Battle chronicle
our hero draws pieces against Spider. The dungeon watches in silence.
our hero's queen lands on G5 and defeats Spider's knight!
The duel ends in a draw: our hero and Spider withdraw.
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The battle, move by move
our hero's pawn takes H3, leaving H2 behind. Spider captures the pawn on D2 and puts our hero in check.
From D1 to D2, our hero's queen swallows Spider's pawn.
With dungeon cunning, Spider brings the pawn to F5. A clean strike: our hero's queen topples the pawn on E3.
Spider's knight advances from E4 to G5. From E3 to E5, our hero's queen swallows Spider's pawn.
Spider sets the king on D8, watching every square. A clean strike: our hero's queen topples the pawn on F5.
From the dark, Spider pushes the pawn to A5. From F5 to G5, our hero's queen swallows Spider's knight.
Spider answers by moving the king from D8 to D7. A clean strike: our hero's queen topples the pawn on A5.
From the shadows, Backstab. Spider loses a piece to our hero's blade.
With dungeon cunning, Spider brings the king to E8. From A5 to C7, our hero's queen swallows Spider's pawn.
Spider's pawn advances from E7 to E5. By taking the pawn on E5, our hero drives Spider into check.
Spider sets the king on D8, watching every square. Without hurry or fear, our hero places the pawn on A4; then from the dark, Spider pushes the king to C8.
our hero's pawn takes A5, leaving A4 behind, and right after that spider answers by moving the king from C8 to D7. our hero slides the pawn across the board, from A5 to A6.
With dungeon cunning, Spider brings the king to C8, while with a steady hand, our hero brings the pawn to A7. Spider's king advances from C8 to B7.
our hero gives check with the queen on E7.
Spider sets the king on A8, watching every square. From E8, our hero's queen forces Spider to defend.
From the dark, Spider pushes the king to B7. Check: our hero tightens the net by bringing the queen to E7.
Spider answers by moving the king from B7 to A8. our hero gives check with the queen on E8.
With dungeon cunning, Spider brings the king to B7. From E7, our hero's queen forces Spider to defend.
Draw. The dungeon keeps the names of our hero and Spider.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 45 s
- Moves
- 35
- How it ended
- draw
- Captures (hero / opponent)
- 8 / 1
- Material captured (hero / opponent)
- 10 / 1
- First capture
- move 1
- Skills used
- 1
Floor 3 statistics
Against Spider, heroes have won 43% of 953 finished games (410 wins, 153 losses, 390 draws). Average length: 59 moves. Average game time: 2 min 34 s. Most common ending: checkmate.
This game (35 moves) lasted longer than 20% of the games on this floor.