Battle chronicle

our hero draws pieces against Slug. The dungeon watches in silence.

our hero's king lands on F7 and defeats Slug's pawn!

our hero falls to Slug's mate. The dungeon does not forgive.

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The battle, move by move

our hero's king takes E2, leaving E1 behind. Slug answers by moving the pawn from B5 to B4, and right after that our hero slides the king across the board, from E2 to E3.

With dungeon cunning, Slug brings the bishop to G6. With a steady hand, our hero brings the king to F4, while slug's pawn advances from B3 to B2.

From F4 to G4, our hero's king swallows Slug's pawn.

Slug sets the pawn on B3, watching every square; then without hurry or fear, our hero places the king on G5. From the dark, Slug pushes the pawn to C2, and right after that our hero's king takes F6, leaving G5 behind.

Slug answers by moving the pawn from C5 to C4; then our hero slides the king across the board, from F6 to G7. Slug's pawn crowns on B1 and a hostile rook is born.

With a steady hand, our hero brings the king to G8, and slug's pawn advances from B6 to B5. our hero advances the king from G8 to G7, while slug sets the bishop on E4, watching every square.

Without hurry or fear, our hero places the king on F6. Slug's rook reaches F1 and threatens our hero's king.

our hero's king takes G7, leaving F6 behind. Slug's pawn crowns on C1 and a hostile queen is born.

our hero slides the king across the board, from G7 to G8, and with dungeon cunning, Slug brings the king to D8. With a steady hand, our hero brings the king to F8, while slug's king advances from D8 to C7.

our hero advances the king from F8 to E7, and slug sets the queen on E3, watching every square. Without hurry or fear, our hero places the king on F8.

From the dark, Slug pushes the king to C6, and right after that our hero's king takes E7, leaving F8 behind. Slug answers by moving the king from C6 to D5; then our hero slides the king across the board, from E7 to D7.

With dungeon cunning, Slug brings the rook to F3. With a steady hand, our hero brings the king to C7, and slug's pawn advances from B5 to B4.

our hero advances the king from C7 to D7, while slug sets the queen on D4, watching every square. Without hurry or fear, our hero places the king on E7.

Check from Slug: the queen plants itself on F6.

our hero's king takes F8, leaving E7 behind. Slug answers by moving the queen from F6 to A1, and right after that our hero slides the king across the board, from F8 to E7.

With dungeon cunning, Slug brings the rook to F1. With a steady hand, our hero brings the king to D7, while slug's bishop advances from E4 to B1.

our hero advances the king from D7 to E7, and slug sets the rook on G1, watching every square. A clean strike: our hero's king topples the pawn on F7.

From the dark, Slug pushes the queen to E5, and right after that our hero's king takes F8, leaving F7 behind. Slug answers by moving the pawn from B3 to B2; then our hero slides the king across the board, from F8 to F7.

Slug gives check with the bishop on G6.

With a steady hand, our hero brings the king to F8. Slug's queen reaches H8 and threatens our hero's king.

our hero advances the king from F8 to E7. Slug's pawn crowns on B1 and a hostile queen is born.

Without hurry or fear, our hero places the king on D7. From the dark, Slug pushes the bishop to C2; then our hero's king takes C7, leaving D7 behind.

Slug's queen reaches H7 and threatens our hero's king.

our hero slides the king across the board, from C7 to B6, and with dungeon cunning, Slug brings the pawn to C3. With a steady hand, our hero brings the king to B5, while slug's rook advances from G1 to G6.

our hero advances the king from B5 to A5. Slug's queen reaches C7 and threatens our hero's king.

Without hurry or fear, our hero places the king on B5. From the dark, Slug pushes the rook to G4, and right after that our hero's king takes A6, leaving B5 behind.

Slug answers by moving the rook from G4 to G2; then our hero slides the king across the board, from A6 to B5. Slug's queen reaches B7 and threatens our hero's king.

With a steady hand, our hero brings the king to A5. Mate. Slug closes the net and our hero falls on A1.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 17 s
Moves
76
How it ended
checkmate
Captures (hero / opponent)
2 / 0
Material captured (hero / opponent)
2 / 0
First capture
move 3

Floor 2 statistics

Against Slug, heroes have won 40% of 1565 finished games (623 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (76 moves) lasted longer than 73% of the games on this floor.

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