Battle chronicle
our hero draws pieces against Rat. The dungeon watches in silence.
Rat moves its king from C3 to B4 and topples our hero's queen!
Neither our hero nor Rat claims victory. A draw on the board.
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The battle, move by move
A clean strike: our hero's pawn topples the pawn on A3.
Rat's king advances from E8 to D8. our hero advances the pawn from A3 to A4, and rat sets the pawn on C4, watching every square.
Without hurry or fear, our hero places the pawn on D4. From the dark, Rat pushes the knight to B6, and right after that our hero's pawn takes D5, leaving D4 behind.
Rat answers by moving the pawn from G6 to G5. A clean strike: our hero's pawn topples the pawn on C6.
With dungeon cunning, Rat brings the pawn to E6. With a steady hand, our hero brings the pawn to H3, and rat's pawn advances from C4 to C3.
A clean strike: our hero's pawn topples the pawn on G4.
Rat sets the knight on D5, watching every square, and right after that without hurry or fear, our hero places the pawn on A3. From the dark, Rat pushes the pawn to E5; then our hero's pawn takes E3, leaving E2 behind.
Rat answers by moving the king from D8 to E7, and right after that our hero slides the pawn across the board, from F2 to F4. Rat moves the pawn from E5 to F4 and topples our hero's pawn.
A clean strike: our hero's pawn topples the pawn on F4.
Rat's king advances from E7 to E8. From F4 to G5, our hero's pawn swallows Rat's pawn.
Rat sets the king on F8, watching every square; then without hurry or fear, our hero places the king on E2. From the dark, Rat pushes the king to E7, and right after that our hero's king takes D3, leaving E2 behind.
Rat's knight reaches F4 and threatens our hero's king.
A clean strike: our hero's king topples the pawn on C3.
With dungeon cunning, Rat brings the knight to G6. With a steady hand, our hero brings the king to C4. Rat gives check with the knight on E5.
our hero advances the king from C4 to B3, while rat sets the king on E6, watching every square. Without hurry or fear, our hero places the king on B2.
From the dark, Rat pushes the knight to G6; then our hero's pawn takes C4, leaving C2 behind. Rat answers by moving the king from E6 to D6.
Check: our hero tightens the net by bringing the pawn to C5.
With dungeon cunning, Rat brings the king to D5. With a steady hand, our hero brings the king to C3. Rat advances to C6 and claims our pawn.
our hero advances the king from C3 to D4, and rat sets the knight on F8, watching every square. Without hurry or fear, our hero places the king on E5.
From the dark, Rat pushes the king to D7, and right after that our hero's king takes F6, leaving E5 behind. Rat answers by moving the king from D7 to E8; then our hero slides the king across the board, from F6 to G7.
Rat gives check with the knight on E6.
With a steady hand, our hero brings the king to H6, and rat's king advances from E8 to F7. our hero advances the king from H6 to H7, while rat sets the knight on G7, watching every square.
Without hurry or fear, our hero places the king on H8. From the dark, Rat pushes the king to E6.
A clean strike: our hero's king topples the knight on G7.
Rat answers by moving the king from E6 to D7, and right after that our hero slides the king across the board, from G7 to F7. With dungeon cunning, Rat brings the king to C6.
With a steady hand, our hero brings the king to E6. Rat advances to C5 and claims our pawn.
our hero advances the king from E6 to E5, and rat sets the king on B6, watching every square. Without hurry or fear, our hero places the king on D5.
Check from Rat: the pawn plants itself on C6.
our hero's king takes D6, leaving D5 behind. Rat answers by moving the king from B6 to B7; then our hero slides the king across the board, from D6 to D7.
With dungeon cunning, Rat brings the pawn to C5. With a steady hand, our hero brings the king to D8, and rat's king advances from B7 to A6.
our hero advances the king from D8 to C7, while rat sets the pawn on C4, watching every square. Without hurry or fear, our hero places the king on C6.
From the dark, Rat pushes the pawn to C3; then our hero's king takes D5, leaving C6 behind. Rat answers by moving the pawn from C3 to C2, and right after that our hero slides the king across the board, from D5 to D4.
With dungeon cunning, Rat brings the king to B7. With a steady hand, our hero brings the king to D3. Rat's pawn crowns on C1 and a hostile queen is born.
our hero advances the king from D3 to E2, and rat sets the queen on C5, watching every square. Without hurry or fear, our hero places the pawn on G6.
