Battle chronicle

our hero draws pieces against Slug. The dungeon watches in silence.

A cruel blow: Slug's king captures our hero's rook on G8.

Checkmate! our hero topples Slug and claims victory.

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The battle, move by move

A clean strike: our hero's pawn topples the bishop on C3.

Slug answers by moving the knight from F6 to H7. From C2 to B3, our hero's pawn swallows Slug's pawn.

With dungeon cunning, Slug brings the knight to F6. With a steady hand, our hero brings the pawn to A4, while slug's pawn advances from C5 to C4.

From B3 to C4, our hero's pawn swallows Slug's pawn.

Slug moves the pawn from B5 to A4 and topples our hero's pawn.

A clean strike: our hero's rook topples the pawn on A4.

From the dark, Slug pushes the knight to H5, and right after that our hero's bishop takes A3, leaving C1 behind. Slug answers by moving the knight from H5 to F4; then our hero slides the king across the board, from E1 to F1.

Slug advances to E2 and claims our pawn.

From F1 to E2, our hero's king swallows Slug's knight.

Slug's king advances from E8 to D7. From A7, our hero's rook forces Slug to defend.

Slug sets the king on D8, watching every square. Check: our hero tightens the net by bringing the rook to A8.

From the dark, Slug pushes the king to E7. our hero gives check with the rook on A7.

Slug answers by moving the king from E7 to F6, and right after that our hero slides the rook across the board, from A7 to A6. With dungeon cunning, Slug brings the king to E7.

A clean strike: our hero's rook topples the pawn on B6.

Slug's pawn advances from E4 to E3. From F2 to E3, our hero's pawn swallows Slug's pawn.

Slug sets the king on F8, watching every square. By taking the pawn on D6, our hero drives Slug into check.

From the dark, Slug pushes the king to G8. Check: our hero tightens the net by bringing the rook to B8.

Slug answers by moving the king from G8 to H7; then our hero slides the pawn across the board, from D2 to D4. With dungeon cunning, Slug brings the pawn to F5.

From B7, our hero's rook forces Slug to defend.

Slug's king advances from H7 to H8. our hero advances the pawn from D4 to D5, while slug sets the king on G8, watching every square.

our hero gives check with the rook on B8.

From the dark, Slug pushes the king to H7; then our hero's pawn takes C5, leaving C4 behind. Slug answers by moving the pawn from G4 to G3.

From H2 to G3, our hero's pawn swallows Slug's pawn.

With dungeon cunning, Slug brings the pawn to F4. A clean strike: our hero's pawn topples the pawn on F4.

Slug's king advances from H7 to G7. our hero advances the knight from G1 to H3, and slug sets the king on F6, watching every square.

Without hurry or fear, our hero places the rook on G8. From the dark, Slug pushes the king to F7. our hero gives check with the knight on G5.

Slug moves the king from F7 to G8 and topples our hero's rook.

our hero slides the pawn across the board, from F4 to F5, while with dungeon cunning, Slug brings the king to H8. With a steady hand, our hero brings the pawn to F6, and slug's king advances from H8 to G8.

our hero gives check with the pawn on F7.

Slug sets the king on G7, watching every square. Promotion: on F8, our hero turns a pawn into a queen.

From the dark, Slug pushes the king to G6; then our hero's knight takes E4, leaving G5 behind. Slug answers by moving the king from G6 to H5.

our hero gives check with the knight on G3.

With dungeon cunning, Slug brings the king to G4. From G8, our hero's queen forces Slug to defend.

Slug's king advances from G4 to H4. Check: our hero tightens the net by bringing the knight to F5.

Slug sets the king on H5, watching every square. our hero gives check with the knight on G3.

From the dark, Slug pushes the king to H6. Mate. our hero's bishop on F4 leaves Slug with no escape.

Game details

Hero's colour
White
Time control
10+0
Actual duration
5 min 39 s
Moves
71
How it ended
checkmate
Captures (hero / opponent)
10 / 3
Material captured (hero / opponent)
14 / 7
First capture
move 0

Floor 2 statistics

Against Slug, heroes have won 40% of 1564 finished games (622 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (71 moves) lasted longer than 66% of the games on this floor.

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