Battle chronicle

our hero draws pieces against Slug. The dungeon watches in silence.

With an adventurer's precision, our hero takes the rival knight on G3.

Slug falls to our hero's mate. The legend grows.

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The battle, move by move

A clean strike: our hero's pawn topples the bishop on C3.

From the dark, Slug pushes the knight to H5. From C2 to B3, our hero's pawn swallows Slug's pawn.

Slug answers by moving the pawn from B5 to B4. A clean strike: our hero's pawn topples the pawn on B4.

With dungeon cunning, Slug brings the king to F8. From B4 to C5, our hero's pawn swallows Slug's pawn.

Slug's knight advances from H5 to G3. A clean strike: our hero's pawn topples the knight on G3.

Slug advances to C5 and claims our pawn.

Without hurry or fear, our hero places the bishop on E3. From the dark, Slug pushes the pawn to F6; then our hero's rook takes C1, leaving A1 behind.

Slug answers by moving the king from F8 to G7, and right after that our hero slides the rook across the board, from C1 to C4. With dungeon cunning, Slug brings the king to G8.

A clean strike: our hero's rook topples the pawn on E4.

Slug's king advances from G8 to H7. From E4 to G4, our hero's rook swallows Slug's pawn.

Slug sets the pawn on F5, watching every square; then without hurry or fear, our hero places the rook on A4. From the dark, Slug pushes the king to G7, and right after that our hero's rook takes A6, leaving A4 behind.

Slug answers by moving the pawn from F5 to F4. A clean strike: our hero's pawn topples the pawn on F4.

With dungeon cunning, Slug brings the king to H6. By taking the pawn on D6, our hero drives Slug into check.

Slug's king advances from H6 to H7. our hero advances the rook from D6 to D5, while slug sets the pawn on C4, watching every square.

From B3 to C4, our hero's pawn swallows Slug's pawn.

From the dark, Slug pushes the king to H8; then our hero's pawn takes C5, leaving C4 behind. Slug answers by moving the king from H8 to G8, and right after that our hero slides the pawn across the board, from C5 to C6.

With dungeon cunning, Slug brings the king to H8. With a steady hand, our hero brings the pawn to C7, while slug's king advances from H8 to H7.

Promotion: on C8, our hero turns a pawn into a queen.

Slug sets the king on G7, watching every square; then without hurry or fear, our hero places the pawn on F5. From the dark, Slug pushes the king to F6, and right after that our hero's pawn takes B3, leaving B2 behind.

Slug answers by moving the king from F6 to G7; then our hero slides the pawn across the board, from B3 to B4. With dungeon cunning, Slug brings the king to F6.

With a steady hand, our hero brings the pawn to B5, and slug's king advances from F6 to F7. our hero advances the pawn from B5 to B6, while slug sets the king on F6, watching every square.

Without hurry or fear, our hero places the pawn on B7. From the dark, Slug pushes the king to E7.

Promotion: on B8, our hero turns a pawn into a queen.

Slug answers by moving the king from E7 to F7, and right after that our hero slides the queen across the board, from C8 to C6. With dungeon cunning, Slug brings the king to G7.

From B7, our hero's queen forces Slug to defend.

Slug's king advances from G7 to G8. our hero delivers the final mate from C8.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 0 s
Moves
59
How it ended
checkmate
Captures (hero / opponent)
10 / 1
Material captured (hero / opponent)
14 / 1
First capture
move 0

Floor 2 statistics

Against Slug, heroes have won 40% of 1557 finished games (619 wins, 278 losses, 660 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (59 moves) lasted longer than 49% of the games on this floor.

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