Rat gives check with the queen on C4.
our hero's king takes F2, leaving E2 behind. Rat's queen reaches D4 and threatens our hero's king.
our hero slides the king across the board, from F2 to F1. Check from Rat: the queen plants itself on F4.
With a steady hand, our hero brings the king to G1. Rat gives check with the queen on D4.
our hero advances the king from G1 to H2, while rat sets the queen on B4, watching every square. From A3 to B4, our hero's pawn swallows Rat's queen.
From the dark, Rat pushes the king to C7; then our hero's pawn takes G7, leaving G6 behind. Rat advances to B4 and claims our pawn.
Promotion: on G8, our hero turns a pawn into a queen.
With dungeon cunning, Rat brings the king to D6. With a steady hand, our hero brings the queen to F7, while rat's king advances from D6 to C5.
our hero advances the queen from F7 to E6, and rat sets the king on D4, watching every square. Check: our hero tightens the net by bringing the queen to E5.
From the dark, Rat pushes the king to D3. our hero gives check with the queen on E4.
Rat answers by moving the king from D3 to C3. By taking the pawn on B4, our hero drives Rat into check.
Rat advances to B4 and claims our queen.
With a steady hand, our hero brings the pawn to A5, and rat's king advances from B4 to A4. our hero advances the pawn from A5 to A6, while rat sets the king on A5, watching every square.
Without hurry or fear, our hero places the pawn on A7. From the dark, Rat pushes the king to B5.
Promotion: on A8, our hero turns a pawn into a queen.
Rat answers by moving the king from B5 to C4. our hero gives check with the queen on C6.
With dungeon cunning, Rat brings the king to B3. With a steady hand, our hero brings the queen to C5, while rat's king advances from B3 to B2.
Check: our hero tightens the net by bringing the queen to C3.
Rat sets the king on A2, watching every square. our hero gives check with the queen on B3.
From the dark, Rat pushes the king to A1. From B2, our hero's queen forces Rat to defend.
Rat moves the king from A1 to B2 and topples our hero's queen.
our hero slides the pawn across the board, from G4 to G5, while with dungeon cunning, Rat brings the king to C2. With a steady hand, our hero brings the pawn to G6, and rat's king advances from C2 to D3.
our hero advances the pawn from G6 to G7, while rat sets the king on E2, watching every square. Promotion: on G8, our hero turns a pawn into a queen.
From the dark, Rat pushes the king to E3. our hero gives check with the queen on E6.
Rat answers by moving the king from E3 to D2, and right after that our hero slides the queen across the board, from E6 to E5. With dungeon cunning, Rat brings the king to D3.
Check: our hero tightens the net by bringing the queen to D4.
Rat advances to D4 and claims our queen.
our hero advances the king from H2 to G3, and rat sets the king on D3, watching every square. Without hurry or fear, our hero places the king on F4.
From the dark, Rat pushes the king to E2, and right after that our hero's king takes G3, leaving F4 behind. Rat answers by moving the king from E2 to E3; then our hero slides the king across the board, from G3 to H4.
With dungeon cunning, Rat brings the king to E4. With a steady hand, our hero brings the king to H5, and rat's king advances from E4 to E3.
our hero advances the king from H5 to H6, while rat sets the king on F4, watching every square. Without hurry or fear, our hero places the king on H7.
From the dark, Rat pushes the king to F5; then our hero's king takes H8, leaving H7 behind. Rat answers by moving the king from F5 to G6, and right after that our hero slides the king across the board, from H8 to G8.
With dungeon cunning, Rat brings the king to F6. With a steady hand, our hero brings the king to F8, while rat's king advances from F6 to F5.
our hero advances the king from F8 to F7, and rat sets the king on G5, watching every square. Without hurry or fear, our hero places the king on G7.
From the dark, Rat pushes the king to H5, and right after that our hero's king takes H7, leaving G7 behind. Rat answers by moving the king from H5 to G5; then our hero slides the king across the board, from H7 to G7.
With dungeon cunning, Rat brings the king to H5. With a steady hand, our hero brings the king to H7, and rat's king advances from H5 to G5.
our hero advances the king from H7 to G7.
The duel ends in a draw: our hero and Rat withdraw.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 10 min 13 s
- Moves
- 173
- How it ended
- draw
- Captures (hero / opponent)
- 9 / 7
- Material captured (hero / opponent)
- 19 / 31
- First capture
- move 0
Floor 1 statistics
Against Rat, heroes have won 42% of 2654 finished games (1127 wins, 429 losses, 1098 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.
This game (173 moves) lasted longer than 98% of the games on this floor.