Battle chronicle
A new legend is written: our hero challenges Slug on floor 2.
our hero's pawn lands on B3 and defeats Slug's knight!
The duel ends in a draw: our hero and Slug withdraw.
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The battle, move by move
our hero claims the enemy knight by landing on B3.
Slug's pawn falls on B2 and tears the pawn from our hero.
our hero captures the enemy pawn: the bishop leaps from C1 to B2.
Slug's king advances from E8 to D8. From H8, our hero's rook forces Slug to defend.
Slug sets the king on D7, watching every square, and without hurry or fear, our hero places the rook on F8. A cruel blow: Slug's bishop captures our hero's pawn on C2.
our hero claims the enemy bishop by landing on C2.
Slug answers by moving the pawn from F7 to F6. our hero captures the enemy pawn: the rook leaps from F8 to F6.
With dungeon cunning, Slug brings the king to E7. With a steady hand, our hero brings the rook to F4, and right after that slug's king advances from E7 to E6.
our hero captures the enemy pawn: the rook leaps from F4 to G4.
Slug sets the pawn on D5, watching every square. From A6, our hero's rook forces Slug to defend.
our hero activates Backstab and silently removes a threat from Slug.
From the dark, Slug pushes the king to F7. our hero's rook takes D6, leaving A6 behind, while slug answers by moving the king from F7 to E7.
our hero claims the enemy pawn by landing on D5.
With dungeon cunning, Slug brings the king to E6. our hero captures the enemy pawn: the rook leaps from D5 to C5.
our hero activates Backstab and silently removes a threat from Slug.
Slug's king advances from E6 to F7. Check: our hero tightens the net by bringing the queen to G6.
Slug sets the king on E7, watching every square. our hero gives check with the rook on C7.
From the dark, Slug pushes the king to F8. From C8, our hero's rook forces Slug to defend.
Slug answers by moving the king from F8 to E7. Check: our hero tightens the net by bringing the rook to E4.
With dungeon cunning, Slug brings the king to D7. With a steady hand, our hero brings the rook to C4; then slug's king advances from D7 to D8.
From G8, our hero's queen forces Slug to defend.
Slug sets the king on D7, watching every square, and without hurry or fear, our hero places the rook on E6.
Draw. The dungeon keeps the names of our hero and Slug.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 2 s
- Moves
- 37
- How it ended
- stalemate
- Captures (hero / opponent)
- 7 / 2
- Material captured (hero / opponent)
- 11 / 2
- First capture
- move 0
- Skills used
- 2
Floor 2 statistics
Against Slug, heroes have won 40% of 1565 finished games (623 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (37 moves) lasted longer than 19% of the games on this floor.