Battle chronicle

A new legend is written: our hero challenges Giant Rat on floor 5.

With an adventurer's precision, our hero takes the rival bishop on A1.

Draw. The dungeon keeps the names of our hero and Giant Rat.

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The battle, move by move

our hero claims the enemy pawn by landing on E3.

With dungeon cunning, Giant Rat brings the king to F7. With a steady hand, our hero brings the pawn to C3; then giant Rat's king advances from F7 to E6.

our hero advances the king from E1 to F2, and right after that giant Rat sets the knight on B2, watching every square. Without hurry or fear, our hero places the king on E1.

From the dark, Giant Rat pushes the knight to C4, while our hero's king takes F2, leaving E1 behind. Giant Rat answers by moving the pawn from A3 to A2, and our hero slides the king across the board, from F2 to G3.

With dungeon cunning, Giant Rat brings the bishop to F5. With a steady hand, our hero brings the king to H4, and right after that giant Rat's king advances from E6 to E7.

our hero advances the king from H4 to G5; then giant Rat sets the bishop on H3, watching every square. Without hurry or fear, our hero places the king on G6.

On A1, Giant Rat promotes and gains a reinforcing bishop.

our hero's king takes G5, leaving G6 behind. Giant Rat answers by moving the bishop from H3 to C8, while our hero slides the king across the board, from G5 to G6.

With dungeon cunning, Giant Rat brings the king to D7. With a steady hand, our hero brings the king to F6; then giant Rat's bishop advances from D6 to F8.

our hero advances the king from F6 to F7, and right after that giant Rat sets the bishop on H6, watching every square. Without hurry or fear, our hero places the king on F6.

From the dark, Giant Rat pushes the bishop to B7, while our hero's king takes F5, leaving F6 behind. Giant Rat's bishop falls on C3 and tears the pawn from our hero.

our hero captures the enemy pawn: the king leaps from F5 to E4.

With dungeon cunning, Giant Rat brings the pawn to A4. With a steady hand, our hero brings the king to D3, and right after that giant Rat's bishop advances from H6 to F8.

our hero captures the enemy bishop: the king leaps from D3 to C3.

Giant Rat sets the knight on D2, watching every square. our hero claims the enemy knight by landing on D2.

From the dark, Giant Rat pushes the pawn to C5, and our hero's pawn takes E4, leaving E3 behind. Giant Rat answers by moving the king from D7 to E8, while our hero slides the king across the board, from D2 to C3.

With dungeon cunning, Giant Rat brings the pawn to A5. With a steady hand, our hero brings the king to C4.

In that instant, Backstab: one of Giant Rat's pieces vanishes without a trace.

Giant Rat's bishop advances from B7 to A8, and right after that our hero advances the king from C4 to B5. Giant Rat sets the pawn on A3, watching every square.

our hero captures the enemy pawn: the king leaps from B5 to A5.

From the dark, Giant Rat pushes the king to E7. our hero's king takes A4, leaving A5 behind, and giant Rat answers by moving the pawn from A3 to A2.

our hero slides the king across the board, from A4 to B3. Giant Rat gives check with the bishop on D5.

With a steady hand, our hero brings the king to B2. On A1, Giant Rat promotes and gains a reinforcing bishop.

our hero captures the enemy bishop: the king leaps from B2 to A1.

Giant Rat sets the bishop on A8, watching every square. Without hurry or fear, our hero places the king on B2, and from the dark, Giant Rat pushes the king to D6.

our hero's king takes C3, leaving B2 behind, while giant Rat answers by moving the king from D6 to E6. our hero slides the king across the board, from C3 to C4.

With dungeon cunning, Giant Rat brings the bishop to G7; then with a steady hand, our hero brings the king to C5. A cruel blow: Giant Rat's bishop captures our hero's pawn on E4.

our hero advances the king from C5 to C4. Giant Rat's bishop reaches D3 and threatens our hero's king.

our hero captures the enemy bishop: the king leaps from C4 to D3.

From the dark, Giant Rat pushes the king to D5. our hero's king takes E3, leaving D3 behind. Giant Rat gives check with the bishop on H6.

our hero slides the king across the board, from E3 to F3. With dungeon cunning, Giant Rat brings the king to E6, and right after that with a steady hand, our hero brings the king to E4.

Giant Rat's bishop advances from H6 to G5; then our hero advances the king from E4 to F3. Giant Rat sets the bishop on D2, watching every square.

Without hurry or fear, our hero places the king on E2, and from the dark, Giant Rat pushes the bishop to F4. our hero's king takes F3, leaving E2 behind, while giant Rat answers by moving the king from E6 to D5.

our hero slides the king across the board, from F3 to G4. With dungeon cunning, Giant Rat brings the bishop to E3; then with a steady hand, our hero brings the king to F5.

From the shadows, Backstab. Giant Rat loses a piece to our hero's blade.

Neither our hero nor Giant Rat claims victory. A draw on the board.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 11 s
Moves
83
How it ended
draw
Captures (hero / opponent)
7 / 2
Material captured (hero / opponent)
15 / 2
First capture
move 0
Skills used
2

Floor 5 statistics

Against Giant Rat, heroes have won 50% of 467 finished games (235 wins, 98 losses, 134 draws). Average length: 53 moves. Average game time: 2 min 27 s. Most common ending: checkmate.

This game (83 moves) lasted longer than 84% of the games on this floor.

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