Battle chronicle

In the depths of Sewers, our hero faces Slug.

A cruel blow: Slug's knight captures our hero's queen on E4.

The duel ends in a draw: our hero and Slug withdraw.

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The battle, move by move

From D2 to C3, our hero's pawn swallows Slug's bishop.

Slug sets the pawn on E3, watching every square. A clean strike: our hero's bishop topples the pawn on E3.

From the dark, Slug pushes the pawn to B4. From C3 to B4, our hero's pawn swallows Slug's pawn.

Slug moves the pawn from C5 to B4 and topples our hero's pawn.

A clean strike: our hero's bishop topples the pawn on B6.

With dungeon cunning, Slug brings the king to E7. With a steady hand, our hero brings the bishop to A5, and slug's knight advances from F6 to G8.

A clean strike: our hero's bishop topples the pawn on B4.

Slug sets the king on F6, watching every square. From B4 to D6, our hero's bishop swallows Slug's pawn.

From the dark, Slug pushes the king to G7; then our hero's king takes D2, leaving E1 behind. Slug answers by moving the king from G7 to G6, and right after that our hero slides the king across the board, from D2 to C3.

With dungeon cunning, Slug brings the king to F5. A clean strike: our hero's king topples the pawn on B3.

Slug's knight advances from G8 to F6. our hero advances the king from B3 to C4, and slug sets the king on E6, watching every square.

Without hurry or fear, our hero places the bishop on A3. From the dark, Slug pushes the knight to D7, and right after that our hero's pawn takes B3, leaving B2 behind.

Slug answers by moving the pawn from F7 to F6; then our hero slides the pawn across the board, from B3 to B4. With dungeon cunning, Slug brings the knight to F8.

With a steady hand, our hero brings the pawn to B5, and slug's knight advances from F8 to H7. our hero advances the pawn from B5 to B6, while slug sets the king on E5, watching every square.

Without hurry or fear, our hero places the pawn on B7. From the dark, Slug pushes the king to E6.

Promotion: on B8, our hero turns a pawn into a queen.

Slug answers by moving the king from E6 to F7. Check: our hero tightens the net by bringing the queen to B7.

With dungeon cunning, Slug brings the king to G8. With a steady hand, our hero brings the bishop to B2, while slug's knight advances from H7 to G5.

From B2 to F6, our hero's bishop swallows Slug's pawn.

Slug sets the king on F8, watching every square; then without hurry or fear, our hero places the queen on E4. Slug advances to E4 and claims our queen.

our hero's bishop takes D4, leaving F6 behind. Check from Slug: the knight plants itself on D2.

our hero slides the king across the board, from C4 to D3, while with dungeon cunning, Slug brings the knight to F1. With a steady hand, our hero brings the king to E4.

Slug's knight reaches D2 and threatens our hero's king.

our hero advances the king from E4 to F4, while slug sets the king on E8, watching every square. From F4 to G4, our hero's king swallows Slug's pawn.

From the dark, Slug pushes the knight to C4; then our hero's pawn takes F4, leaving F2 behind. Slug answers by moving the knight from C4 to D6, and right after that our hero slides the pawn across the board, from F4 to F5.

With dungeon cunning, Slug brings the knight to B7. With a steady hand, our hero brings the pawn to F6, while slug's knight advances from B7 to C5.

From D4 to C5, our hero's bishop swallows Slug's knight.

Slug sets the king on F7, watching every square; then without hurry or fear, our hero places the king on G5. From the dark, Slug pushes the king to G8, and right after that our hero's king takes G6, leaving G5 behind.

Slug answers by moving the king from G8 to H8; then our hero slides the pawn across the board, from F6 to F7.

Draw. The dungeon keeps the names of our hero and Slug.

Game details

Hero's colour
White
Time control
10+0
Actual duration
2 min 56 s
Moves
67
How it ended
stalemate
Captures (hero / opponent)
10 / 2
Material captured (hero / opponent)
14 / 10
First capture
move 0

Floor 2 statistics

Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (67 moves) lasted longer than 61% of the games on this floor.

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