Battle chronicle
Daniel C. draws pieces against Rat. The dungeon watches in silence.
With an adventurer's precision, Daniel C. takes the rival knight on B4.
Draw. The dungeon keeps the names of Daniel C. and Rat.
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The battle, move by move
A clean strike: Daniel C.'s pawn topples the pawn on A3.
With dungeon cunning, Rat brings the knight to B8. With a steady hand, Daniel C. brings the pawn to C4, and rat's knight advances from B8 to A6.
Daniel C. advances the pawn from E2 to E4, while rat sets the pawn on G5, watching every square. Without hurry or fear, Daniel C. places the pawn on E5.
From the dark, Rat pushes the king to F8; then daniel C.'s pawn takes E6, leaving E5 behind. Rat answers by moving the king from F8 to E8, and right after that daniel C. slides the pawn across the board, from F2 to F4.
Rat moves the pawn from G5 to F4 and topples Daniel C.'s pawn.
With a steady hand, Daniel C. brings the pawn to H4, while rat's pawn advances from F4 to F3. From G2 to F3, Daniel C.'s pawn swallows Rat's pawn.
Rat sets the king on F8, watching every square. A clean strike: Daniel C.'s pawn topples the pawn on G4.
From the dark, Rat pushes the king to G7, and right after that daniel C.'s pawn takes H5, leaving H4 behind. Rat answers by moving the king from G7 to H8; then daniel C. slides the pawn across the board, from H5 to H6.
With dungeon cunning, Rat brings the king to G8. With a steady hand, Daniel C. brings the pawn to G5, and rat's king advances from G8 to H7.
Daniel C. advances the king from E1 to F2, while rat sets the pawn on A4, watching every square. Without hurry or fear, Daniel C. places the king on G3.
From the dark, Rat pushes the knight to B4. A clean strike: Daniel C.'s pawn topples the knight on B4.
Rat answers by moving the king from H7 to H8. From B4 to C5, Daniel C.'s pawn swallows Rat's pawn.
With dungeon cunning, Rat brings the pawn to A3. With a steady hand, Daniel C. brings the king to H4, while rat's king advances from H8 to G8.
Daniel C. advances the king from H4 to H5, and rat sets the king on H7, watching every square. Daniel C. gives check with the pawn on G6.
From the dark, Rat pushes the king to H8. From G7, Daniel C.'s pawn forces Rat to defend.
Rat answers by moving the king from H8 to G8; then daniel C. slides the king across the board, from H5 to G6.
Neither Daniel C. nor Rat claims victory. A draw on the board.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 4 s
- Moves
- 41
- How it ended
- stalemate
- Captures (hero / opponent)
- 5 / 1
- Material captured (hero / opponent)
- 7 / 1
- First capture
- move 0
Floor 1 statistics
Against Rat, heroes have won 42% of 2664 finished games (1132 wins, 430 losses, 1102 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.
This game (41 moves) lasted longer than 20% of the games on this floor.