Battle chronicle

The duel begins: our hero against Giant Rat on floor 5.

our hero's rook lands on A3 and defeats Giant Rat's bishop!

our hero falls to Giant Rat's mate. The dungeon does not forgive.

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The battle, move by move

our hero captures the enemy bishop: the rook leaps from A1 to A3.

Giant Rat's knight reaches F3 and threatens our hero's king.

With a steady hand, our hero brings the king to F1, and right after that giant Rat's pawn advances from C6 to C5. our hero advances the king from F1 to G2; then giant Rat sets the pawn on E2, watching every square.

Without hurry or fear, our hero places the king on F2. On E1, Giant Rat promotes and gains a reinforcing queen.

our hero's king takes G2, leaving F2 behind. Check from Giant Rat: the knight plants itself on D2.

our hero slides the rook across the board, from A3 to F3. Checkmate: Giant Rat finishes our hero on F1.

Game details

Hero's colour
White
Time control
10+0
Actual duration
16 s
Moves
12
How it ended
checkmate
Captures (hero / opponent)
1 / 0
Material captured (hero / opponent)
3 / 0
First capture
move 0

Floor 5 statistics

Against Giant Rat, heroes have won 50% of 467 finished games (235 wins, 98 losses, 134 draws). Average length: 53 moves. Average game time: 2 min 27 s. Most common ending: checkmate.

This game (12 moves) lasted longer than 7% of the games on this floor.

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