Battle chronicle
In the depths of Sewers, our hero faces Rat.
our hero's pawn lands on B4 and defeats Rat's knight!
Checkmate! our hero topples Rat and claims victory.
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The battle, move by move
From B2 to A3, our hero's pawn swallows Rat's pawn.
Rat sets the pawn on E5, watching every square; then without hurry or fear, our hero places the pawn on H3. From the dark, Rat pushes the knight to F8, and right after that our hero's king takes F1, leaving E1 behind.
Rat answers by moving the pawn from C5 to C4; then our hero slides the pawn across the board, from D2 to D3. Rat advances to H3 and claims our pawn.
From G2 to H3, our hero's pawn swallows Rat's pawn.
Rat's king advances from E8 to E7. A clean strike: our hero's pawn topples the pawn on C4.
Rat sets the knight on D7, watching every square, and right after that without hurry or fear, our hero places the pawn on H4. From the dark, Rat pushes the king to F8; then our hero's king takes G2, leaving F1 behind.
Rat answers by moving the knight from D7 to F6, and right after that our hero slides the king across the board, from G2 to H3. With dungeon cunning, Rat brings the king to E8.
With a steady hand, our hero brings the pawn to E3, while rat's knight advances from F6 to H7. our hero advances the pawn from F2 to F4, and rat sets the king on E7, watching every square.
A clean strike: our hero's pawn topples the pawn on E5.
From the dark, Rat pushes the king to E6, and right after that our hero's king takes G3, leaving H3 behind. Rat answers by moving the pawn from C6 to C5; then our hero slides the king across the board, from G3 to F4.
With dungeon cunning, Rat brings the pawn to A4. With a steady hand, our hero brings the king to G4, and rat's knight advances from H7 to F8.
our hero advances the pawn from H4 to H5, while rat sets the king on F7, watching every square. Without hurry or fear, our hero places the pawn on E4.
From the dark, Rat pushes the knight to D7; then our hero's king takes F4, leaving G4 behind. Rat gives check with the pawn on G5.
From F4 to G5, our hero's king swallows Rat's pawn.
Rat moves the knight from D7 to E5 and topples our hero's pawn.
With a steady hand, our hero brings the pawn to C3, while rat's king advances from F7 to G7. our hero advances the king from G5 to F5, and rat sets the knight on D3, watching every square.
Without hurry or fear, our hero places the pawn on E5. From the dark, Rat pushes the king to H6, and right after that our hero's pawn takes E6, leaving E5 behind.
Rat moves the king from H6 to H5 and topples our hero's pawn.
our hero slides the pawn across the board, from E6 to E7, while with dungeon cunning, Rat brings the knight to E1. Promotion: on E8, our hero turns a pawn into a queen.
Rat's king advances from H5 to H4. our hero gives check with the queen on H8.
Rat sets the king on G3, watching every square, and right after that without hurry or fear, our hero places the queen on H1. From the dark, Rat pushes the knight to D3; then our hero's king takes G5, leaving F5 behind.
Rat answers by moving the knight from D3 to B4. From C3 to B4, our hero's pawn swallows Rat's knight.
Rat moves the pawn from C5 to B4 and topples our hero's pawn.
A clean strike: our hero's pawn topples the pawn on B4.
Rat's pawn advances from C7 to C5. Check: our hero tightens the net by bringing the queen to H4.
Rat sets the king on G2, watching every square. our hero gives check with the queen on G4.
From the dark, Rat pushes the king to H1, and right after that our hero's king takes H4, leaving G5 behind. Rat moves the pawn from C5 to B4 and topples our hero's pawn.
Check: our hero tightens the net by bringing the queen to F3.
With dungeon cunning, Rat brings the king to H2. our hero gives check with the queen on F2.
Rat's king advances from H2 to H1. our hero advances the king from H4 to H3, while rat sets the pawn on A3, watching every square.
our hero delivers the final mate from F1.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 4 min 45 s
- Moves
- 73
- How it ended
- checkmate
- Captures (hero / opponent)
- 7 / 5
- Material captured (hero / opponent)
- 9 / 5
- First capture
- move 0
Floor 1 statistics
Against Rat, heroes have won 43% of 2647 finished games (1126 wins, 427 losses, 1094 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.
This game (73 moves) lasted longer than 60% of the games on this floor.