Battle chronicle
The duel begins: our hero against Slug on floor 2.
With an adventurer's precision, our hero takes the rival rook on B4.
Slug falls to our hero's mate. The legend grows.
Loading…
The battle, move by move
our hero captures the enemy bishop: the pawn leaps from D2 to C3.
A cruel blow: Slug's pawn captures our hero's pawn on A2.
With a steady hand, our hero brings the bishop to B2, and right after that slug's knight advances from F6 to D5. our hero advances the pawn from C3 to C4; then slug sets the knight on F4, watching every square.
our hero claims the enemy pawn by landing on B5.
Slug's knight falls on E2 and tears the pawn from our hero.
our hero captures the enemy knight: the king leaps from E1 to E2.
Slug answers by moving the king from E8 to E7, while our hero slides the pawn across the board, from C2 to C3. With dungeon cunning, Slug brings the pawn to F5.
With a steady hand, our hero brings the pawn to C4; then slug's king advances from E7 to D8. From F6, our hero's bishop forces Slug to defend.
Slug sets the king on C8, watching every square, and without hurry or fear, our hero places the bishop on E7. On A1, Slug promotes and gains a reinforcing rook.
our hero claims the enemy pawn by landing on D6.
Slug answers by moving the rook from A1 to A3. our hero captures the enemy pawn: the bishop leaps from D6 to C5.
Slug gives check with the rook on A2.
With a steady hand, our hero brings the king to E3, and right after that slug's king advances from C8 to D7. our hero captures the enemy pawn: the bishop leaps from C5 to B6.
Slug sets the rook on C2, watching every square, while without hurry or fear, our hero places the pawn on C5. From the dark, Slug pushes the rook to B2.
Check: our hero tightens the net by bringing the pawn to C6.
Slug answers by moving the king from D7 to E7, while our hero slides the bishop across the board, from B6 to A5. With dungeon cunning, Slug brings the king to D6.
With a steady hand, our hero brings the pawn to C7. Slug gives check with the rook on B3.
our hero advances the king from E3 to F4, and right after that slug sets the rook on H3, watching every square. our hero's pawn crowns on C8 and becomes a queen.
From the dark, Slug pushes the pawn to E3. From D8, our hero's queen forces Slug to defend.
Slug answers by moving the king from D6 to C5. our hero captures the enemy pawn: the pawn leaps from F2 to E3.
A cruel blow: Slug's rook captures our hero's pawn on H2.
With a steady hand, our hero brings the queen to B8, and right after that slug's rook advances from H2 to H5. From C8, our hero's queen forces Slug to defend.
Slug sets the king on D6, watching every square. Check: our hero tightens the net by bringing the queen to C6.
From the dark, Slug pushes the king to E7, and our hero's pawn takes B6, leaving B5 behind. Slug answers by moving the rook from H5 to H2, while our hero slides the pawn across the board, from B6 to B7.
With dungeon cunning, Slug brings the king to F7. our hero's pawn crowns on B8 and becomes a queen.
Slug's pawn advances from G4 to G3. our hero claims the enemy pawn by landing on F5.
Check from Slug: the rook plants itself on H5.
Without hurry or fear, our hero places the king on F4. Slug gives check with the rook on H4.
our hero's king takes F3, leaving F4 behind. Slug answers by moving the rook from H4 to D4. our hero captures the enemy pawn: the king leaps from F3 to G3.
With dungeon cunning, Slug brings the rook to B4. our hero claims the enemy rook by landing on B4.
Slug's king advances from F7 to G7. Check: our hero tightens the net by bringing the queen to G4.
Slug sets the king on F8, watching every square, while without hurry or fear, our hero places the queen on D7. From the dark, Slug pushes the king to G8.
Mate. our hero's queen on C8 leaves Slug with no escape.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 3 min 19 s
- Moves
- 69
- How it ended
- checkmate
- Captures (hero / opponent)
- 10 / 3
- Material captured (hero / opponent)
- 18 / 3
- First capture
- move 0
Floor 2 statistics
Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (69 moves) lasted longer than 64% of the games on this floor.