Battle chronicle
A new legend is written: Ruben V. challenges Slug on floor 2.
With an adventurer's precision, Ruben V. takes the rival bishop on C3.
Slug falls to Ruben V.'s mate. The legend grows.
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The battle, move by move
Ruben V. claims the enemy bishop by landing on C3.
Slug's pawn falls on A2 and tears the pawn from Ruben V.
Ruben V. captures the enemy pawn: the rook leaps from A1 to A2.
Slug's knight advances from F6 to H5. Check: Ruben V. tightens the net by bringing the rook to A8.
Slug sets the king on D7, watching every square, and without hurry or fear, Ruben V. places the rook on B8. From the dark, Slug pushes the king to E6.
Ruben V. claims the enemy pawn by landing on B6.
Ruben V. activates Backstab and silently removes a threat from Slug.
Slug answers by moving the king from E6 to D7. Ruben V. captures the enemy pawn: the knight leaps from C3 to E4.
With dungeon cunning, Slug brings the pawn to F5. Ruben V. claims the enemy pawn by landing on D6.
Slug's pawn advances from F5 to F4; then ruben V. advances the pawn from E2 to E3. Slug sets the king on C7, watching every square.
Without hurry or fear, Ruben V. places the rook on A6, and from the dark, Slug pushes the knight to F6. Ruben V. captures the enemy pawn: the pawn leaps from E3 to F4.
In that instant, Backstab: one of Slug's pieces vanishes without a trace.
Slug answers by moving the king from C7 to B8. Ruben V. slides the bishop across the board, from C1 to E3; then with dungeon cunning, Slug brings the knight to D5.
Ruben V. captures the enemy pawn: the bishop leaps from E3 to C5.
Slug's knight advances from D5 to C3. Ruben V. claims the enemy knight by landing on C3.
Slug sets the king on C7, watching every square, while without hurry or fear, Ruben V. places the knight on F7. From the dark, Slug pushes the king to B8.
Check: Ruben V. tightens the net by bringing the queen to B3.
Slug answers by moving the king from B8 to C7. Ruben V. slides the queen across the board, from B3 to E6, and right after that with dungeon cunning, Slug brings the king to B8.
With a steady hand, Ruben V. brings the queen to E7; then slug's king advances from B8 to C8. Ruben V. advances the rook from A6 to A7.
Slug sets the king on B8, watching every square. And it is checkmate: Ruben V. ends the game on C7.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 51 s
- Moves
- 37
- How it ended
- checkmate
- Captures (hero / opponent)
- 8 / 1
- Material captured (hero / opponent)
- 12 / 1
- First capture
- move 0
- Skills used
- 2
Floor 2 statistics
Against Slug, heroes have won 40% of 1564 finished games (622 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (37 moves) lasted longer than 19% of the games on this floor.