Battle chronicle
The duel begins: our hero against Slug on floor 2.
our hero answers with fury: the pawn leaps from F3 to E4 and captures the enemy queen.
Neither our hero nor Slug claims victory. A draw on the board.
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The battle, move by move
our hero captures the enemy bishop: the pawn leaps from D2 to C3.
With dungeon cunning, Slug brings the king to D8. With a steady hand, our hero brings the bishop to G5, and right after that slug's pawn advances from C5 to C4.
our hero captures the knight on F6 and leaves Slug in check.
Slug sets the king on D7, watching every square, while without hurry or fear, our hero places the bishop on D4. our hero activates Backstab and silently removes a threat from Slug.
From the dark, Slug pushes the pawn to B2. our hero's king takes D1, leaving E1 behind. On B1, Slug promotes and gains a reinforcing queen.
our hero slides the king across the board, from D1 to E2. Check from Slug: the queen plants itself on E4.
With a steady hand, our hero brings the king to D2. Slug gives check with the queen on F4.
our hero advances the king from D2 to E1. Slug's queen reaches E4 and threatens our hero's king.
Without hurry or fear, our hero places the king on F1. Check from Slug: the queen plants itself on B1.
our hero's king takes G2, leaving F1 behind. Slug gives check with the queen on E4.
our hero slides the pawn across the board, from F2 to F3. With dungeon cunning, Slug brings the king to E6. our hero claims the enemy queen by landing on E4.
Slug's king advances from E6 to D7. our hero captures the enemy pawn: the bishop leaps from D4 to B6.
Slug sets the king on C6, watching every square. Without hurry or fear, our hero places the bishop on D4, and from the dark, Slug pushes the king to C7.
our hero's pawn takes H3, leaving H2 behind, while slug answers by moving the king from C7 to D8. our hero claims the enemy pawn by landing on G4.
With dungeon cunning, Slug brings the king to E8; then with a steady hand, our hero brings the knight to F3. Slug's king advances from E8 to E7, and right after that our hero advances the bishop from D4 to E3.
Slug sets the pawn on B4, watching every square. our hero captures the enemy pawn: the pawn leaps from C3 to B4.
From the dark, Slug pushes the king to E8. our hero's knight takes D2, leaving F3 behind, and slug answers by moving the pawn from C4 to C3.
our hero slides the king across the board, from G2 to F1. A cruel blow: Slug's pawn captures our hero's knight on D2.
our hero claims the enemy pawn by landing on D2.
Slug's pawn advances from F7 to F6; then our hero advances the pawn from B4 to B5. Slug sets the king on F7, watching every square.
Without hurry or fear, our hero places the pawn on B6, and from the dark, Slug pushes the pawn to F5. our hero captures the enemy pawn: the pawn leaps from E4 to F5.
Slug answers by moving the king from F7 to G8, and right after that our hero slides the pawn across the board, from B6 to B7. With dungeon cunning, Slug brings the king to F8.
our hero's pawn crowns on B8 and becomes a queen.
Slug's king advances from F8 to E7, and right after that our hero advances the bishop from D2 to B4. Slug sets the king on D7, watching every square.
our hero captures the pawn on D6 and leaves Slug in check.
From the dark, Slug pushes the king to C8. our hero's pawn takes F6, leaving F5 behind, and slug answers by moving the king from C8 to B7.
our hero slides the pawn across the board, from F6 to F7. With dungeon cunning, Slug brings the king to A7. our hero's pawn crowns on F8 and becomes a queen.
Slug's king advances from A7 to B7. our hero gives check with the queen on D5.
Slug sets the king on A6, watching every square. From C4, our hero's queen forces Slug to defend.
From the dark, Slug pushes the king to A7. Check: our hero tightens the net by bringing the bishop to C5.
Slug answers by moving the king from A7 to B7. our hero gives check with the queen on B5.
With dungeon cunning, Slug brings the king to C7; then with a steady hand, our hero brings the queen to A6. Slug's king advances from C7 to D7.
Check: our hero tightens the net by bringing the queen to B7.
Slug sets the king on E6, watching every square. Without hurry or fear, our hero places the king on F2, while from the dark, Slug pushes the king to E5.
our hero's king takes E3, leaving F2 behind, and slug answers by moving the king from E5 to E6. our hero slides the queen across the board, from F8 to G7.
The duel ends in a draw: our hero and Slug withdraw.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 5 min 1 s
- Moves
- 81
- How it ended
- stalemate
- Captures (hero / opponent)
- 9 / 1
- Material captured (hero / opponent)
- 21 / 3
- First capture
- move 0
- Skills used
- 1
Floor 2 statistics
Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (81 moves) lasted longer than 77% of the games on this floor.