Battle chronicle
In the depths of Sewers, our hero faces Giant Rat.
our hero's pawn lands on A3 and defeats Giant Rat's bishop!
Checkmate! our hero topples Giant Rat and claims victory.
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The battle, move by move
From B2 to A3, our hero's pawn swallows Giant Rat's bishop.
Giant Rat sets the king on F7, watching every square. A clean strike: our hero's pawn topples the pawn on E3.
Check from Giant Rat: the knight plants itself on D3.
our hero's king takes D2, leaving E1 behind. our hero activates Backstab and silently removes a threat from Giant Rat.
Giant Rat answers by moving the king from F7 to E6. A clean strike: our hero's pawn topples the pawn on F4.
With dungeon cunning, Giant Rat brings the king to D5, and with a steady hand, our hero brings the rook to B1. Giant Rat's king advances from D5 to C5, while our hero advances the rook from B1 to B7.
Giant Rat gives check with the pawn on C3.
From D2 to C3, our hero's king swallows Giant Rat's pawn.
From the dark, Giant Rat pushes the pawn to D5. our hero's pawn takes F5, leaving F4 behind. Check from Giant Rat: the pawn plants itself on D4.
our hero slides the king across the board, from C3 to D2. With dungeon cunning, Giant Rat brings the bishop to B1, while with a steady hand, our hero brings the pawn to F6.
Giant Rat's bishop advances from B1 to D3, and our hero advances the pawn from F6 to F7. Giant Rat sets the king on C4, watching every square.
Promotion: on F8, our hero turns a pawn into a queen.
From the dark, Giant Rat pushes the bishop to G6. our hero's queen takes G7, leaving F8 behind.
From the shadows, Backstab. Giant Rat loses a piece to our hero's blade.
Giant Rat answers by moving the king from C4 to C5. A clean strike: our hero's queen topples the pawn on G4.
With dungeon cunning, Giant Rat brings the king to C4. With a steady hand, our hero brings the rook to C7, while giant Rat's king advances from C4 to D5.
Check: our hero tightens the net by bringing the queen to D7.
Giant Rat sets the king on E5, watching every square. From D7 to C6, our hero's queen swallows Giant Rat's pawn.
From the dark, Giant Rat pushes the king to F5. A clean strike: our hero's queen topples the pawn on A6.
Giant Rat answers by moving the king from F5 to G4. From A6 to A5, our hero's queen swallows Giant Rat's pawn.
With dungeon cunning, Giant Rat brings the king to H4. With a steady hand, our hero brings the queen to D5, and giant Rat's king advances from H4 to H3.
From D5 to D4, our hero's queen swallows Giant Rat's pawn.
Giant Rat sets the king on G2, watching every square. Check: our hero tightens the net by bringing the rook to G7.
From the dark, Giant Rat pushes the king to H1. our hero gives check with the queen on E4.
Giant Rat moves the king from H1 to H2 and topples our hero's pawn.
Mate. our hero's queen on H4 leaves Giant Rat with no escape.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 13 s
- Moves
- 47
- How it ended
- checkmate
- Captures (hero / opponent)
- 9 / 1
- Material captured (hero / opponent)
- 11 / 1
- First capture
- move 0
- Skills used
- 2
Floor 5 statistics
Against Giant Rat, heroes have won 50% of 467 finished games (235 wins, 98 losses, 134 draws). Average length: 53 moves. Average game time: 2 min 27 s. Most common ending: checkmate.
This game (47 moves) lasted longer than 42% of the games on this floor.