Battle chronicle

The duel begins: our hero against Slug on floor 2.

With an adventurer's precision, our hero takes the rival queen on C3.

Draw. The dungeon keeps the names of our hero and Slug.

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The battle, move by move

our hero captures the enemy pawn: the pawn leaps from A2 to B3.

A cruel blow: Slug's pawn captures our hero's pawn on B2.

our hero advances the pawn from E2 to E3. On B1, Slug promotes and gains a reinforcing queen.

Without hurry or fear, our hero places the king on E2. From the dark, Slug pushes the pawn to F5, while our hero's pawn takes H4, leaving H2 behind.

Slug answers by moving the queen from B1 to B2, and our hero slides the pawn across the board, from D2 to D3. With dungeon cunning, Slug brings the queen to F6.

With a steady hand, our hero brings the pawn to G3. After toppling the pawn on D3, Slug threatens our hero's king.

our hero captures the enemy pawn: the king leaps from E2 to D3.

Check from Slug: the pawn plants itself on C4.

our hero claims the enemy pawn by landing on C4.

From the dark, Slug pushes the queen to B2, and our hero's pawn takes H5, leaving H4 behind. Slug's queen reaches C3 and threatens our hero's king.

our hero claims the enemy queen by landing on C3.

Slug's pawn falls on C4 and tears the pawn from our hero.

With a steady hand, our hero brings the pawn to H6; then slug's king advances from E8 to F8. our hero claims the enemy pawn by landing on C4.

Slug's pawn reaches D5 and threatens our hero's king.

our hero captures the enemy pawn: the king leaps from C4 to D5.

From the dark, Slug pushes the king to G8, while our hero's pawn takes E4, leaving E3 behind. Slug answers by moving the king from G8 to H7.

our hero captures the enemy pawn: the pawn leaps from E4 to F5.

With dungeon cunning, Slug brings the king to G8. With a steady hand, our hero brings the pawn to F6, and right after that slug's king advances from G8 to H7.

our hero advances the pawn from F6 to F7; then slug sets the king on G6, watching every square. our hero's pawn crowns on F8 and becomes a queen.

From the dark, Slug pushes the king to G5, and our hero's pawn takes H7, leaving H6 behind. Slug answers by moving the pawn from B6 to B5.

our hero's pawn crowns on H8 and becomes a queen.

With dungeon cunning, Slug brings the king to G6. Check: our hero tightens the net by bringing the queen to G8.

Slug's king advances from G6 to H5. our hero advances the queen from F8 to B4, and right after that slug sets the king on H6, watching every square.

Without hurry or fear, our hero places the pawn on G4.

Neither our hero nor Slug claims victory. A draw on the board.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 0 s
Moves
45
How it ended
stalemate
Captures (hero / opponent)
7 / 3
Material captured (hero / opponent)
15 / 3
First capture
move 0

Floor 2 statistics

Against Slug, heroes have won 40% of 1557 finished games (619 wins, 278 losses, 660 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (45 moves) lasted longer than 28% of the games on this floor.

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