Battle chronicle
The duel begins: Jonathan H. against Slug on floor 2.
Jonathan H.'s rook lands on D1 and defeats Slug's queen!
Checkmate! Jonathan H. topples Slug and claims victory.
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The battle, move by move
Jonathan H. captures the enemy bishop: the pawn leaps from D2 to C3.
From the dark, Slug pushes the pawn to C4, while jonathan H.'s bishop takes G5, leaving C1 behind. Slug answers by moving the pawn from B5 to B4.
Jonathan H. captures the enemy knight: the bishop leaps from G5 to F6.
With dungeon cunning, Slug brings the pawn to E3. Jonathan H. claims the enemy pawn by landing on B4.
Slug's pawn advances from B6 to B5. Jonathan H. captures the enemy pawn: the pawn leaps from F2 to E3.
Slug sets the pawn on D5, watching every square, while without hurry or fear, Jonathan H. places the rook on D1. Slug's pawn falls on C2 and tears the pawn from Jonathan H.
Jonathan H.'s rook takes C1, leaving D1 behind. Slug answers by moving the pawn from G4 to G3. Jonathan H. claims the enemy pawn by landing on C2.
With dungeon cunning, Slug brings the king to F8. With a steady hand, Jonathan H. brings the rook to D2; then slug's pawn advances from C4 to C3.
Jonathan H. claims the enemy pawn by landing on C3.
Slug sets the pawn on D4, watching every square. Jonathan H. captures the enemy pawn: the pawn leaps from E3 to D4.
A cruel blow: Slug's pawn captures Jonathan H.'s pawn on H2.
Jonathan H.'s knight takes F3, leaving G1 behind. On H1, Slug promotes and gains a reinforcing queen.
Jonathan H. slides the king across the board, from E1 to F2; then with dungeon cunning, Slug brings the queen to D1. Jonathan H. claims the enemy queen by landing on D1.
Slug's king advances from F8 to E8. Jonathan H. advances the rook from D1 to D3; then slug sets the king on F8, watching every square.
Without hurry or fear, Jonathan H. places the rook on E3. From the dark, Slug pushes the king to G8, and jonathan H.'s knight takes E5, leaving F3 behind.
Slug answers by moving the king from G8 to H7. Jonathan H. claims the enemy pawn by landing on F7.
With dungeon cunning, Slug brings the king to G6. Check: Jonathan H. tightens the net by bringing the knight to E5.
A cruel blow: Slug's king captures Jonathan H.'s bishop on F6.
Jonathan H. gives check with the rook on F3.
Slug sets the king on G7, watching every square. From F7, Jonathan H.'s rook forces Slug to defend.
From the dark, Slug pushes the king to H8, while jonathan H.'s pawn takes D5, leaving D4 behind. Slug answers by moving the king from H8 to G8, and jonathan H. slides the pawn across the board, from D5 to D6.
With dungeon cunning, Slug brings the king to H8. With a steady hand, Jonathan H. brings the pawn to D7, and right after that slug's king advances from H8 to G8.
Jonathan H. delivers the final mate from D8.