Battle chronicle
our hero draws pieces against Slug. The dungeon watches in silence.
our hero's knight lands on B1 and defeats Slug's queen!
Checkmate! our hero topples Slug and claims victory.
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The battle, move by move
With a steady hand, our hero brings the bishop to E3, while slug's pawn advances from C3 to C2. our hero advances the knight from G1 to E2, and slug sets the pawn on B4, watching every square.
Without hurry or fear, our hero places the bishop on F4. From the dark, Slug pushes the bishop to H7. From F4 to D6, our hero's bishop swallows Slug's pawn.
Slug's pawn crowns on C1 and a hostile rook is born.
A clean strike: our hero's knight topples the rook on C1.
With dungeon cunning, Slug brings the king to D7. With a steady hand, our hero brings the bishop to F4, and slug's knight advances from B3 to A5.
our hero advances the knight from C1 to E2, while slug sets the king on C8, watching every square. Without hurry or fear, our hero places the king on F2.
From the dark, Slug pushes the bishop to B1; then our hero's king takes G3, leaving F2 behind. Slug answers by moving the bishop from B1 to G6.
From G3 to G4, our hero's king swallows Slug's pawn.
Slug's pawn reaches F5 and threatens our hero's king.
With a steady hand, our hero brings the king to G5, while slug's bishop advances from G6 to F7. From G5 to F5, our hero's king swallows Slug's pawn.
Slug sets the bishop on G8, watching every square; then without hurry or fear, our hero places the king on E5. From the dark, Slug pushes the king to B7, and right after that our hero's pawn takes H4, leaving H2 behind.
Slug answers by moving the pawn from B4 to B3; then our hero slides the knight across the board, from E2 to C3. With dungeon cunning, Slug brings the bishop to D5.
From C3 to D5, our hero's knight swallows Slug's bishop.
Slug's king advances from B7 to A8. By taking the pawn on B6, our hero drives Slug into check.
Slug sets the king on B8, watching every square, and right after that without hurry or fear, our hero places the knight on D5. From the dark, Slug pushes the king to A7; then our hero's knight takes C3, leaving D5 behind.
Slug answers by moving the pawn from B3 to B2, and right after that our hero slides the pawn across the board, from H4 to H5. Slug's pawn crowns on B1 and a hostile queen is born.
A clean strike: our hero's knight topples the queen on B1.
Slug's king advances from A7 to A8. our hero advances the pawn from H5 to H6. Slug's knight reaches C4 and threatens our hero's king.
Without hurry or fear, our hero places the king on D5. From the dark, Slug pushes the knight to B2. From D5 to C5, our hero's king swallows Slug's pawn.
Slug answers by moving the knight from B2 to D1; then our hero slides the pawn across the board, from H6 to H7. With dungeon cunning, Slug brings the king to A7.
Promotion: on H8, our hero turns a pawn into a queen.
Slug's knight advances from D1 to B2. A clean strike: our hero's queen topples the knight on B2.
Slug sets the king on A6, watching every square. Check: our hero tightens the net by bringing the queen to B5.
From the dark, Slug pushes the king to A7; then our hero's knight takes C3, leaving B1 behind. Slug answers by moving the king from A7 to A8, and right after that our hero slides the knight across the board, from C3 to D5.
With dungeon cunning, Slug brings the king to A7. With a steady hand, our hero brings the knight to E7, while slug's king advances from A7 to A8.
our hero advances the knight from E7 to G6, and slug sets the king on A7, watching every square. Without hurry or fear, our hero places the knight on E5.
From the dark, Slug pushes the king to A8, and right after that our hero's knight takes D7, leaving E5 behind. Slug answers by moving the king from A8 to A7; then our hero slides the bishop across the board, from F4 to G3.
With dungeon cunning, Slug brings the king to A8. Mate. our hero's queen on B8 leaves Slug with no escape.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 3 min 41 s
- Moves
- 71
- How it ended
- checkmate
- Captures (hero / opponent)
- 9 / 0
- Material captured (hero / opponent)
- 25 / 0
- First capture
- move 3
Floor 2 statistics
Against Slug, heroes have won 40% of 1565 finished games (623 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (71 moves) lasted longer than 66% of the games on this floor.