Battle chronicle

our hero draws pieces against Rat. The dungeon watches in silence.

Rat advances its queen to H7 and claims our queen.

Draw. The dungeon keeps the names of our hero and Rat.

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The battle, move by move

our hero slides the pawn across the board, from E2 to E4, while with dungeon cunning, Rat brings the knight to B6. With a steady hand, our hero brings the pawn to H4, and rat's knight advances from B6 to A8.

our hero advances the pawn from H4 to H5, while rat sets the pawn on E6, watching every square. From H5 to G6, our hero's pawn swallows Rat's pawn.

From the dark, Rat pushes the knight to B6; then our hero's pawn takes G7, leaving G6 behind. Rat answers by moving the knight from B6 to D5.

Promotion: on G8, our hero turns a pawn into a queen.

With dungeon cunning, Rat brings the king to E7. A clean strike: our hero's queen topples the pawn on G4.

Rat advances to B2 and claims our pawn.

our hero advances the queen from G4 to D1, and rat sets the knight on C3, watching every square. Without hurry or fear, our hero places the queen on B1.

Rat advances to B1 and claims our queen.

our hero's king takes D1, leaving E1 behind. Check from Rat: the knight plants itself on C3.

A clean strike: our hero's pawn topples the knight on C3.

With dungeon cunning, Rat brings the king to D8. With a steady hand, our hero brings the king to D2. Rat's pawn crowns on B1 and a hostile queen is born.

our hero advances the king from D2 to E2, while rat sets the queen on A1, watching every square. Without hurry or fear, our hero places the pawn on G4.

From the dark, Rat pushes the queen to B1; then our hero's king takes D2, leaving E2 behind. Rat answers by moving the pawn from C5 to C4, and right after that our hero slides the pawn across the board, from E4 to E5.

With dungeon cunning, Rat brings the king to E8. With a steady hand, our hero brings the king to E2. Rat captures the pawn on C2 and puts our hero in check.

our hero advances the king from E2 to F3. Rat captures the pawn on C3 and puts our hero in check.

Without hurry or fear, our hero places the king on F4. From the dark, Rat pushes the queen to C2, and right after that our hero's king takes G5, leaving F4 behind.

Rat answers by moving the pawn from C4 to C3; then our hero slides the king across the board, from G5 to F6. Rat's queen reaches F5 and threatens our hero's king.

With a steady hand, our hero brings the king to G7. Check from Rat: the queen plants itself on F8.

our hero advances the king from G7 to H7, while rat sets the pawn on C2, watching every square. Without hurry or fear, our hero places the pawn on G5.

Rat's queen reaches E7 and threatens our hero's king.

our hero's king takes G8, leaving H7 behind. Rat answers by moving the queen from E7 to C5, and right after that our hero slides the king across the board, from G8 to H8.

With dungeon cunning, Rat brings the queen to C3. With a steady hand, our hero brings the pawn to G6, while rat's king advances from E8 to E7.

our hero advances the pawn from G6 to G7. Rat's pawn crowns on C1 and a hostile queen is born.

Promotion: on G8, our hero turns a pawn into a queen.

Rat gives check with the queen on H6.

Check: our hero tightens the net by bringing the queen to H7.

Rat captures the queen on H7 and puts our hero in check.

A clean strike: our hero's king topples the queen on H7.

Check from Rat: the queen plants itself on H3.

With a steady hand, our hero brings the king to G8. Rat gives check with the queen on H8.

A clean strike: our hero's king topples the queen on H8.

Rat sets the king on F7, watching every square, and right after that without hurry or fear, our hero places the king on H7. From the dark, Rat pushes the king to E8; then our hero's king takes G8, leaving H7 behind.

Rat answers by moving the king from E8 to D7, and right after that our hero slides the king across the board, from G8 to G7. With dungeon cunning, Rat brings the pawn to C5.

With a steady hand, our hero brings the pawn to F4, while rat's king advances from D7 to C6. our hero advances the pawn from F4 to F5, and rat sets the king on B6, watching every square.

A clean strike: our hero's pawn topples the pawn on E6.

From the dark, Rat pushes the pawn to A4, and right after that our hero's pawn takes E7, leaving E6 behind. Rat answers by moving the king from B6 to A7.

Promotion: on E8, our hero turns a pawn into a queen.

With dungeon cunning, Rat brings the king to A6. By taking the pawn on A4, our hero drives Rat into check.

Rat's king advances from A6 to B6. our hero advances the queen from A4 to A8, while rat sets the pawn on C4, watching every square.

Without hurry or fear, our hero places the queen on E8. From the dark, Rat pushes the pawn to C3; then our hero's king takes F8, leaving G7 behind.

Rat answers by moving the pawn from C7 to C5, and right after that our hero slides the queen across the board, from E8 to A8. With dungeon cunning, Rat brings the king to C7.

With a steady hand, our hero brings the queen to A3, while rat's king advances from C7 to B8. From A3 to C3, our hero's queen swallows Rat's pawn.

Rat sets the king on B7, watching every square. A clean strike: our hero's queen topples the pawn on C5.

From the dark, Rat pushes the king to B8, and right after that our hero's queen takes A5, leaving C5 behind. Rat answers by moving the king from B8 to B7.

