Battle chronicle
In the depths of Sewers, our hero faces Spider.
A cruel blow: Spider's king captures our hero's queen on G8.
Checkmate! our hero topples Spider and claims victory.
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The battle, move by move
From D2 to C3, our hero's pawn swallows Spider's pawn.
Spider sets the pawn on A5, watching every square. A clean strike: our hero's bishop topples the pawn on E3.
From the dark, Spider pushes the pawn to C6, and right after that our hero's pawn takes G4, leaving G2 behind. Spider moves the knight from E4 to C3 and topples our hero's pawn.
our hero slides the pawn across the board, from H2 to H4, while with dungeon cunning, Spider brings the pawn to A3. With a steady hand, our hero brings the bishop to D4, and spider's king advances from E8 to F8.
A clean strike: our hero's bishop topples the knight on C3.
Spider sets the king on G8, watching every square, and right after that without hurry or fear, our hero places the pawn on G5. Spider moves the pawn from F6 to G5 and topples our hero's pawn.
A clean strike: our hero's pawn topples the pawn on G5.
Spider answers by moving the pawn from E5 to E4, and right after that our hero slides the pawn across the board, from G5 to G6. With dungeon cunning, Spider brings the pawn to E3.
With a steady hand, our hero brings the pawn to G7, while spider's pawn advances from E7 to E6. our hero advances the king from E1 to D1, and spider sets the pawn on A4, watching every square.
Without hurry or fear, our hero places the bishop on D4. From the dark, Spider pushes the pawn to A2, and right after that our hero's bishop takes C3, leaving D4 behind.
Spider answers by moving the pawn from A4 to A3; then our hero slides the bishop across the board, from C3 to D4. With dungeon cunning, Spider brings the pawn to C5.
With a steady hand, our hero brings the bishop to C3, and spider's king advances from G8 to H7. our hero advances the bishop from C3 to E5, while spider sets the pawn on C4, watching every square.
Without hurry or fear, our hero places the bishop on D4. From the dark, Spider pushes the king to G8.
A clean strike: our hero's bishop topples the pawn on E3.
Spider's pawn crowns on A1 and a hostile rook is born.
our hero slides the king across the board, from D1 to D2, and with dungeon cunning, Spider brings the king to F7. With a steady hand, our hero brings the bishop to D4, while spider's rook advances from A1 to F1.
Promotion: on G8, our hero turns a pawn into a queen.
Spider moves the king from F7 to G8 and topples our hero's queen.
Without hurry or fear, our hero places the king on E3. From the dark, Spider pushes the rook to E1, and right after that our hero's bishop takes E5, leaving D4 behind.
Spider answers by moving the pawn from A3 to A2; then our hero slides the bishop across the board, from E5 to G3. With dungeon cunning, Spider brings the rook to F1.
With a steady hand, our hero brings the bishop to F4. Spider's pawn crowns on A1 and a hostile bishop is born.
our hero advances the king from E3 to D2, while spider sets the rook on H1, watching every square. Without hurry or fear, our hero places the bishop on E3.
From the dark, Spider pushes the king to F8; then our hero's king takes C2, leaving D2 behind. Spider answers by moving the bishop from A1 to E5, and right after that our hero slides the king across the board, from C2 to D2.
With dungeon cunning, Spider brings the bishop to D6. With a steady hand, our hero brings the king to C3, while spider's rook advances from H1 to H4.
our hero advances the bishop from E3 to D4, and spider sets the king on E8, watching every square. Without hurry or fear, our hero places the pawn on E4.
From the dark, Spider pushes the bishop to F8, and right after that our hero's pawn takes E5, leaving E4 behind. Spider answers by moving the rook from H4 to H5.
A clean strike: our hero's king topples the pawn on C4.
With dungeon cunning, Spider brings the bishop to D6. From E5 to D6, our hero's pawn swallows Spider's bishop.
Spider's rook advances from H5 to B5. A clean strike: our hero's king topples the rook on B5.
Spider sets the pawn on E5, watching every square. From D4 to E5, our hero's bishop swallows Spider's pawn.
From the dark, Spider pushes the king to D8; then our hero's king takes C6, leaving B5 behind. Spider answers by moving the king from D8 to C8.
From D7, our hero's pawn forces Spider to defend.
With dungeon cunning, Spider brings the king to D8. our hero delivers the final mate from F6.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 2 min 22 s
- Moves
- 79
- How it ended
- checkmate
- Captures (hero / opponent)
- 9 / 3
- Material captured (hero / opponent)
- 17 / 11
- First capture
- move 0
Floor 3 statistics
Against Spider, heroes have won 43% of 951 finished games (409 wins, 153 losses, 389 draws). Average length: 59 moves. Average game time: 2 min 34 s. Most common ending: checkmate.
This game (79 moves) lasted longer than 76% of the games on this floor.