Battle chronicle
A new legend is written: our hero challenges Rat on floor 1.
With an adventurer's precision, our hero takes the rival queen on E4.
Draw. The dungeon keeps the names of our hero and Rat.
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The battle, move by move
our hero claims the enemy pawn by landing on A3.
Rat's pawn advances from E7 to E5. our hero advances the pawn from C2 to C4; then rat sets the pawn on A4, watching every square.
Without hurry or fear, our hero places the pawn on D4. Rat's pawn falls on D4 and tears the pawn from our hero.
our hero's king takes D2, leaving E1 behind. Rat answers by moving the pawn from D7 to D6, while our hero slides the king across the board, from D2 to D3.
With dungeon cunning, Rat brings the pawn to D5. With a steady hand, our hero brings the king to D2.
A cruel blow: Rat's pawn captures our hero's pawn on C4.
our hero advances the king from D2 to D1, and right after that rat sets the king on F7, watching every square. Without hurry or fear, our hero places the knight on F3.
From the dark, Rat pushes the king to E6. our hero captures the pawn on D4 and leaves Rat in check.
Rat answers by moving the king from E6 to D5. our hero captures the enemy pawn: the knight leaps from D4 to C6.
A cruel blow: Rat's king captures our hero's knight on C6.
With a steady hand, our hero brings the king to C2, and right after that rat's pawn advances from G6 to G5. our hero advances the king from C2 to C3; then rat sets the king on D5, watching every square.
Without hurry or fear, our hero places the king on B2. From the dark, Rat pushes the king to D4, and our hero's king takes A1, leaving B2 behind.
Rat answers by moving the king from D4 to C3, while our hero slides the pawn across the board, from E2 to E4. With dungeon cunning, Rat brings the pawn to G4.
With a steady hand, our hero brings the pawn to E5; then rat's king advances from C3 to D3. our hero advances the pawn from E5 to E6, and right after that rat sets the king on D2, watching every square.
Without hurry or fear, our hero places the pawn on E7. From the dark, Rat pushes the king to D3. our hero's pawn crowns on E8 and becomes a queen.
Rat answers by moving the king from D3 to D2. our hero captures the enemy pawn: the queen leaps from E8 to A4.
With dungeon cunning, Rat brings the pawn to C3. our hero claims the enemy pawn by landing on G4.
Rat's king advances from D2 to C2. our hero gives check with the queen on E2.
Rat sets the king on C1, watching every square. From C2, our hero's queen forces Rat to defend.
Rat's king falls on C2 and tears the queen from our hero.
our hero's pawn takes A4, leaving A3 behind. Rat answers by moving the king from C2 to D1, while our hero slides the pawn across the board, from A2 to A3.
With dungeon cunning, Rat brings the king to E2. With a steady hand, our hero brings the king to A2; then rat's pawn advances from C3 to C2.
our hero advances the pawn from F2 to F4. On C1, Rat promotes and gains a reinforcing queen.
Without hurry or fear, our hero places the king on B3. Check from Rat: the queen plants itself on B1.
our hero's king takes C3, leaving B3 behind. Rat gives check with the queen on D3.
our hero slides the king across the board, from C3 to B2; then with dungeon cunning, Rat brings the king to F3. With a steady hand, our hero brings the pawn to A5, and right after that rat's pawn advances from C5 to C4.
our hero advances the king from B2 to A2; then rat sets the pawn on C3, watching every square. Without hurry or fear, our hero places the pawn on A4.
From the dark, Rat pushes the king to E3, and our hero's king takes A3, leaving A2 behind. Check from Rat: the pawn plants itself on C2.
our hero slides the king across the board, from A3 to A2, and right after that with dungeon cunning, Rat brings the queen to F1. With a steady hand, our hero brings the pawn to A6.
Rat's queen reaches C4 and threatens our hero's king.
our hero advances the king from A2 to B2, and right after that rat sets the queen on E2, watching every square. Without hurry or fear, our hero places the king on A3.
From the dark, Rat pushes the pawn to C5, while our hero's pawn takes A7, leaving A6 behind. Rat answers by moving the queen from E2 to G4.
our hero's pawn crowns on A8 and becomes a queen.
With dungeon cunning, Rat brings the queen to D7. With a steady hand, our hero brings the queen to H1. Rat gives check with the queen on D3.
our hero advances the king from A3 to A2; then rat sets the queen on E4, watching every square. our hero captures the queen on E4 and leaves Rat in check.
