Battle chronicle
In the depths of Sewers, our hero faces Rat.
our hero's king lands on H5 and defeats Rat's pawn!
The duel ends in a draw: our hero and Rat withdraw.
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The battle, move by move
our hero slides the king across the board, from E1 to F2, and with dungeon cunning, Rat brings the pawn to C4. With a steady hand, our hero brings the king to G1, while rat's pawn advances from C6 to C5.
our hero advances the king from G1 to H1, and rat sets the pawn on C3, watching every square. Without hurry or fear, our hero places the pawn on H4.
From the dark, Rat pushes the pawn to C2, and right after that our hero's pawn takes H5, leaving H4 behind. Rat's pawn crowns on C1 and a hostile queen is born.
our hero slides the king across the board, from H1 to H2. Rat gives check with the queen on C2.
With a steady hand, our hero brings the king to H3. Rat moves the pawn from G6 to H5 and topples our hero's pawn.
our hero advances the king from H3 to H4, while rat sets the pawn on A2, watching every square. From H4 to H5, our hero's king swallows Rat's pawn.
Rat gives check with the queen on F5.
our hero's king takes H4, leaving H5 behind. Rat's queen reaches E4 and threatens our hero's king.
our hero slides the king across the board, from H4 to H5. Rat's pawn crowns on A1 and a hostile knight is born.
With a steady hand, our hero brings the king to H6. Rat gives check with the queen on H1.
our hero advances the king from H6 to G7. Rat's queen reaches G1 and threatens our hero's king.
Without hurry or fear, our hero places the king on H8. Check from Rat: the queen plants itself on H1.
our hero's king takes G8, leaving H8 behind. Rat answers by moving the queen from H1 to H5; then our hero slides the king across the board, from G8 to G7.
With dungeon cunning, Rat brings the pawn to D6. With a steady hand, our hero brings the king to G8, and rat's queen advances from H5 to H6.
Draw. The dungeon keeps the names of our hero and Rat.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 35 s
- Moves
- 34
- How it ended
- stalemate
- Captures (hero / opponent)
- 1 / 1
- Material captured (hero / opponent)
- 1 / 1
- First capture
- move 7
Floor 1 statistics
Against Rat, heroes have won 43% of 2665 finished games (1133 wins, 430 losses, 1102 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.
This game (34 moves) lasted longer than 14% of the games on this floor.