Check: our hero tightens the net by bringing the queen to A8.

With dungeon cunning, Rat brings the king to C7. With a steady hand, our hero brings the queen to E8, and rat's king advances from C7 to B7.

our hero advances the pawn from A2 to A4, while rat sets the king on A6, watching every square. Without hurry or fear, our hero places the pawn on E6.

From the dark, Rat pushes the king to B7; then our hero's queen takes D8, leaving E8 behind. Rat answers by moving the king from B7 to A7, and right after that our hero slides the pawn across the board, from E6 to E7.

With dungeon cunning, Rat brings the king to A6. Promotion: on E8, our hero turns a pawn into a queen.

Rat's king advances from A6 to A7. our hero gives check with the queen on A8.

Rat sets the king on B6, watching every square. From B7, our hero's queen forces Rat to defend.

Rat advances to B7 and claims our queen.

Check: our hero tightens the net by bringing the queen to C8.

Rat moves the king from B7 to C8 and topples our hero's queen.

our hero slides the pawn across the board, from A4 to A5, while with dungeon cunning, Rat brings the king to B7. With a steady hand, our hero brings the king to E8, and rat's king advances from B7 to C8.

our hero advances the king from E8 to F7, while rat sets the king on D8, watching every square. Without hurry or fear, our hero places the pawn on A6.

From the dark, Rat pushes the king to C8; then our hero's pawn takes A7, leaving A6 behind. Rat answers by moving the king from C8 to D8.

Promotion: on A8, our hero turns a pawn into a queen.

With dungeon cunning, Rat brings the king to D7. With a steady hand, our hero brings the queen to A1, while rat's king advances from D7 to C8.

our hero advances the king from F7 to E8, and rat sets the king on C7, watching every square. Without hurry or fear, our hero places the queen on A2.

From the dark, Rat pushes the king to D6, and right after that our hero's queen takes B3, leaving A2 behind. Rat answers by moving the king from D6 to C7.

From C3, our hero's queen forces Rat to defend.

With dungeon cunning, Rat brings the king to B7. Check: our hero tightens the net by bringing the queen to B3.

Rat's king advances from B7 to C7. our hero advances the king from E8 to F7, while rat sets the king on D6, watching every square.

Without hurry or fear, our hero places the king on G6. From the dark, Rat pushes the king to D7; then our hero's king takes F5, leaving G6 behind.

Rat answers by moving the king from D7 to C6, and right after that our hero slides the king across the board, from F5 to E4. With dungeon cunning, Rat brings the king to C7.

With a steady hand, our hero brings the king to D3, while rat's king advances from C7 to C6. our hero advances the king from D3 to C2, and rat sets the king on C5, watching every square.

our hero gives check with the queen on C3.

From the dark, Rat pushes the king to B6. From B3, our hero's queen forces Rat to defend.

Rat answers by moving the king from B6 to C5; then our hero slides the king across the board, from C2 to C3. With dungeon cunning, Rat brings the king to D6.

With a steady hand, our hero brings the king to D3, and rat's king advances from D6 to E5. From C3, our hero's queen forces Rat to defend.

Rat sets the king on E6, watching every square, and right after that without hurry or fear, our hero places the king on D4. From the dark, Rat pushes the king to F7; then our hero's queen takes H3, leaving C3 behind.

Rat answers by moving the king from F7 to E7, and right after that our hero slides the king across the board, from D4 to C5. With dungeon cunning, Rat brings the king to F7.

Check: our hero tightens the net by bringing the queen to H5.

Rat's king advances from F7 to E6. our hero advances the king from C5 to D4, and rat sets the king on D6, watching every square.

Without hurry or fear, our hero places the queen on D1. From the dark, Rat pushes the king to E6, and right after that our hero's queen takes F3, leaving D1 behind.

Rat answers by moving the king from E6 to D6; then our hero slides the king across the board, from D4 to C4. With dungeon cunning, Rat brings the king to C7.

From F4, our hero's queen forces Rat to defend.

Rat's king advances from C7 to C8. Check: our hero tightens the net by bringing the queen to F5.

Rat sets the king on B8, watching every square, and right after that without hurry or fear, our hero places the king on C5. From the dark, Rat pushes the king to C7.

From E5, our hero's queen forces Rat to defend.

Rat answers by moving the king from C7 to D7, and right after that our hero slides the king across the board, from C5 to D5. With dungeon cunning, Rat brings the king to D8.

our hero gives check with the queen on D6.

Rat's king advances from D8 to C8. From C6, our hero's queen forces Rat to defend.

Rat sets the king on D8, watching every square; then without hurry or fear, our hero places the king on D6.

Neither our hero nor Rat claims victory. A draw on the board.

Game details

Hero's colour
White
Time control
10+0
Actual duration
7 min 20 s
Moves
197
How it ended
stalemate
Captures (hero / opponent)
9 / 7
Material captured (hero / opponent)
27 / 39
First capture
move 3

Floor 1 statistics

Against Rat, heroes have won 42% of 2655 finished games (1128 wins, 429 losses, 1098 draws). Average length: 69 moves. Average game time: 3 min 55 s. Most common ending: checkmate.

This game (197 moves) lasted longer than 99% of the games on this floor.

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