Rat's king falls on E4 and tears the queen from our hero.
our hero's king takes B2, leaving A2 behind. Rat answers by moving the king from E4 to D4. our hero claims the enemy pawn by landing on C2.
With dungeon cunning, Rat brings the king to E3. With a steady hand, our hero brings the king to B3.
Check from Rat: the pawn plants itself on C4.
our hero claims the enemy pawn by landing on C4.
Rat sets the king on F3, watching every square, and without hurry or fear, our hero places the king on D4. A cruel blow: Rat's king captures our hero's pawn on F4.
our hero's king takes D5, leaving D4 behind. Rat answers by moving the king from F4 to F3, and our hero slides the pawn across the board, from H2 to H4.
With dungeon cunning, Rat brings the king to F4. With a steady hand, our hero brings the pawn to H5, and right after that rat's king advances from F4 to F5.
our hero advances the pawn from H5 to H6; then rat sets the king on G4, watching every square. Without hurry or fear, our hero places the pawn on H7.
From the dark, Rat pushes the king to F3. our hero's pawn crowns on H8 and becomes a queen.
Rat answers by moving the king from F3 to G2. our hero gives check with the queen on H2.
With dungeon cunning, Rat brings the king to F1. From G1, our hero's queen forces Rat to defend.
A cruel blow: Rat's king captures our hero's queen on G1.
our hero advances the king from D5 to D4, and right after that rat sets the king on H1, watching every square. Without hurry or fear, our hero places the king on D3.
From the dark, Rat pushes the king to H2, while our hero's king takes E3, leaving D3 behind. Rat answers by moving the king from H2 to H1, and our hero slides the king across the board, from E3 to F2.
With dungeon cunning, Rat brings the king to H2. With a steady hand, our hero brings the king to F1, and right after that rat's king advances from H2 to H1.
our hero advances the king from F1 to F2; then rat sets the king on H2, watching every square. Without hurry or fear, our hero places the king on F3.
From the dark, Rat pushes the king to H3, and our hero's pawn takes A5, leaving A4 behind. Rat answers by moving the king from H3 to H2, while our hero slides the king across the board, from F3 to G4.
With dungeon cunning, Rat brings the king to H1. With a steady hand, our hero brings the king to G3; then rat's king advances from H1 to G1.
our hero advances the king from G3 to F4, and right after that rat sets the king on F1, watching every square. Without hurry or fear, our hero places the pawn on A6.
From the dark, Rat pushes the king to E2, while our hero's pawn takes A7, leaving A6 behind. Rat answers by moving the king from E2 to F1.
our hero's pawn crowns on A8 and becomes a queen.
With dungeon cunning, Rat brings the king to G1. With a steady hand, our hero brings the queen to D5, and right after that rat's king advances from G1 to H2.
our hero advances the king from F4 to F5; then rat sets the king on H3, watching every square. Without hurry or fear, our hero places the queen on D6.
From the dark, Rat pushes the king to G2. From D5, our hero's queen forces Rat to defend.
Rat answers by moving the king from G2 to G1. Check: our hero tightens the net by bringing the queen to D4.
With dungeon cunning, Rat brings the king to G2. our hero gives check with the queen on D5.
Rat's king advances from G2 to F2. our hero advances the king from F5 to F4, and right after that rat sets the king on E1, watching every square.
Without hurry or fear, our hero places the queen on D3. From the dark, Rat pushes the king to F2. our hero gives check with the queen on E3.
Rat answers by moving the king from F2 to G2, and our hero slides the king across the board, from F4 to G4. With dungeon cunning, Rat brings the king to F1.
With a steady hand, our hero brings the queen to E4, and right after that rat's king advances from F1 to F2. our hero gives check with the queen on E2.
A cruel blow: Rat's king captures our hero's queen on E2.
Neither our hero nor Rat claims victory. A draw on the board.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 4 min 51 s
- Moves
- 164
- How it ended
- draw
- Captures (hero / opponent)
- 8 / 8
- Material captured (hero / opponent)
- 16 / 42
- First capture
- move 0
Floor 1 statistics
Against Rat, heroes have won 42% of 2664 finished games (1132 wins, 430 losses, 1102 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.
This game (164 moves) lasted longer than 97% of the games on this floor.