Battle chronicle
The duel begins: our hero against Slug on floor 2.
With an adventurer's precision, our hero takes the rival queen on C6.
Draw. The dungeon keeps the names of our hero and Slug.
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The battle, move by move
our hero slides the pawn across the board, from H2 to H4. A cruel blow: Slug's pawn captures our hero's pawn on H3.
our hero claims the enemy pawn by landing on H3.
Slug's bishop advances from C3 to E5. our hero advances the pawn from H3 to H4; then slug sets the pawn on D5, watching every square.
Without hurry or fear, our hero places the pawn on H5. From the dark, Slug pushes the king to D8, and our hero's pawn takes H6, leaving H5 behind.
Slug answers by moving the bishop from E5 to A1, while our hero slides the pawn across the board, from H6 to H7. With dungeon cunning, Slug brings the pawn to E3.
our hero's pawn crowns on H8 and becomes a queen.
Slug's knight advances from F6 to E8. our hero claims the enemy bishop by landing on A1.
Slug sets the knight on D6, watching every square, and without hurry or fear, our hero places the queen on A2. A cruel blow: Slug's pawn captures our hero's queen on A2.
our hero claims the enemy pawn by landing on E3.
On A1, Slug promotes and gains a reinforcing queen.
our hero slides the king across the board, from E1 to F2. Slug gives check with the queen on F6.
With a steady hand, our hero brings the king to E1. Slug's queen reaches H4 and threatens our hero's king.
our hero advances the king from E1 to D1; then slug sets the queen on H2, watching every square. Without hurry or fear, our hero places the king on C1.
From the dark, Slug pushes the king to E7, and our hero's king takes B2, leaving C1 behind. Slug answers by moving the queen from H2 to H3, while our hero slides the pawn across the board, from E3 to E4.
With dungeon cunning, Slug brings the pawn to C4. our hero captures the enemy pawn: the pawn leaps from E4 to D5.
Slug gives check with the pawn on C3.
our hero advances the king from B2 to B1. Slug's queen reaches H1 and threatens our hero's king.
Without hurry or fear, our hero places the king on A2. From the dark, Slug pushes the queen to F3, while our hero's king takes B1, leaving A2 behind.
Slug gives check with the queen on H1.
our hero slides the king across the board, from B1 to A2; then with dungeon cunning, Slug brings the queen to H8. our hero claims the enemy pawn by landing on C3.
Check from Slug: the queen plants itself on A8.
our hero advances the king from A2 to B2; then slug sets the queen on H8, watching every square. Without hurry or fear, our hero places the pawn on E4.
From the dark, Slug pushes the king to F6. our hero gives check with the pawn on E5.
Slug answers by moving the king from F6 to E7. our hero captures the knight on D6 and leaves Slug in check.
With dungeon cunning, Slug brings the king to D7. With a steady hand, our hero brings the king to A3; then slug's queen advances from H8 to C8.
our hero advances the pawn from C3 to C4, and right after that slug sets the queen on C6, watching every square. our hero captures the queen on C6 and leaves Slug in check.
A cruel blow: Slug's king captures our hero's pawn on C6.
our hero's pawn takes D7, leaving D6 behind. Slug answers by moving the king from C6 to C5. our hero's pawn crowns on D8 and becomes a queen.
With dungeon cunning, Slug brings the pawn to F6. our hero claims the enemy pawn by landing on F6.
Slug gives check with the pawn on B4.
our hero advances the king from A3 to B2. A cruel blow: Slug's king captures our hero's pawn on C4.
our hero claims the enemy pawn by landing on B6.
From the dark, Slug pushes the king to D5. our hero captures the enemy pawn: the queen leaps from B6 to B4.
Slug answers by moving the king from D5 to C6, while our hero slides the queen across the board, from B4 to E7. With dungeon cunning, Slug brings the king to D5.
our hero gives check with the queen on E6.
A cruel blow: Slug's king captures our hero's queen on E6.
our hero advances the pawn from C2 to C4, and right after that slug sets the king on E5, watching every square. Without hurry or fear, our hero places the pawn on C5.
From the dark, Slug pushes the king to D5, while our hero's pawn takes C6, leaving C5 behind. Slug's king falls on C6 and tears the pawn from our hero.
Neither our hero nor Slug claims victory. A draw on the board.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 41 s
- Moves
- 80
- How it ended
- draw
- Captures (hero / opponent)
- 10 / 6
- Material captured (hero / opponent)
- 22 / 22
- First capture
- move 1
Floor 2 statistics
Against Slug, heroes have won 40% of 1564 finished games (622 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (80 moves) lasted longer than 77% of the games on this floor.