Battle chronicle

Rosie draws pieces against Rat. The dungeon watches in silence.

Rat advances its pawn to D3 and claims our queen.

Draw. The dungeon keeps the names of Rosie and Rat.

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The battle, move by move

Rosie advances the pawn from E2 to E4, while rat sets the pawn on G5, watching every square. Without hurry or fear, Rosie places the pawn on E5.

From the dark, Rat pushes the pawn to C4; then rosie's pawn takes F4, leaving F2 behind. Rat advances to E5 and claims our pawn.

From F4 to E5, Rosie's pawn swallows Rat's knight.

With dungeon cunning, Rat brings the pawn to C3. A clean strike: Rosie's pawn topples the pawn on C3.

Rat advances to B2 and claims our pawn.

Rosie advances the king from E1 to D1, and rat sets the pawn on A4, watching every square. Without hurry or fear, Rosie places the pawn on A3.

Rat's pawn crowns on B1 and a hostile bishop is born.

Rosie's king takes C1, leaving D1 behind. Rat answers by moving the pawn from D7 to D5.

A clean strike: Rosie's king topples the bishop on B1.

With dungeon cunning, Rat brings the king to F7. With a steady hand, Rosie brings the pawn to C4. Rat moves the pawn from D5 to C4 and topples Rosie's pawn.

Rosie advances the pawn from G2 to G4, while rat sets the pawn on C5, watching every square. Check: Rosie tightens the net by bringing the pawn to E6.

From the dark, Rat pushes the king to F8; then rosie's pawn takes C3, leaving C2 behind. Rat answers by moving the king from F8 to E8, and right after that rosie slides the pawn across the board, from H2 to H4.

With dungeon cunning, Rat brings the king to F8. A clean strike: Rosie's pawn topples the pawn on G5.

Rat's king advances from F8 to G8. Rosie advances the pawn from G5 to G6, and rat sets the king on F8, watching every square.

From G7, Rosie's pawn forces Rat to defend.

From the dark, Rat pushes the king to G8, and right after that rosie's pawn takes G5, leaving G4 behind. Rat moves the king from G8 to G7 and topples Rosie's pawn.

Rosie slides the pawn across the board, from G5 to G6, while with dungeon cunning, Rat brings the king to F6. With a steady hand, Rosie brings the pawn to G7, and rat's king advances from F6 to F5.

Promotion: on G8, Rosie turns a pawn into a queen.

Rat sets the king on E5, watching every square, and right after that without hurry or fear, Rosie places the queen on G6. From the dark, Rat pushes the king to D5.

From D3, Rosie's queen forces Rat to defend.

Rat advances to D3 and claims our queen.

Check: Rosie tightens the net by bringing the pawn to C4.

With dungeon cunning, Rat brings the king to D4. With a steady hand, Rosie brings the king to C1, while rat's king advances from D4 to C3.

Rosie advances the king from C1 to D1, and rat sets the king on B3, watching every square. Without hurry or fear, Rosie places the king on E1.

Rat advances to A3 and claims our pawn.

Rosie's king takes F2, leaving E1 behind. Rat answers by moving the king from A3 to A2; then rosie slides the king across the board, from F2 to G3.

With dungeon cunning, Rat brings the king to A1. With a steady hand, Rosie brings the king to G4, and rat's king advances from A1 to A2.

Rosie advances the king from G4 to G5, while rat sets the pawn on D2, watching every square. Without hurry or fear, Rosie places the king on G6.

Rat's pawn crowns on D1 and a hostile rook is born.

Rosie's king takes G7, leaving G6 behind. Rat's rook reaches G1 and threatens Rosie's king.

Rosie slides the king across the board, from G7 to F8, and with dungeon cunning, Rat brings the rook to G3. A clean strike: Rosie's king topples the pawn on E7.

Rat's rook advances from G3 to G6. Rosie advances the king from E7 to D8, and rat sets the rook on G5, watching every square.

Without hurry or fear, Rosie places the pawn on E7. From the dark, Rat pushes the rook to G1. Promotion: on E8, Rosie turns a pawn into a queen.

Rat answers by moving the rook from G1 to G6. A clean strike: Rosie's queen topples the rook on G6.

With dungeon cunning, Rat brings the king to A3. With a steady hand, Rosie brings the queen to E8, and rat's king advances from A3 to B4.

By taking the pawn on A4, Rosie drives Rat into check.

Rat sets the king on C3, watching every square, and right after that without hurry or fear, Rosie places the queen on D7. From the dark, Rat pushes the king to B3; then rosie's queen takes E7, leaving D7 behind.

Rat answers by moving the king from B3 to B4. By taking the pawn on C5, Rosie drives Rat into check.

With dungeon cunning, Rat brings the king to B3. With a steady hand, Rosie brings the queen to F8, while rat's king advances from B3 to A2.

Rosie advances the pawn from C4 to C5, and rat sets the king on A3, watching every square. From C6, Rosie's pawn forces Rat to defend.

From the dark, Rat pushes the king to B2, and right after that rosie's pawn takes C7, leaving C6 behind. Rat answers by moving the king from B2 to A1.

Promotion: on C8, Rosie turns a pawn into a queen.

With dungeon cunning, Rat brings the king to B1. With a steady hand, Rosie brings the queen to C3, and rat's king advances from B1 to A2.

Rosie advances the queen from F8 to B4.

Neither Rosie nor Rat claims victory. A draw on the board.