Battle chronicle

In the depths of Sewers, our hero faces Slug.

our hero's bishop lands on C1 and defeats Slug's queen!

The duel ends in a draw: our hero and Slug withdraw.

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The battle, move by move

With a steady hand, our hero brings the bishop to F4, and slug's pawn advances from B5 to B4. A clean strike: our hero's bishop topples the pawn on D6.

Slug sets the knight on D4, watching every square, and right after that without hurry or fear, our hero places the bishop on C7. From the dark, Slug pushes the pawn to B3.

A clean strike: our hero's bishop topples the pawn on B6.

Slug's knight reaches C2 and threatens our hero's king.

our hero slides the king across the board, from E1 to F2, and with dungeon cunning, Slug brings the bishop to H1. A clean strike: our hero's bishop topples the pawn on C5.

Slug's knight advances from C2 to A3. From C5 to A3, our hero's bishop swallows Slug's knight.

Slug sets the pawn on F6, watching every square; then without hurry or fear, our hero places the bishop on C5. From the dark, Slug pushes the pawn to C2, and right after that our hero's bishop takes E3, leaving C5 behind.

Slug answers by moving the bishop from H1 to C6; then our hero slides the king across the board, from F2 to G3. With dungeon cunning, Slug brings the pawn to B2.

With a steady hand, our hero brings the pawn to H3, and slug's king advances from E8 to D7. A clean strike: our hero's king topples the pawn on G4.

Slug's pawn crowns on B1 and a hostile knight is born.

Without hurry or fear, our hero places the pawn on H4. From the dark, Slug pushes the bishop to E4; then our hero's pawn takes H5, leaving H4 behind.

Check from Slug: the pawn plants itself on F5.

our hero slides the king across the board, from G4 to F4, and with dungeon cunning, Slug brings the king to C6. With a steady hand, our hero brings the pawn to H6, while slug's knight advances from B1 to D2.

From E3 to D2, our hero's bishop swallows Slug's knight.

Slug sets the bishop on H1, watching every square; then without hurry or fear, our hero places the pawn on H7. From the dark, Slug pushes the king to B5.

Promotion: on H8, our hero turns a pawn into a queen.

Slug's pawn crowns on C1 and a hostile queen is born.

A clean strike: our hero's bishop topples the queen on C1.

With dungeon cunning, Slug brings the bishop to D5. From F4 to F5, our hero's king swallows Slug's pawn.

Slug's bishop advances from D5 to B3. our hero advances the queen from H8 to H3. Slug's bishop reaches C2 and threatens our hero's king.

Without hurry or fear, our hero places the king on F4. From the dark, Slug pushes the king to B4; then our hero's queen takes H2, leaving H3 behind.

Slug answers by moving the bishop from C2 to D3. Check: our hero tightens the net by bringing the queen to D2.

With dungeon cunning, Slug brings the king to A4. A clean strike: our hero's queen topples the bishop on D3.

Slug's king advances from A4 to A5. our hero advances the queen from D3 to D4, and slug sets the king on A6, watching every square.

Without hurry or fear, our hero places the bishop on E3. From the dark, Slug pushes the king to A5, and right after that our hero's king takes F5, leaving F4 behind.

Slug answers by moving the king from A5 to A6; then our hero slides the bishop across the board, from E3 to H6. With dungeon cunning, Slug brings the king to B5.

With a steady hand, our hero brings the bishop to F8, and slug's king advances from B5 to C6. our hero gives check with the queen on C5.

Slug sets the king on D7, watching every square. From E7, our hero's queen forces Slug to defend.

From the dark, Slug pushes the king to C8. Check: our hero tightens the net by bringing the queen to C5.

Slug answers by moving the king from C8 to B7, and right after that our hero slides the bishop across the board, from F8 to D6. With dungeon cunning, Slug brings the king to A8.

With a steady hand, our hero brings the queen to C7.

Draw. The dungeon keeps the names of our hero and Slug.

Game details

Hero's colour
White
Time control
10+0
Actual duration
2 min 33 s
Moves
71
How it ended
stalemate
Captures (hero / opponent)
9 / 0
Material captured (hero / opponent)
23 / 0
First capture
move 1

Floor 2 statistics

Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (71 moves) lasted longer than 66% of the games on this floor.

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