Battle chronicle
The duel begins: our hero against Slug on floor 2.
Slug advances its queen to A8 and claims our queen.
Draw. The dungeon keeps the names of our hero and Slug.
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The battle, move by move
our hero slides the pawn across the board, from G2 to G4; then with dungeon cunning, Slug brings the bishop to C4. With a steady hand, our hero brings the pawn to G5, and right after that slug's pawn advances from F7 to F5.
our hero advances the pawn from G5 to G6; then slug sets the pawn on E3, watching every square. Without hurry or fear, our hero places the pawn on G7.
From the dark, Slug pushes the bishop to G8. our hero captures the enemy pawn: the pawn leaps from F2 to E3.
Slug answers by moving the pawn from F5 to F4. our hero claims the enemy pawn by landing on F4.
With dungeon cunning, Slug brings the pawn to C4. With a steady hand, our hero brings the pawn to F5; then slug's king advances from E8 to F7.
our hero advances the king from E1 to F2, and right after that slug sets the king on E8, watching every square. Without hurry or fear, our hero places the king on G3.
From the dark, Slug pushes the pawn to C2, while our hero's pawn takes F6, leaving F5 behind. Slug answers by moving the pawn from C4 to C3.
From F7, our hero's pawn forces Slug to defend.
With dungeon cunning, Slug brings the king to D7. our hero's pawn crowns on G8 and becomes a queen.
Slug's pawn advances from D6 to D5. our hero captures the pawn on D5 and leaves Slug in check.
Slug sets the king on C7, watching every square. our hero claims the enemy pawn by landing on B5.
On C1, Slug promotes and gains a reinforcing queen.
our hero's queen takes E2, leaving B5 behind. Slug's queen reaches G1 and threatens our hero's king.
our hero slides the king across the board, from G3 to F4. Check from Slug: the queen plants itself on C1.
With a steady hand, our hero brings the king to E5. Slug gives check with the queen on G5.
our hero advances the king from E5 to E6, and right after that slug sets the queen on A5, watching every square. our hero's pawn crowns on G8 and becomes a queen.
From the dark, Slug pushes the pawn to C2, while our hero's queen takes A8, leaving G8 behind. Slug's queen falls on A8 and tears the queen from our hero.
our hero slides the king across the board, from E6 to F7; then with dungeon cunning, Slug brings the queen to A7. With a steady hand, our hero brings the king to G8, and right after that slug's king advances from C7 to B8.
our hero advances the king from G8 to H8. Slug gives check with the queen on A1.
Check: our hero tightens the net by bringing the queen to E5.
From the dark, Slug pushes the king to C8. our hero captures the enemy queen: the queen leaps from E5 to A1.
Slug answers by moving the pawn from B6 to B5, while our hero slides the queen across the board, from A1 to D4. On C1, Slug promotes and gains a reinforcing queen.
With a steady hand, our hero brings the queen to F2. Slug's queen reaches C3 and threatens our hero's king.
our hero advances the queen from F2 to F6, and right after that slug sets the king on D7, watching every square. Without hurry or fear, our hero places the king on G8.
From the dark, Slug pushes the queen to B2. our hero claims the enemy queen by landing on B2.
Slug answers by moving the pawn from B5 to B4. our hero captures the enemy pawn: the queen leaps from B2 to B4.
With dungeon cunning, Slug brings the king to C7. With a steady hand, our hero brings the queen to F8, and right after that slug's king advances from C7 to C6.
our hero advances the queen from F8 to E7; then slug sets the king on B5, watching every square. Without hurry or fear, our hero places the queen on A3.
From the dark, Slug pushes the king to C4. From C3, our hero's queen forces Slug to defend.
A cruel blow: Slug's king captures our hero's queen on C3.
Neither our hero nor Slug claims victory. A draw on the board.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 28 s
- Moves
- 70
- How it ended
- draw
- Captures (hero / opponent)
- 8 / 2
- Material captured (hero / opponent)
- 26 / 18
- First capture
- move 4
Floor 2 statistics
Against Slug, heroes have won 40% of 1565 finished games (623 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (70 moves) lasted longer than 66% of the games on this floor.