Battle chronicle

In the depths of Sewers, our hero faces Slug.

our hero's pawn lands on D5 and defeats Slug's knight!

The duel ends in a draw: our hero and Slug withdraw.

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The battle, move by move

From D2 to C3, our hero's pawn swallows Slug's bishop.

Slug's knight advances from F6 to D5. our hero advances the king from E1 to D2, while slug sets the pawn on F6, watching every square.

From A2 to B3, our hero's pawn swallows Slug's pawn.

From the dark, Slug pushes the pawn to F5; then our hero's pawn takes G3, leaving G2 behind. Slug answers by moving the king from E8 to F7, and right after that our hero slides the pawn across the board, from E2 to E3.

With dungeon cunning, Slug brings the king to E6. With a steady hand, our hero brings the bishop to A3, while slug's knight advances from D5 to C7.

our hero advances the king from D2 to E2, and slug sets the king on D7, watching every square. Without hurry or fear, our hero places the pawn on C4.

Slug advances to C4 and claims our pawn.

From B3 to C4, our hero's pawn swallows Slug's pawn.

Slug answers by moving the knight from C7 to D5. A clean strike: our hero's pawn topples the knight on D5.

With dungeon cunning, Slug brings the king to C7. With a steady hand, our hero brings the pawn to F3. Slug captures the pawn on F3 and puts our hero in check.

our hero advances the king from E2 to F1, while slug sets the king on B7, watching every square. Without hurry or fear, our hero places the king on F2.

From the dark, Slug pushes the pawn to B5; then our hero's pawn takes H3, leaving H2 behind. Slug advances to H3 and claims our pawn.

From F2 to F3, our hero's king swallows Slug's pawn.

With dungeon cunning, Slug brings the king to A8. With a steady hand, our hero brings the king to F2, while slug's pawn advances from H3 to H2.

our hero advances the king from F2 to G2, and slug sets the pawn on B4, watching every square. Without hurry or fear, our hero places the bishop on B2.

From the dark, Slug pushes the pawn to C4. From G2 to H2, our hero's king swallows Slug's pawn.

Slug answers by moving the king from A8 to B8; then our hero slides the bishop across the board, from B2 to F6. With dungeon cunning, Slug brings the king to C7.

With a steady hand, our hero brings the bishop to E7, and slug's pawn advances from B4 to B3. our hero advances the bishop from E7 to F6, while slug sets the king on D7, watching every square.

Without hurry or fear, our hero places the king on H3. From the dark, Slug pushes the king to C7; then our hero's king takes H4, leaving H3 behind.

Slug answers by moving the king from C7 to D7, and right after that our hero slides the king across the board, from H4 to G5. With dungeon cunning, Slug brings the king to C8.

A clean strike: our hero's king topples the pawn on F5.

Slug's king advances from C8 to C7. our hero advances the king from F5 to E6, and slug sets the pawn on B2, watching every square.

A clean strike: our hero's bishop topples the pawn on B2.

From the dark, Slug pushes the king to C8. From E6 to D6, our hero's king swallows Slug's pawn.

Slug answers by moving the king from C8 to D8; then our hero slides the king across the board, from D6 to C5. With dungeon cunning, Slug brings the king to C7.

From C5 to C4, our hero's king swallows Slug's pawn.

Slug's king advances from C7 to B8. our hero advances the bishop from B2 to A3, while slug sets the king on C8, watching every square.

Without hurry or fear, our hero places the pawn on G4. From the dark, Slug pushes the king to D7; then our hero's pawn takes G5, leaving G4 behind.

Slug answers by moving the king from D7 to D8, and right after that our hero slides the pawn across the board, from G5 to G6. With dungeon cunning, Slug brings the king to C7.

With a steady hand, our hero brings the pawn to G7, while slug's king advances from C7 to B6. Promotion: on G8, our hero turns a pawn into a queen.

Slug sets the king on B7, watching every square; then without hurry or fear, our hero places the pawn on D6. From the dark, Slug pushes the king to A6, and right after that our hero's pawn takes D7, leaving D6 behind.

Slug answers by moving the king from A6 to B7. Promotion: on D8, our hero turns a pawn into a queen.

With dungeon cunning, Slug brings the king to A6. our hero gives check with the queen on D6.

Slug's king advances from A6 to B7. our hero advances the bishop from A3 to C5.

Draw. The dungeon keeps the names of our hero and Slug.

Game details

Hero's colour
White
Time control
10+0
Actual duration
3 min 17 s
Moves
83
How it ended
stalemate
Captures (hero / opponent)
10 / 3
Material captured (hero / opponent)
14 / 3
First capture
move 0

Floor 2 statistics

Against Slug, heroes have won 40% of 1557 finished games (619 wins, 278 losses, 660 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (83 moves) lasted longer than 80% of the games on this floor.

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