Battle chronicle

A new legend is written: our hero challenges Rat on floor 1.

our hero's rook lands on E7 and defeats Rat's knight!

The duel ends in a draw: our hero and Rat withdraw.

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The battle, move by move

our hero claims the enemy pawn by landing on A3.

From the dark, Rat pushes the pawn to G3. our hero captures the enemy pawn: the rook leaps from A3 to G3.

Rat answers by moving the king from E8 to D8, while our hero slides the rook across the board, from G3 to A3. With dungeon cunning, Rat brings the knight to B6.

our hero captures the enemy pawn: the rook leaps from A3 to A5.

Rat's pawn advances from E7 to E5. our hero claims the enemy pawn by landing on C5.

Rat sets the king on D7, watching every square. our hero captures the enemy pawn: the rook leaps from C5 to E5.

From the dark, Rat pushes the king to D6, while our hero's rook takes G5, leaving E5 behind. Rat answers by moving the knight from B6 to A4.

our hero captures the pawn on G6 and leaves Rat in check.

With dungeon cunning, Rat brings the king to D5. With a steady hand, our hero brings the rook to G7, and right after that rat's king advances from D5 to E6.

our hero captures the enemy pawn: the rook leaps from G7 to C7.

Rat sets the pawn on C5, watching every square. our hero claims the enemy pawn by landing on C5.

From the dark, Rat pushes the king to D6, and our hero's rook takes A5, leaving C5 behind. Rat answers by moving the knight from A4 to B6, while our hero slides the rook across the board, from A5 to A6.

With dungeon cunning, Rat brings the king to C7. our hero gives check with the rook on A7.

Rat's king advances from C7 to B8. our hero advances the rook from A7 to A6, and right after that rat sets the knight on C8, watching every square.

Without hurry or fear, our hero places the rook on C6. From the dark, Rat pushes the knight to E7, while our hero's rook takes E6, leaving C6 behind.

Rat answers by moving the king from B8 to A8. our hero captures the enemy knight: the rook leaps from E6 to E7.

With dungeon cunning, Rat brings the king to B8. Check: our hero tightens the net by bringing the rook to E8.

Rat's king advances from B8 to B7. our hero advances the king from E1 to D2; then rat sets the king on C6, watching every square.

Without hurry or fear, our hero places the king on D3. From the dark, Rat pushes the king to D7, and our hero's rook takes F8, leaving E8 behind.

Rat answers by moving the king from D7 to E7, while our hero slides the rook across the board, from F8 to H8. With dungeon cunning, Rat brings the king to F6.

From H6, our hero's rook forces Rat to defend.

Rat's king advances from F6 to F7. our hero advances the king from D3 to D4, and right after that rat sets the king on F8, watching every square.

Without hurry or fear, our hero places the king on D5. From the dark, Rat pushes the king to F7, while our hero's king takes E5, leaving D5 behind.

Rat answers by moving the king from F7 to G7, and our hero slides the rook across the board, from H6 to E6. With dungeon cunning, Rat brings the king to H8.

With a steady hand, our hero brings the rook to E7, and right after that rat's king advances from H8 to G8. our hero advances the king from E5 to F6; then rat sets the king on F8, watching every square.

Check: our hero tightens the net by bringing the rook to F7.

From the dark, Rat pushes the king to E8, and our hero's rook takes G7, leaving F7 behind. Rat answers by moving the king from E8 to F8.

From F7, our hero's rook forces Rat to defend.

With dungeon cunning, Rat brings the king to E8. Check: our hero tightens the net by bringing the rook to E7.

Rat's king advances from E8 to D8. our hero advances the rook from E7 to F7, and right after that rat sets the king on E8, watching every square.

Draw. The dungeon keeps the names of our hero and Rat.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 29 s
Moves
70
How it ended
draw
Captures (hero / opponent)
9 / 0
Material captured (hero / opponent)
11 / 0
First capture
move 0

Floor 1 statistics

Against Rat, heroes have won 42% of 2663 finished games (1131 wins, 430 losses, 1102 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.

This game (70 moves) lasted longer than 58% of the games on this floor.

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