Battle chronicle

our hero draws pieces against Slug. The dungeon watches in silence.

our hero answers with fury: the pawn leaps from E4 to D5 and captures the enemy pawn.

In the end, our hero delivers checkmate and Slug flees the board.

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The battle, move by move

A clean strike: our hero's pawn topples the pawn on B3.

Slug captures the pawn on D2 and puts our hero in check.

From E1 to D2, our hero's king swallows Slug's pawn.

Slug answers by moving the king from E8 to D8; then our hero slides the pawn across the board, from C2 to C4. With dungeon cunning, Slug brings the king to D7.

From C4 to B5, our hero's pawn swallows Slug's pawn.

Slug moves the bishop from E4 to G2 and topples our hero's pawn.

our hero advances the pawn from F2 to F3, while slug sets the bishop on H3, watching every square. Without hurry or fear, our hero places the pawn on E4.

From the dark, Slug pushes the pawn to D5. A clean strike: our hero's pawn topples the pawn on D5.

Slug answers by moving the king from D7 to D6, and right after that our hero slides the king across the board, from D2 to C3. With dungeon cunning, Slug brings the pawn to G3.

With a steady hand, our hero brings the king to C4. Slug advances to H2 and claims our pawn.

our hero advances the pawn from B3 to B4, and slug sets the king on D7, watching every square. A clean strike: our hero's pawn topples the pawn on C5.

From the dark, Slug pushes the bishop to F5. From C5 to B6, our hero's pawn swallows Slug's pawn.

Slug answers by moving the bishop from F5 to C2; then our hero slides the pawn across the board, from B6 to B7. With dungeon cunning, Slug brings the king to C7.

With a steady hand, our hero brings the king to C5. Slug's pawn crowns on H1 and a hostile rook is born.

our hero gives check with the pawn on D6.

Slug sets the king on B8, watching every square, and right after that without hurry or fear, our hero places the pawn on D7. From the dark, Slug pushes the rook to D1; then our hero's king takes C6, leaving C5 behind.

Slug answers by moving the rook from D1 to A1. Promotion: on D8, our hero turns a pawn into a queen.

With dungeon cunning, Slug brings the king to A7. Mate. our hero's queen on B8 leaves Slug with no escape.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 15 s
Moves
37
How it ended
checkmate
Captures (hero / opponent)
6 / 3
Material captured (hero / opponent)
6 / 3
First capture
move 0

Floor 2 statistics

Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (37 moves) lasted longer than 19% of the games on this floor.

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