Battle chronicle

In the depths of Sewers, our hero faces Giant Rat.

our hero's rook lands on D1 and defeats Giant Rat's bishop!

our hero falls to Giant Rat's mate. The dungeon does not forgive.

Loading…

The battle, move by move

our hero advances the rook from A1 to C1. Giant Rat's bishop reaches B4 and threatens our hero's king.

Without hurry or fear, our hero places the king on F1. From the dark, Giant Rat pushes the pawn to A2, and right after that our hero's rook takes A1, leaving C1 behind.

our hero activates Backstab and silently removes a threat from Giant Rat.

Giant Rat answers by moving the pawn from A5 to A4. A clean strike: our hero's rook topples the pawn on A4.

With dungeon cunning, Giant Rat brings the pawn to A5, and with a steady hand, our hero brings the rook to A1. Giant Rat's pawn advances from C6 to C5, while our hero advances the rook from A1 to C1.

Giant Rat sets the bishop on D1, watching every square. From C1 to D1, our hero's rook swallows Giant Rat's bishop.

Giant Rat's knight reaches D2 and threatens our hero's king.

our hero's king takes E2, leaving F1 behind, and right after that giant Rat answers by moving the bishop from B4 to A3. our hero slides the rook across the board, from D1 to A1.

With dungeon cunning, Giant Rat brings the bishop to B2. A clean strike: our hero's rook topples the pawn on A5.

Giant Rat's king advances from E8 to F8. From A5 to C5, our hero's rook swallows Giant Rat's pawn.

Giant Rat sets the knight on B3, watching every square. Without hurry or fear, our hero places the rook on B5. Giant Rat gives check with the knight on D4.

our hero's king takes D1, leaving E2 behind. Giant Rat's pawn reaches E2 and threatens our hero's king.

our hero slides the king across the board, from D1 to E1. Check from Giant Rat: the bishop plants itself on C3.

With a steady hand, our hero brings the king to F2. Checkmate: Giant Rat finishes our hero on E1.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 52 s
Moves
30
How it ended
checkmate
Captures (hero / opponent)
4 / 0
Material captured (hero / opponent)
6 / 0
First capture
move 3
Skills used
1

Floor 5 statistics

Against Giant Rat, heroes have won 50% of 466 finished games (234 wins, 98 losses, 134 draws). Average length: 53 moves. Average game time: 2 min 27 s. Most common ending: checkmate.

This game (30 moves) lasted longer than 21% of the games on this floor.

More from floor 5