. Spider's king advances from D7 to C7.

From H6 to E6, our hero's queen swallows Spider's pawn.

Spider sets the king on B8, watching every square. A clean strike: our hero's queen topples the pawn on C6.

From the dark, Spider pushes the pawn to A5. our hero's queen takes C5, leaving C6 behind; then spider answers by moving the pawn from A5 to A4.

our hero slides the queen across the board, from C5 to C3. With dungeon cunning, Spider brings the king to B7, and with a steady hand, our hero brings the queen to C4.

Spider's pawn advances from A4 to A3, while our hero advances the queen from C4 to C2. Spider sets the king on B8, watching every square.

Without hurry or fear, our hero places the queen on C3; then from the dark, Spider pushes the king to A7. By taking the pawn on A3, our hero drives Spider into check.

Spider answers by moving the king from A7 to B7. our hero gives check with the queen on A6.

Spider moves the king from B7 to A6 and topples our hero's queen.

Neither our hero nor Spider claims victory. A draw on the board.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 28 s
Moves
68
How it ended
draw
Captures (hero / opponent)
8 / 2
Material captured (hero / opponent)
18 / 18
First capture
move 7
Skills used
1

Floor 3 statistics

Against Spider, heroes have won 43% of 960 finished games (414 wins, 153 losses, 393 draws). Average length: 59 moves. Average game time: 2 min 35 s. Most common ending: checkmate.

This game (68 moves) lasted longer than 62% of the games on this floor.

More from floor 3